I believe I promised a PrC for some sort of robo kitty usable with Prime32's Chozo Warrior (
http://brilliantgameologists.com/boards/index.php?topic=3121.0 )
FLUFFY SMITER OF SMITING "Leave. Or I will smite you again. Buttface." The Fluffy Smiters of Smiting are a super elite cadre of kitty warriors who protect the meek and innocent within their robotic suits of power armor. Yes it makes no sense but this is fantasy, so we're rolling with it.
BECOMING A FLUFFY SMITER OF SMITING Most Fluffy Smiters are Cat Burglars who elected to take up
the Chozo Warrior profession because being able to summon your own power armor is wicked awesome. And because they like smiting bad guys with it. And because the wimmens luv a cat in armor, yessir.
ENTRY REQUIREMENTS Class Abilities: Kitty Form (SR vs Alignment Detection), Armour +4, Beam Damage 7d6, Altform (Natural Weapon, Pounce)
Feats: Varia Suit, Improved Varia Suit, Plasma Beam, Imperialist, Improved Imperialist, Light Beam, Improved Light Beam, Epic Fortitude
Skills: Climb 12 ranks, Jump 12 ranks
Class Skills The Fluffy Smiter of Smiting's class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Intimidate (Cha), Jump (Str), Listen (Wis), Search (Int), Spot (Wis), and Use Magic Device (Cha).
Skills Points at Each Level : 6 + int
Hit Dice: d8
[b] Abilities[/b]
1. Improved Form Suit
2. Beam Damage +1d6
3. It's Smiting Time! 1/encounter
4. Improved Form Suit
5. Beam Damage +1d6
6. It's Smiting Time! 2/encounter
7. Improved Form Suit
8. Beam Damage +1d6
9. It's Smiting Time! 3/encounter
10. Lord of the Smiting
Weapon Proficiencies: A Fluffy Smiter gains no new weapon or armor proficiencies except for being proficient with all weapons and armor granted by their class features.
Improved Form Suit (Su): At 1st level the Kitties Form Suit improves. The Skill Check Penalty is reduced by 2, and the Maximum Dex Bonus in Armor increases by 2. In Altform the suit is effectively a humanoid power suit being piloted by a kitty. While in Altform the Fluffy Smiter gains a +4 Enhancement Bonus to Strength.
At 4th level the Armor Check Penalty is reduced by 4, and the Maximum Dex Bonus in Armor increases by +4. The Strength Bonus in Altform becomes +8.
At 6th level the Armor Check Penalty is reduced by 6, and the Maximum Dex Bonus in Armor increases by +6. The Strength Bonus in Altform becomes +12.
Beam Damage (Su): At levels 2, 5, and 7 the Fluffy Smiters Beam Damage increases by +1d6.
It's Smiting Time! (Su): At 3rd level you can Smite any opponent once per encounter. You must announce you are using your Smite Ability before rolling to hit, and it may be done with any melee or ranged attack. If the attack successfully hits it automatically does maximum damage times the attacks critical multiplier. Also the opponent must make a Fortitude Save (DC is 10 plus half Hit Dice plus Charisma Modifier) or be Stunned 1 round.
You can perform this twice per encounter at 6th level, and 3 times per encounter at 9th level.
Lord of the Smiting (Ex): Your DR and Energy Resistance gained from your Chozo Warrior Class Levels both increase by +8. The Armour Bonus from your Power Suit increases by +8. You now add your Sneak Attack Damage to all Smite Attacks. If you roll a Natural 20 when making a Smite Attack you add (Charisma Score)d6 to the damage.
PLAYING A FLUFFY SMITER OF SMITING You protect the lil' peoples of he world from he evil meanies who would exploit them. And not just cause women throw themselves at you. You also do it cause blowing people up is fun. But don't tell anyone, cause the public thinks you're an angel from heaven. If they knew you drank booze and chased women the republic would fall.
