Author Topic: Uncle Kitties Handbook O' Kittehs  (Read 145061 times)

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bhu

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #360 on: March 25, 2010, 05:01:12 AM »
Not on the kitty gods topic but still an interesting find.
Because Kitty form apparently doesn't change your types, if you play as a warforged cat burglar in kitty form you are still a construct with the living construct subtype.
It would cause trouble hiding anywhere not associated with house Cannith, because in house Cannith it's just some artificer's pet project.
Did no-one get the "pet project" joke?  :mad we spent so long on that!

I giggled  :D

Radmelon

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #361 on: March 26, 2010, 02:49:19 AM »
Not on the kitty gods topic but still an interesting find.
Because Kitty form apparently doesn't change your types, if you play as a warforged cat burglar in kitty form you are still a construct with the living construct subtype.
It would cause trouble hiding anywhere not associated with house Cannith, because in house Cannith it's just some artificer's pet project.
Did no-one get the "pet project" joke?  :mad we spent so long on that!

I giggled  :D
And as such, my existance is verified.  ;)

bhu

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #362 on: March 27, 2010, 06:40:20 AM »
Housecat has minor update as doing the skills was the usual pain.  Man I hate doing gods with 8 skill points per level.

bhu

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #363 on: March 30, 2010, 06:33:17 AM »
Housecat is done:

Goober
Intermediate God
Symbol: Stylized goofy cat face
Home Plane: The Godrealm (will differ in your campaign)
Alignment: Chaotic Neutral
Portfolio: Fools, mischief, trickery, Chaos, mental disfigurement
Worshipers: Cats, Cat Burglars, some Catfolk, the Mows (worshipers are usually disturbed or mentally deficient, or believe in divine luck)
Cleric Alignments: CG, CN, CE
Domains: Chaos, Luck, Mischief, Trickery
Favored Weapon: His nonhumanoid worshipers use their Claws, Humanoids get the Sap.

Goober appears as a somewhat confused domestic shorthair cat with fur in differently colored patches.  As a small infant he was attacked by The Bad Kitteh in Da Night while Blue Eyes and the Mean Kitteh looked on.  It was this action that resulted in Goobers significant mental impairment (for a Gawd anyway), and the evil Kitteh Gawds subsequent banishment (The Great Kitteh in Da Sky is mighty protective of Goober as he is his youngest child).  

Dogma
Always look dumber than you are, and trust in luck to see you through.  The universe looks after fools.  Make sure you're on their side.

Clergy and Temples
Goober has no official preference in temples.

