ITTY BITTY PWITTY WUN "Mows!" Itty Bitty Pwitty Wuns are Good Kitties who have decided to use their powers for Good, and for the common man. And for occasionally wreaking havoc by pranking some of the worlds most powerful beings. Maybe even the Gods if they get the opportunity. Darned unsuspecting them God personses.
BECOMING A ITTY BITTY PWITTY WUN Itty Bitties almost always begin as Good Kitties who one day decide that their powers should go to a higher cause than gaining power and influence. it should be used fro screwing with those who have power and influence.
ENTRY REQUIREMENTS Class Abilities: Kitty Form (Diminutive), Just a Kitty (Illusion spells)
Skills: Bluff 26 ranks, Diplomacy 16 ranks, Gather Information 16 ranks, Sense Motive 14 ranks
Feats: Epic Innocence, Greater Spell Focus (Enchantment), I Wuv U, Kitty Wuvs Dwagon, Spell Focus (Enchantment),
Class Skills The Itty Bitty Pwitty Wun's class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Diplomacy (Cha), Gather Information (Cha), Hide (Dex), Knowledge (Arcana, Local, Nobility, Religion, The Planes) (Int), Listen (Wis), Move Silently (Dex), Sense Motive (Wis), Spellcraft (Int), Spot (Wis), Tumble (Dex).
Skills Points at Each Level : 6 + int
Hit Dice: d4
[b] Abilities[/b]
1. Size Matters Not
2. Kitteh Powah!
3. Gods Are Easy Pigeons
4. Size Matters Not
5. Kitteh Powah!
6. Gods Are Easy Pigeons
7. Size Matters Not
8. Kitteh Powah!
9. Gods Are Easy Pigeons
10. Master of Teh Cuteness
Weapon Proficiencies: Itty Bitty Pwitty Wun's gain no new weapon or armor proficiencies
Size Matters Not (Su): At 1st level your Caster Level for spells from your Good Kitty Preferred Spell List are increased by +1 for each Size Class bigger than you your opponent is.
At 4th level the Save DC's of those same spells increase by +1 per each Size Class bigger than you your opponent is. This stacks with Feats like Spell Focus and your Kitty Bonus from the Good Kitty PrC.
At 7th level you do not provoke Attacks of Opportunity when casting spells against an opponent who is at least 2 Size Classes bigger than yourself.
Kitteh Powah!: At levels 2, 5, and 8 you learn any 2 Enchantment or Illusion Spells from the Sorcerer List of 9th level or less. If you gain a spell of a level you could not normally cast, you may cast it once per day, or use that slot to cast a spell of a lower level modified by Metamagic Feats.
Gods Are Easy Pigeons (Su): At 3rd level your Caster Level for spells from your Good Kitty Preferred Spell List are increased by +1 if your opponents CR or Hit Dice are greater than yours.
At 6th level the Save DC's of those same spells increase by +1 if your opponents CR or Hit Dice are greater than yours. This stacks with Feats like Spell Focus and your Kitty Bonus from the Good Kitty PrC (and with Size Matters Not).
At 7th level you do not provoke Attacks of Opportunity when casting spells against an opponent whose CR or Hit Dice are greater than yours.
Master of Teh Cuteness (Su) At 10th level any being whose CR or Hit Dice is Greater than yours must make a Willpower Save (Save DC is 10 plus half HD plus Cha Modifier plus an additional +1 Bonus for each Hit Die or CR more than you it has, plus an additional +1 Bonus for each Size Class bigger than you it is) or it cannot attack you or allow you to be harmed. If the Save is successful the effect is temporarily avoided, but the opponent must make another Save each time it attacks you.
PLAYING AN ITTY BITTY PWITTY WUN You are cute. You are the absolute universal definition of cute. Even bad guys who are powers in the multiverse just wub their itty bitty kitty. They even sometimes turn a blind eye to your bad habits, such as your swiping small objects of vast arcane power and hiding them in your cat bed.
Combat: You still prefer manipulating others into fighting for you, but you try to make sure they deserve whats coming. Preferably you get the bad guys to fight each other.
Advancement: You prefer to enhance your own personal snuggleness to achieving temporal power. After all with mega hyper cuteness come the keys to the multiverse. Gods will bow down to you an scratch your ears. Some of the female ones may even snuggle you to their bosom. It is suggested you not let these deities find out you are a shapeshifter. They take not well to being fooled. Remember all the old stories about Hera.
Resources: By now you probably rule your own kingdom from behind the scenes, or, if you have rejected the ways of wealth and power you may be a wandering vagabond helping those in need. Or you may be Kali's pet fluffy, spending your days amusing yourself by purposefully misplacing her skull necklaces.
ITTY BITTY PWITTY WUNS IN THE WORLD "OMG! OMG! OMG! Sooooooo cuuuuute!" you're a sneaky lil bugger. You do your best to muck about with beings who could squish you like a frog on the highway if they knew what you were. Probably what we're suggesting here is for goodnesses sake be careful.
Daily Life: What you do for your day varies heavily among the Itty Bitties. Some run organizations (openly or from behind the scenes), some fool deities or demon lords just to show that they can, some depose world dominating tyrants. And some poop in their neighbors slippers. Yeah they can't all be shining examples of goodness...
Notables: Moofies (CG Male Human Cat Burglar 5/Sorcerer 5/Good Kitty 10/Epic Sorcerer 3/Itty Bitty Pwitty Wun 2) has made it his life goal to pull a fast one on the Goddess Hera. No one knows why but rumors abound...