Combat: Theoretically you can simply set back and blast away at opponents who are in the token mook range, but you'll want to get up close and dirty with the big guys. Mostly because you like feeling their heads squish tween your iron paws.
Advancement: Most all Fluffy Smiters of Smiting follow the superhero route, the only difference is how much they like the good guy schtick. While most all of them are good, many of them have heir faults, and worry that by hiding them from the public they're doing a wrong.
Resources: Being nigh well Demigods worshiped by an adoring populace you have your fans you can call upon for aid, as well as various governments. Churches usually have it out for you cause they'd rather people worship Gods than you. Darn buzzkills...
FLUFFY SMITERS OF SMITING IN THE WORLD "Smite, smite, smiiite the eviiil human emperoooor!" You are the hidden adversary of evil who stalks openly as the mild mannered fluffy stray cat. You are the hairball of justice in every bad guys slipper. You are the giggling armored madman who blew up the docks area. You're really gonna have to work on that brother...
Daily Life: "You woke up early today. Went on the daily prowl of the docks to ensure all was well. Lots of bad things go down at the docks. Things seemed peaceful for a change until the ferry from Swazlandia docked. An orc stepped off. A tall muscular Orc with an obviously magical Great Axe. You could sense the Evil it radiated from a dozen yards away. You also couldn't help but notice the Orc was wearing a frilly pink dress and introduced himself as "Heidi". It was then that you knew that the peace had been shattered. Heidi Volen was an infamously destructive Orc mercenary, and the only Orc Transvestite in the tri-state area. Time to power up the armor and go Ultraman on his behind..."
Notables: Emperor Tabby the First (NG Male Human Cat Burglar 7/Chozo Warrior 13/Epic Cat Burglar 3/Fluffy Smiter of Smiting 2) has carved out a small fiefdom for himself and his brethren. But they accept all outcasts from other kingdoms, so long as they prove to be good at heart.
Organizations: Some information about organizations dedicated to the practice of your class and other organizations which members of your class will be attracted towards.
NPC Reaction NPC's cheer on the Fluffy Smiters with a zeal normally reserved for the gods (A fact not overlooked by those jealous God critters. Watch out for them...).
FLUFFY SMITERS OF SMITING IN THE GAME Not much downside to this one unless there are evil people in the party. It's inevitable there will be clashes if they and the Fluffy Smiter meet.
Adaptation: This is meant for a campaign of weird silliness. I mean it's not as if the regular Cat Burglars aren't, but this is more out there than usual.
Encounters: Fluffy Smiters can be found singly or in small groups fighting the good fight wherever it needs to be fought. Which generally means killing people in whatever passes for the local government. Cause them Nobles is bad y'all. Every single on of them. They're like fungus...
Sample Encounter EL 25: "Before we begin the festivities and I blow you all to Kingdom Come, may I inquire what you are doing with that little old lady?"