Goober
Bard 20, Swordsage 20
Tiny Outsider (Chaotic)
Divine Rank: 15
Hit Dice:             20d8+200 plus 20d6+200 plus 20d8+200 (1040 hp)
Initiative:           +22
Speed:                80 ft. (16 squares)
Armor Class:          103 (+2 Size, +18 Dex, +28 Natural, +15 Divine, +15 Deflection, +15 Wis), touch 75, flat-footed 85
Base Attack/Grapple:  +50/+56
Attack:               Claw +70 melee (1d3+22) or spell +70 melee/ranged touch
Full Attack:         2 Claws +70 melee (1d3+22) and 1 Bite +65 melee (1d2+18) or spell +70 melee/ranged touch
Space/Reach:          2 1/2 ft./0 ft.
Special Attacks:      Domain Powers, Salient Divine Abilities, Spell-Like Abilities, Bardic Music 20/day, Discipline Focus,
Special Qualities:   Divine Immunities, DR 25/Epic, Fire Resistance 20, Spell Resistance 47, Spontaneous Casting of Divine Spells, Understands/Speaks/Reads all Languages, Speak directly to all beings within 10 miles, Remote Communication, Godly Realm, Teleport w/out Error at Will, Plane Shift at Will, Divine Aura (1500', DC 40), Bardic Knowledge, Quick to Act +4, AC Bonus, Sense Magic, Evasion, Improved Evasion, Dual Boost
Saves:                Fort +49, Ref +69, Will +66
Abilities:            Str 24, Dex 46, Con 30, Int 10, Wis 40, Cha 40
Skills:         Bluff +99, Concentration +54, Hide +79, Knowledge (Local) +23, Listen +76, Move Silently +79, Perform (Antics) +76, Sense Motive +60, Spot +53, Tumble +79, Use Magic Device +76
Feats:              Advantageous Avoidance, Battlecaster Defense, Combat Casting, Cunning Evasion, Dodge, Dumb Luck, Elusive Target, Good Karma, Improved Diversion, Improved Initiative, Lucky Catch, Lucky Start, Make Your Own Luck, Mobile Spellcasting, Mobility, Sly Fortune, Survivor's Luck, Third Times the Charm, Tumbling Feint, Unbelievable Luck, Weapon Finesse
Salient Divine Abilities:  Alter Reality, Clearsight, Dain Bramage (See Below), Divine Bard, Divine Celerity, Divine Glibness, Divine Luck (See Below), Divine Skill Focus (Bluff and Perform: Antics), Free Move, Instant Move, Irresistible Performance, Power of Luck, Supreme Initiative, Wave of Chaos
Domain Powers: Chaos Spells are cast at +1 caster level, Good Fortune 1/day,
Spell-Like Abilities: Goober can cast the following spells at will as Spell-Like abilities:  A Cats Revenge, Aid, Animate Object, Baleful Transposition, Break Enchantment, Chaos Hammer, Cloak of Chaos, Confusion, Disguise Self, Dispel Law, Entropic Shield, False Vision, Freedom of Movement, Gimme A Break Here, Invisibility, It Was the Dog, Magical Circle Against Law, Miracle, Mislead, Moment of Prescience, Nondetection, Otto's Irresistible Dance, Phantasmal Thief, Polymorph Any Object, Protection from Energy, Protection from Law, Screen, Shatter, Spell Turning, Summon Monster IX (Chaos only), Time Stop, Word of Chaos, You Has A Flavor Too.   Save DC is 40 plus the spell level.  Caster Level is 25.
Bard Spells Per Day: 4/8/8/8/7/7/7; Base Save is 25 plus Spell Level
Bard Spells Known: 0: Daze, Lullaby, Message, Prestidigitation
1st: Charm Person, Distract, Serene Visage, Ventriloquism
2nd: Daze, Distracting Ray, Glitterdust, Misdirection
3rd: G'Elsewhere Chant, Puppeteer, Shadow Cache, Unluck
4th: Celebration, Freedom of Movement, Greater Invisibility, Ruin Delver's Fortune
5th: Cacophonic Burst, Greater Blink, Mislead, Wail of Doom
6th: Greater Scrying, Mass Charm Monster, Otto's Irresistible Dance, Superior Resistance
Stances Known: 1st: Stance of the Loony, Step of the Wind
3rd: Pearl of Black Doubt
5th: Be Wary Wary Quiet
7th: Shifting Defense
9th: Ghostly Defense
Maneuvers Known: 1st: Banana Peel Drop, Brick Drop, Counter Charge, Pie to the Face, Zany Mind
2nd: Action Before Thought, Claw at the Moon, Eye Poke, Zany Dodge
3rd: Feigned Opening, Soaring Raptor Strike, Unwelcome Kiss
4th: Comet Throw, Give Bomb
5th: Piano Drop, Pouncing Charge, Soaring Throw
6th: Bouncing Escape, Misfire, Scorpion Parry
7th: Give Bundle of Dynamite, Rubber Chicken Whack
8th: Fool's Strike, Worthless Weapon
9th: Tornado Throw, Unnecessary Burial
Possessions:
Create Magic Items: Goober can create any magic item dealing with luck or chaos.


Other Divine Powers
As an Intermediate deity, Goober automatically receives a result of 20 on any check. He treats a roll of 1 on a Saving Throw or Attack roll normally and not as an automatic failure.  He is immortal.
Senses: Goober can see, hear, touch, and smell at a distance of 15 miles.  As a Standard Action he can perceive anything within 15 miles of his worshipers, holy sites, objects, or any location where one of his titles or name was spoken in the last hour.  He can extend his senses to up to 10 locations at once.  He can block the sensing power of deities of his rank or lower at up to two remote locations at once for 15 hours.
Portfolio Powers: Goober sense any act involving his portfolio up to 15 weeks before it occurs, and will retain the knowledge up to 15 weeks after it happens.  
Automatic Actions: Goober can use Tumble as a Free Action if the DC for the task is 25 or lower.  He can perform up to 10 Free Actions each round.



Dain Bramage
You were hurt really bad as a young godling...
 Prerequisites: Must have received a serious head injury while an infant.
 Benefits: Your Int falls to 10, and the extra points may be transferred to any other ability of your choice.  You also gain a Bonus on Willpower Saves equal to your Divine Rank.


