Author Topic: Invoker Preview  (Read 2922 times)

0 Members and 1 Guest are viewing this topic.

anomalousman

  • That monkey with the orange ass cheeks
  • ****
  • Posts: 253
Invoker Preview
« on: December 16, 2008, 03:01:15 AM »
It took two minutes to notice that Vanguard's Lightning is outright better than Scorching Blast.

Surely that could have been spotted?

Ieniemienie

  • Donkey Kong
  • ****
  • Posts: 690
    • Email
Re: Invoker Preview
« Reply #1 on: December 16, 2008, 07:40:57 AM »
It is Scorching Burst, but yeah. The chances of someone actually taking said lightning damage doesn't occur very often though, so the power gap is minimal.

What is more concerning is the leaking of a new class: the Avenger and a new race: Deva. some content should remain a secret and actually surprise me...
'DnD is not a game; it is a membership in a tribe that I joined long ago.'

Stupidity should be painful!

anomalousman

  • That monkey with the orange ass cheeks
  • ****
  • Posts: 253
Re: Invoker Preview
« Reply #2 on: December 16, 2008, 09:41:53 AM »
Apparently the wizard at wills are know to be a little below the bar. 

Here's hoping Arcane Power lifts the arcane classes a little.

CaptainMustardGas

  • Monkey bussiness
  • *
  • Posts: 7
Re: Invoker Preview
« Reply #3 on: December 16, 2008, 02:42:37 PM »
 
Here's hoping Arcane Power lifts the arcane classes a little.
Amen to that.

X-Codes

  • Organ Grinder
  • *****
  • Posts: 3941
Re: Invoker Preview
« Reply #4 on: December 16, 2008, 07:34:38 PM »
Apparently the wizard at wills are know to be a little below the bar. 

Here's hoping Arcane Power lifts the arcane classes a little.
Honestly, this could be said for just about all implement users.

anomalousman

  • That monkey with the orange ass cheeks
  • ****
  • Posts: 253
Re: Invoker Preview
« Reply #5 on: December 16, 2008, 09:06:53 PM »
It looks like they're trying to make implement users, and controllers specifically, a little better at the actual control functions.  Just a little.  The invoker looks quite functional up to level three.

highbulp

  • Domesticated Capuchin Monkey
  • **
  • Posts: 113
    • Email
Re: Invoker Preview
« Reply #6 on: December 16, 2008, 09:40:06 PM »
What is more concerning is the leaking of a new class: the Avenger and a new race: Deva. some content should remain a secret and actually surprise me...

Avenger and Deva were leaked a while ago, I think before the Character Building thingy was released (someone at Wizards was showing off their character sheet and it listed a Deva Avenger as a companion). I also think Deva might have been mentioned in one of the other previews Barbarian or Bard or something.

PhoenixInferno

  • Hong Kong
  • ****
  • Posts: 1360
Re: Invoker Preview
« Reply #7 on: December 17, 2008, 02:32:24 PM »
Also the Warden was leaked through the Minotaur article.

Devas were mentioned already in the Forgotten Realms Player's Guide.

SorO_Lost

  • Man in Gorilla Suit
  • *****
  • Posts: 2355
  • I'll kill you before you're born.
Re: Invoker Preview
« Reply #8 on: December 20, 2008, 03:38:05 AM »
At first glance the Invoker didn't seem anything like the druid. No extra HP, no better than anything in the PHB. Kinda normal other than Avenging Light being better than Eldritch Blast (a striker's at-will power) in every way possible.

I may be wrong...
Quote
Shield (Wizard Utility 2)
...
Immediate Interrupt ...
Trigger: You are hit by an attack
Effect: You gain a +4 power bonus to AC and Reflex defense
until the end of your next turn.
From shield I guess you can interrupt an attack that already hit, forcing it to recheck the hit thanks to the defense increase. If anyone knows how this works exactly, please post about it.

*points to*
Quote
Channel Divinity: Armor of Wrath
...
Immediate Reaction
...
Trigger: An enemy within 5 squares of you hits you
...
Effect: The target takes radiant damage equal to your Constitution modifier, and you push the target 2 squares.
From the guessamatations from Shield, use this to invalidate a melee attack preventing it from hitting at all. Swordmages are no longer alone.
« Last Edit: December 20, 2008, 03:41:29 AM by SorO_Lost »
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]

anomalousman

  • That monkey with the orange ass cheeks
  • ****
  • Posts: 253
Re: Invoker Preview
« Reply #9 on: December 20, 2008, 05:37:49 AM »
...except for the immediate reaction part.

SorO_Lost

  • Man in Gorilla Suit
  • *****
  • Posts: 2355
  • I'll kill you before you're born.
Re: Invoker Preview
« Reply #10 on: December 20, 2008, 05:45:44 AM »
I checked the indexes in the back of the PHB & DMG and didn't see anything for "Immediate Reaction" or "Reaction" and page 54 in the PHB sure the heck didn't explain the difference. *shurgs*

Nice to know it don't work like that though.
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]

anomalousman

  • That monkey with the orange ass cheeks
  • ****
  • Posts: 253
Re: Invoker Preview
« Reply #11 on: December 20, 2008, 03:36:28 PM »
An immediate interrupt happens before the triggering event can resolve, and can therefore prevent the action.

An immediate reaction happens after the triggering event resolves, and therefore can't.  It's defined somewhere in the PHB.

highbulp

  • Domesticated Capuchin Monkey
  • **
  • Posts: 113
    • Email
Re: Invoker Preview
« Reply #12 on: December 20, 2008, 05:38:22 PM »
The difference between Immediate Interrupt and Immediate Reaction is on PHB 268.