Emperor Tabby the FirstNG Male Human Cat Burglar 7/Chozo Warrior 13/Epic Cat Burglar 3/Fluffy Smiter of Smiting 2
Init +3,
Senses: Listen +10, Spot +11, Low Light Vision and Scent in Kitty Form, Visor
Languages Common
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AC 28, touch 18, flat-footed 25 (+3 Dex, Armor +10, +5 Deflection)
AC Small 31, touch 21, flat-footed 26 (+1 Size, +5 Dex, Armor +10, +5 Deflection)
AC Tiny 33, touch 23, flat-footed 27 (+2 Size, +6 Dex, Armor +10, +5 Deflection)
AC Diminutive 36, touch 26, flat-footed 29 (+4 Size, +7 Dex, Armor +10, +5 Deflection)
hp 195 (25 HD)
Fort +21,
Ref +18 (+20 Small, +21 Tiny, +22 Diminutive),
Will +9
Evasion, Uncanny Dodge, +9 w/Cloak
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Speed 30 ft. (6 squares)
Speed Altform 50 ft. (10 squares), Fly 50' (Good)
Melee +5 Longsword +25/+20/+15/+10 (1d8+4 plus 3d6 fire/19-20) or +5 Bladed Gauntlet (1d6+4)
Melee Altform 2 Slams +22 melee (7d6+1)
Melee Small 2 Claws +19 melee (1d3-3) and 1 Bite +14 melee (1d4-3)
Melee Small Altform 2 Slams +23 melee (7d6+1)
Melee Tiny 2 Claws +19 melee (1d2-4) and 1 Bite +14 melee (1d3-4)
Melee Tiny Altform 2 Slams +24 melee (7d6+1)
Melee Diminutive 2 Claws +21 melee (1 point) and 1 Bite +16 melee (1d2-4)
Melee Diminutive Altform 2 Slams +26 melee (7d6+1)
Base Atk +21,
Grp +20 (+13 Small, +8 Tiny, +4 Diminutive)
Atk Options Power Beam 8d6, Missile 3/encounter, Sneak Attack +3d6
Combat Gear-----------------------------------------------
Abilities Str 8, Dex 16, Con 16, Int 10, Wis 12, Cha 16
Abilities Small Str 4, Dex 20
Abilities Small Altform Str 12, Dex 20
Abilities Tiny Str 3, Dex 22
Abilities Tiny Altform Str 12, Dex 22
Abilities Diminutive Str 2, Dex 24
Abilities Diminutive Altform Str 12, Dex 24
SQ Form Suit (Banded Armor), Visor (Arcane Sight, See Invisibility, Steadfast Perception), Charge Beam, Acrobatics, Suit Defenses (DR 2, Energy Resistance 2), Armour +4, Altform (Fast Movement +20', Beam, Improved Beam, Natural Weapon: 2 Slams, Energy Strike, Pounce, Size Increase, Feather Fall, Flight), Trapfinding, Purr, SR 25 (only vs alignment/shapechanger detection), Kitty Form, Improved Form Suit
Feats Anklebiter, Combat Reflexes, Epic Fortitude, Epic Toughness, Imperialist, Plasma Beam, Point Blank Shot, Robo-Kitteh, Ultra-Robo Kitteh, Varia Suit, Improved Imperialist (B), Improved Light Beam (B), Improved Varia Suit (B), Light Beam (B)
Skills Balance +9 (+19 Small, +20 Tiny, +21 Diminutive), Bluff +10, Climb +15 (+21 Small, +22 Tiny, +23 Diminutive), Concentration +8, Craft (Armorsmithing, Weaponsmithing) +6, Diplomacy +11, Disable Device +7, Gather Information +11, Hide +11 (+21 Small, +29 Tiny, +34 Diminutive), Intimidate +8, Knowledge (Local, Nobility) +8, Jump +18 (+23 Small, +22 Tiny/Diminutive), Listen +10, Move Silently +11 (+17 Small, +18 Tiny, +19 Diminutive), Search +10, Sense Motive +5, Spot +11, Tumble +22 (+24 Small, +25 Tiny, +26 Diminutive), Use Magic Device +11
Possessions 4 Wild Clasps, Epic Collar of Holding, +5 Ring of Protection, Cube of Force, +5 Fiery Blast Longsword, +5 Vorpal Bladed Gauntlet, +9 Cloak of Epic Resistance, Angelhelm, 10 Atomic Fish Bombs, 7585 GP
Robo-KittehYou have a versatile Form Suit.
Prerequisites: Kitty Form, Form Suit
Benefits: You retain the benefits of your Form Suit while in Kitty Form and any variant of it such a Katgrrl Form or Cat Faced Yeti Form. Your Power Beam is an over the shoulder model in Kitty Form.
Ultra Robo-KittehYou have a very versatile Form Suit.
Prerequisites: Kitty Form (Tiny), Altform, Robo-Kitteh
Benefits: You retain the abilities of your Form-Suits Altform while in Kitty Form, and you no longer take a Strength Penalty while combining Kitty Form and Altform.