How important is Literacy to Arcanists in the grand scheme of things? I know, technically, the answer is 'it's worth 2 skill points." I'm talking about a setting where Literacy isn't available, which happens to be one of the regions in a homebrew setting I've been working on for a while.
PCs from that region are, as of this writing, limited to Barbarian, Totemist, Savage Bard (UA variant), Wilderness Rogue (UA variant), Wilder, and Druid. Wilder fits the theme, and I added Ride and Handle Animal as available Class Skill choices as a more-than-even exchange. Wilderness Rogue I simply added Illiteracy to the Class description; if this is a significant hardship to the character in some way, I'm interested to hear opinions on shoring it up. Druid is included as thematically appropriate and strong enough that Illiteracy isn't a hindrance in any appreciable way when you can run around all day as a Fleshraker and cast spells besides.
That gives the setting a couple melee types, a couple skillmonkeys, Divine casting, and support casting, but no go-to Arcanists. Warmage might make a reasonable fit, I suppose, but requires a substantial rewrite of the Warmage training methods. Sorcerer is another reasonable fit, but would I need to boost them to offset their inability to use scrolls, and if so, by how much?
Thoughts?