Divine Luck
Causing you permanent problems is virtually an impossibility.
 Prerequisites: The Luck Domain, Divine Rank 11 or higher, 1 or more Luck Feats (see Complete Scoundrel)
 Benefits: You can now use one of your Luck rerolls to re roll any failed roll.  You gain a number of additional rerolls equal to your Divine Rank.
« Last Edit: May 28, 2010, 04:56:37 AM by bhu »

Radmelon

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #364 on: March 31, 2010, 02:28:26 AM »
I like this one!  :D

bhu

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #365 on: March 31, 2010, 05:28:26 AM »
Goober updated.  Im kinda stuck for class levels for him.  I wanna say Jester, but Jester is too mean spirited...

Radmelon

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #366 on: April 01, 2010, 12:32:40 AM »
What book is jester from anyways?  ???

bhu

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #367 on: April 01, 2010, 04:47:25 AM »
The Dragon Compendium

bhu

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #368 on: April 03, 2010, 07:38:55 AM »
Okay Goober will be a Swordsage specializing in the Falling Anvil discipline from over at GitP.  let me read up on it, and I'll fill in the rest of his stuff (he had minor update today).

veekie

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #369 on: April 03, 2010, 04:01:28 PM »

This cat needs to come true.
The mind transcends the body.
It's also a little cold because of that.
Please get it a blanket.

I wish I could read your mind,
I can barely read mine.

"Skynet begins to learn at a geometric rate. It becomes self-aware at 2:14 a.m. Eastern time, August 29th. At 2:15, it begins rolling up characters."

[spoiler]
"Just what do you think the moon up in the sky is? Everyone sees that big, round shiny thing and thinks there must be something round up there, right? That's just silly. The truth is much more awesome than that. You can almost never see the real Moon, and its appearance is death to humans. You can only see the Moon when it's reflected in things. And the things it reflects in, like water or glass, can all be broken, right? Since the moon you see in the sky is just being reflected in the heavens, if you tear open the heavens it's easy to break it~"
-Ibuki Suika, on overkill

To sumbolaion diakoneto moi, basilisk ouranionon.
Epigenentheto, apoleia keraune hos timeis pteirei.
Hekatonkatis kai khiliakis astrapsato.
Khiliarkhou Astrape!
[/spoiler]

There is no higher price than 'free'.

"I won't die. I've been ordered not to die."

jojolagger

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #370 on: April 03, 2010, 06:54:53 PM »

This cat needs to come true.
Dwarf fortress. Right?
wouldn't it just be the grappling Kitty PrC? (I forget the name)
Countdown to Zombie Apocalypse 97
When you see this, copy it into your sig and -1
:lovefirefox
Quotes [spoiler]
In other words, he thinks there's a "correct" way to play D&D.  *sigh*
There is: Kill shit and loot the corpse!
When you use a tool the way it was designed for -- its intended function -- then it will work very well for you.

But it's not the tool's fault if you use it for something else and you fail utterly, such as trying to eat cereal with a butterknife, pounding nails with a screwdriver, blogging to voice your political opinions, and brushing your teeth with a hammer.
[/spoiler]

Radmelon

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #371 on: April 04, 2010, 01:59:58 AM »

This cat needs to come true.
Dwarf fortress. Right?
wouldn't it just be the grappling Kitty PrC? (I forget the name)
Bear Wrassler.

bhu

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #372 on: April 07, 2010, 07:13:31 AM »
Got Goobers skills and class abilities up, and most of his Divine Abilities

Radmelon

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #373 on: April 08, 2010, 01:26:17 AM »
Yay Goober!  :D

bhu

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #374 on: April 10, 2010, 06:04:06 AM »
Okay I'm considering running a PbP game here  in which someone wishes to playtest the CB, so I added a first level ability called Cat Powah to the Core Class  similar to an ability we were discussing a bit ago.  More Feats and such will follow.

Radmelon

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #375 on: April 10, 2010, 06:21:56 AM »
Okay I'm considering running a PbP game here  in which someone wishes to playtest the CB, so I added a first level ability called Cat Powah to the Core Class  similar to an ability we were discussing a bit ago.  More Feats and such will follow.
ooh ooh ooh I'll join! link?  :D :bounce :tantrum

bhu

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #376 on: April 10, 2010, 06:34:44 AM »
Okay I'm considering running a PbP game here  in which someone wishes to playtest the CB, so I added a first level ability called Cat Powah to the Core Class  similar to an ability we were discussing a bit ago.  More Feats and such will follow.
ooh ooh ooh I'll join! link?  :D :bounce :tantrum