Organizations: Many Itty Bitties may head their own personal organization, but most of them don't work together 'as' an organization.
NPC Reaction NPC's usually freak out and squeal like 14 year old school girls before scooping you up and hugging you. Normally if you were any other being, you'd be offended. But you find people's (and Demon Lords) inherent lack of self preservation instinct when confronted with Kittens to be darned amusing for some reason.
ITTY BITTY PWITTY WUNS IN THE GAME This class tends to screw up DM plans pretty easy with it's mind control abilities. Be sure you can handle it in your campaign before allowing it.
Adaptation: This is a good PrC for people who are good, but still prefer not to use violence to solve their problems (although it can be argued that mental subjugation, however bloodless, is still a form of violence).
Encounters: Itty Bitties cna be encountered just about anywhere doing just about anything, usually fro reasons known only to them. But if the Gods are holding a poker tournament or something you can definitely assume they'll be in attendance.
Sample Encounter EL 12: Zeus is holding a winner take all poker game, and he's invited deities (and less definable entities) to participate. Several Demon and Devil Lords would like to crash the party. You've been assigned to keep watch for unusual activity.
Speaking of unusual, where the hell did all these kittens come from?
MoofiesCG Male Human Cat Burglar 5/Sorcerer 5/Good Kitty 10/Epic Sorcerer 3/Itty Bitty Pwitty Wun 2
Init +2 (+4 Small, +5 tiny, +6 Diminutive),
Senses: Listen +5, Spot +5, Low Light Vision and Scent in Kitty Form
Languages Common, Sylvan
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AC 29, touch 17, flat-footed 27 (+2 Dex, +5 Deflection, +8 Armor, +4 Natural)
AC Small 32, touch 20, flat-footed 28 (+1 Size, +4 Dex, +5 Deflection, +8 Armor, +4 Natural)
AC Tiny 34, touch 22, flat-footed 29 (+2 Size, +5 Dex, +5 Deflection, +8 Armor, +4 Natural)
AC Diminutive 37, touch 25, flat-footed 31 (+4 Size, +6 Dex, +5 Deflection, +8 Armor, +4 Natural)
hp 67 (25 HD)
Fort +7,
Ref +12 (+14 Small, +15 Tiny, +16 Diminutive),
Will +15
Evasion, Uncanny Dodge
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Speed 30 ft. (6 squares)
Melee Small 2 Claws +11 melee (1d3-3) and 1 Bite +6 melee (1d3-3)
Melee Tiny 2 Claws +11 melee (1d2-4) and 1 Bite +6 melee (1d3-4)
Melee Diminutive 2 Claws +13 melee (1 point) and 1 Bite +8 melee (1d2-4)
Base Atk +13,
Grp +12 (+5 Small, +0 Tiny, -4 Diminutive)
Atk Options +1d6 Sneak Attack
Combat Gear 4 Potions of Cure Serious Wounds
Spells Known 0: (6/day, DC 15) Daze, Detect Magic, Light, Mage Hand, Message, Prestidigitation, Read Magic, Silent Portal, Stick
1: (8/day, DC 16) Charm Person, Distract, Hypnotism, Serene Visage, Sleep
2: (7/day, DC 17) Daze Monster, Detect Thoughts, Entice Gift, Hypnotic Pattern, See Invisibility
3: (7/day, DC 18) Clairvoyance/Clairaudience, Hold Person Mesmerizing Glare, Suggestion
4: (7/day, DC 19) Charm Monster, Confusion, Greater Invisibility, Lesser Geas
5: (7/day, DC 20) Dominate Person, Feeblemind, Hold Monster
6: (7/day, DC 21) Geas, Mass Suggestion
7: (1/day, DC 22) Mass Hold Person
8: (1/day, DC 23) Mass Charm Monster
Caster Level 20
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Abilities Str 8, Dex 14, Con 10, Int 12, Wis 13, Cha 21 (31 w/Cloak)
Abilities Small Str 4, Dex 18
Abilities Tiny Str 3, Dex 20
Abilities Diminutive Str 2, Dex 22
SQ Purr, Trapfinding, Kitty Form (Diminutive), SR 30 (only vs Divination, Illusion, and Enchantment spells if they're Charms or Compulsions), Kitty Bonus +4, Kitty Magic, Familiar (Cat), Size Matters Not, Kitteh Powah!
Feats Anklebiter, Epic Innocence, Greater Spell Focus (Enchantment), Greater Spell Penetration, I Wuv U, Kitty Wuvs Dwagon, Practiced Spellcaster, Silent Spell, Spell Focus (Enchantment), Spell Penetration, Still Spell
Skills Balance +6 (+16 Small, +17 Tiny, +18 Diminutive), Bluff +31, Climb +6 (+12 Small, +13 Tiny, +14 Diminutive), Concentration +20, Diplomacy +21, Gather Information +21, Hide +10 (+20 Small, +25 Tiny, +34 Diminutive), Jump +3 (+8 Small, +7 Tiny/Diminutive), Knowledge (Arcane, Local, Nobility) +5, Listen +5, Move Silently +10 (+16 Small, +17 Tiny, +18 Diminutive), Search +5, Sense Motive +15, Spellcraft +5, Spot +5, Tumble +6, Use Magic Device +9
Possessions Epic Collar of Holding, Cute Widdle Bowsies, Rod of Epic Rulership, Cloak of Epic Charisma +10, +5 Ring of Protection, +8 Bracers of Armor, +4 Amulet of Natural Armor, 4 Potions of Cure Serious Wounds, 150 GP