http://brilliantgameologists.com/boards/index.php?topic=7752.0

bhu

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #377 on: April 14, 2010, 07:29:13 AM »
goober is now done:
The Alley Kat
Intermediate God
Symbol: Intimidating Cats Face
Home Plane: The Godrealm (will differ in your campaign)
Alignment: Chaotic Neutral
Portfolio: Street people, fighting, courage, divine revenge, strength
Worshipers: Cats, Cat Burglars, some Catfolk, the Mows (worshipers are usually the poor, the disenfranchised, or the criminal)
Cleric Alignments: CG, CN, CE
Domains: Big Kitty, Courage, Retribution, Strength, War
Favored Weapon: His nonhumanoid worshipers use their Claws, Humanoids get the Dagger.

Alley Kat is Goobers older brother, and the enforcer of the Kitteh Gawds.  When butts need kicked, he does the kicking.  He and the Bad Kitteh have quarreled many times, and somehow the Alley Kat has always survived.  The Alley Kat also watches over the street people, and despises the rich and softly affluent.  He appears as a large, fluffy grey tomcat.

Dogma
Trust no one.  Always verify what people are telling you.  Crush your enemies.  Get revenge for those who are to weak to get it for themselves, protect the feeble and the homeless.  Kill the rich.

Clergy and Temples
Temples to Alley Kat are usually makeshift affairs that are propped up in dark alleys to perform rights before being taken down.  Not having a temple stuck in one place all the time lessens the vulnerability of his clergy.

The Alley Kat
Barbarian 20, Warblade 20
Tiny Outsider (Chaotic)
Divine Rank: 15
Hit Dice:             20d8+260 plus 20d12+260 plus 20d12+260 (1420 hp, 1720 Raging)
Initiative:           +16
Speed:                90 ft. (18 squares)
Armor Class:          77 (+2 Size, +12 Dex, +28 Natural, +15 Divine, +10 Deflection), touch 49, flat-footed 65
Armor Class(Rage):          72 (-5 Rage, +2 Size, +12 Dex, +28 Natural, +15 Divine, +10 Deflection), touch 44, flat-footed 60
Base Attack/Grapple:  +60/+80 (+85 Raging)
Attack: Claw +90 melee (1d3+28) or spell +90/+89 melee/ranged touch
Attack (Rage): Claw +95 melee (1d3+33) or spell +95/+94 melee/ranged touch
Full Attack:         2 Claws +90 melee (1d3+28) and 1 Bite +85 melee (1d2+21) or spell +90/+89 melee/ranged touch
Full Attack Raging):         2 Claws +95 melee (1d3+33) and 1 Bite +90 melee (1d2+24) or spell +95/+94 melee/ranged touch
Space/Reach:          2 1/2 ft./0 ft.
Special Attacks:      Domain Powers, Salient Divine Abilities, Spell-Like Abilities, Divine Rage 15/day, Weapon Aptitude, Battle Ardor +10, Battle Cunning +10, Battle Skill +10, Battle Mastery +10
Special Qualities:   Divine Immunities, DR 30/Epic and Lawful, Fire Resistance 20 (30 when Raging), Spell Resistance 47 (57 when Raging), Spontaneous Casting of Divine Spells, Understands/Speaks/Reads all Languages, Speak directly to all beings within 10 miles, Remote Communication, Godly Realm, Teleport w/out Error at Will, Plane Shift at Will, Divine Aura (1500', DC 35), Fast Movement, Uncanny Dodge, Improved Uncanny Dodge, Trap Sense +6, DR 5/-, Battle Clarity +10, Stance Mastery
Saves:                Fort +64 (+69 Raging), Ref +51, Will +46 (+51 Raging)
Abilities:            Str 36 (46 Raging), Dex 34, Con 36 (46 Raging), Int 30, Wis 24, Cha 30
Skills:         Balance +65, Climb +84 (+89 Raging), Concentration +61 (+66 Raging), Craft (any 2) +61, Craft (any 2) +45, Diplomacy +67, Handle Animal +61, Hide +38, Intimidate +88, Jump +65 (+70 Raging), Knowledge (History, Local) +61, Listen +61, Martial Lore +61, Move Silently +38, Ride +65, Search +38, Sense Motive +38, Spot +38, Survival +61, Swim +61 (+66 Raging), Tumble +65
Feats:            Dodge, Mad Foam Rager, Rapid Assault, Sudden Recovery, Vital Recovery, 16  Blade Meditation (The Feline Way)(B), Combat Reflexes (B), Improved Initiative (B), Tiger Blooded (B), Weapon Focus (Claws)(B)
Salient Divine Abilities:  Alter Size, Annihilating Strike, Battlesense, Divine Celerity, Divine Dodge, Divine Rage, Divine Warblade (See below), Extra Domains (Strength, War), Free Move, Increased Damage Reduction, Sunder and Disjoin, Supreme Initiative, Wound Enemy (Claws and Bite)
Domain Powers: Aura of Courage, Strike of Vengeance 1/day, Feat of Strength 1/day, Powerful Build
Spell-Like Abilities: The Alley Kat can cast the following spells at will as Spell-Like abilities: Aid, Banishment, Bear's Endurance, Bigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Grasping Hand, Big Kitty, Bite of the Were Tiger, Blade Barrier, Bull's Strength, Cloak of Bravery, Discern Location, Divine Favor, Divine Power, Enlarge Person, Fire Shield, Flame Strike, Giant Size, Greater Cloak of Bravery, Greater Heroism, Heroes' Feast, Heroism, Leonal's Roar, Lion's Roar, Longcat, Magic Vestment, Magic Weapon, Mark of Justice, Power Meow Blind/Kill/Stun, Remove Fear, Righteous Might, Shield of Faith, Speak with the Dead, Spell Immunity, Spell Turning, Spiritual Weapon, Stoneskin, Storm of Vengeance, Tenser's Transformation, Valiant Fury.    Save DC is 35 plus the spell level.  Caster Level is 25.
Stances Known: 1st: Pounce!, Raised Fur
3rd: Huggin' Stance
7th: Takin' Advantage
Maneuvers Known: 1st: Rowr!
2nd: Noms!,
3rd: Flesh Ripper, Flying Tackle
4th: Ambush
5th: Flurry, Pouncing Charge
6th: Attach
7th: From the Skies, Swooping Dragon Strike
8th: Rakin' Fool, You Have Unleashed the Fury!
9th: Neck Bite
Possessions:
Create Magic Items: The Alley Kat can create any magic item dealing with combat, strength, courage or the street life.


Other Divine Powers
As an Intermediate deity, The Alley Kat automatically receives a result of 20 on any check. He treats a roll of 1 on a Saving Throw or Attack roll normally and not as an automatic failure.  He is immortal.
Senses: The Alley Kat can see, hear, touch, and smell at a distance of 15 miles.  As a Standard Action he can perceive anything within 15 miles of his worshipers, holy sites, objects, or any location where one of his titles or name was spoken in the last hour.  He can extend his senses to up to 10 locations at once.  He can block the sensing power of deities of his rank or lower at up to two remote locations at once for 15 hours.
Portfolio Powers: The Alley Kat sense any act involving his portfolio up to 15 weeks before it occurs, and will retain the knowledge up to 15 weeks after it happens.  
Automatic Actions: The Alley Kat can use Intimidate as a Free Action if the DC for the task is 25 or lower.  He can perform up to 10 Free Actions each round.




Divine Warblade
Truly you are a Master of the Sublime Way.
 Prerequisites: Warblade 20
 Benefits: The Bonus you gain from Battle Clarity, Battle Ardor, Battle Cunning, Battle Skill, or Battle Mastery is equal to your Intelligence Bonus or Divine Rank, whichever is higher.  
« Last Edit: May 28, 2010, 04:58:02 AM by bhu »

Nanshork

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #378 on: April 16, 2010, 12:26:43 AM »
Spookity Pounce for Cat Burglar v3 wasn't finished.

Quote
Spookitty Pounce (Prerequisites: Bouncies, Hey! Hey Over Here!!, and one of the following: Hissing Fury, or Spookity Glowing Eyes of Dooom):
(Original concept by Dilvish of the BG boards)
My babies - A thread of random builds I've come up with over the years.
Notes to self

bhu

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Re: Uncle Kitties Handbook O' Kittehs
« Reply #379 on: April 16, 2010, 12:41:55 AM »
Spookity Pounce for Cat Burglar v3 wasn't finished.

Quote
Spookitty Pounce (Prerequisites: Bouncies, Hey! Hey Over Here!!, and one of the following: Hissing Fury, or Spookity Glowing Eyes of Dooom):
(Original concept by Dilvish of the BG boards)

Im fixing that and modifying several other things on the Cat Burglar as we speak.
« Last Edit: April 16, 2010, 12:43:57 AM by bhu »