Oh, that thing is still going on. Since I don't care enough anymore to do anything, behold my not at all fleshed out builds:
Jeffery, the Argentongue
Divine Rank 18 character
Salient divine abilities:
Divine Skill focus
Power of Luck
Divine recall (speech)
Silver Tongue
73 ranks
+3 Skill focus
+1 Illiterate
+2 Deceptive feat
+10 Psionic shard (Competence)
+28 Divine Skill focus
+18 Divine rank skill bonus
+20 50 Charisma
+4 Skill artistry
+30 Glibness, cast on self (unnamed)
+2 Masterwork tool (bluff) (circumstance)
+30 Magic item (enhancement)
+3 Snake familiar (unnamed)
+73 Item familiar (unnamed)
+2 Aid another (item familiar)
+2 Luck from item familiar dedicated power.
+25 Moment of Prescience (insight)
+18 Silver Tongue(sacred)
+18 POWER OF LUCK Salient Divine ability (luck)
+20 guidance of the avatar (competence)
Total of 382. Dispater has a +122 to Sense motive. Even if Dispater gets an additional +200 bonus to his sense motive skill, he STILL believes me.
Ring of mind shielding (8000 gp)
-immune to discern lies, anything that detects alignment magically
Extra cheese:
Level 25 cohort. He's a human with the nymph's kiss feat. He has an 18 int at level 1, but is very old (+2 to int)
At first level he takes skill focus(bluff). Class +7 skill points/level. He levels up in rogue to level 25. This gives him 15 skill points per level. He takes item familiar at third level. Way to go.
From third level on, all of his skill ranks are invested in his familiar. That's 22 levels * 15 ranks = 330 skillpoints.
He gives his item voluntarily to his god. This gives all the invested skill ranks. All of them. That's an additional 22 ranks in bluff, and a +110 bonus to bluff.
Net effect ->+59 to bluff if I use this familiar instead.
So:
Preparations (take place immediately before going to Dis):
*optional*
My worthy cohort and stalwart petitioner, I will require the use of your magical tie for a short period of time. Please yield it to me, as its special purpose is indeed to serve me and my followers. As I am a good and generous god, I will grant you proxyhood and my personal item familiar for the duration of the period
Cohort: Sure boss. */optional*
Use wish to create a slotless Helm of Opposite Alignment, with the crafting restriction that it only functions on evil creatures. Nystal it so it doesn't show magic.
Jeffery is, of course, obsessed with language. It's his schtick. Years ago he created the common language in an attempt to form a perfect language. Although it was far superior to alignment languages, and more widely adopted, now he wants to try again, making a truly universal language. In order to accomplish this so far, he has sought out and spoken with the most linguistically adept elementals (for Ignan, Auran, Aquan, and Terran), the most well-spoken druids (druidic, obviously), and the greatest of dragons. His travels in developing his new language, esperantwo, are well known.
24 hours before competition: Cast sending to send a message to Dispater. He'll know when I'm there anyway, so I might as well be courteous. "I have heard of your skill with language. I wish to speak with you about Esperantwo. Please talk with me at Dis' gate tomorrow." (24 words) Note: He's completely honest about this.
competition - 6 rounds: Read some of Dispater's poetry. Have refined poetic sensibilities offended. Resolve to kill Dispater.
Round 1: Cast wish to create a Helm of Opposite Alignment (limitation: only effective on evil-aligned creatures).
Round 2: cast glibness on self.
Round 3: cast moment of prescience, quickened guidance of the avatar, on self
round 4: use psionic shard
Round 5: planeshift to Dis
Round 6: (beginning of competition): Dispater should have sent an emissary. Let's see how this plays out.
Use sending for the message "Dispater, the item I possess is something of great import. Please talk with me". This is a bluff Jeffery is taking 10 on, (but not using any 1-shot bonuses), so Dispater has to make a Sense Motive DC of 244 (not including item familiar) to disbelieve it. Dispater gets a +50 bonus to sense motive, as I am using the suggestion effect of bluff.
Round 5: Dispater agrees to talk with me.
Round 6: With an amazing bluff check I convince him to use it and voluntarily fail his save.
Round 7: The now Chaotic Good Dispater agrees that it's best if he's dead than if he's returned to Lawful Evilness, as will surely happen once break enchantment is cast upon him. Dispater commits suicide.
Round 8: I win.
ALTERNATE BUILD:
Tackier Sly, god of popular musicians and really tiny segmented animals.
Alignment: True Neutral
Portfolio: Music, Song, Dreams,Bards, Lulz, Tardigrades
Worshipers: 11-14 year old girls, bards, disaffected college students, tardigrades.
Cleric Alignments: Any
Domains: Water, Trickery, Luck, Knowledge, Charm, Air
Tackier Sly ( Human)
Divine Rank: 18
Medium Humanoid (Bard 50 Sorcerer 20) (Yeah, yeah, suboptimal)
Salient Divine Abilities:
Divine Bard,
Clearsight,
Automatic Metamagic (Persist),
Divine Celerity,
Divine Creation,
Create Object,
Alter Form,
Shift Form (Tardigrade)
Shapechange (Alter Size is covered by being a greater deity, yes?)
True Shapechange,
Divine Inspiration,
Divine Skill Focus: Perform (Song),
Extra Energy Immunity (Acid),
Free Move,
Power of Luck,
Supreme Initiative,
Divine Water Mastery,
True Knowledge,
Divine Dodge,
Improved Spell Resistance,
Overlord(Tardigrades),
Control Creatures(Tardigrades),
Govern the Children(Tardigrades)
Equipment:
Stat Boosters of +25
Books of +5
Vest of Resistance +10
Force Shield Ring
Microphone of +100 to perform (song) (also an item familiar)
49 lyres of building
Divine realm: It's its own demiplane located in the outer realms. The temperature is set a moderately chilly five degrees Kelvins (what can I say? He's a cool guy). The realm's atmospheric pressure is set at a modest six thousand atmospheres, which makes the acoustics wonderful. There's a constant sound of background singers, which is normally unnoticeable unless a dance routine starts up. The whole 1800 mile radius realm has the objective directional gravity trait, and is filled with extremely sharp spinning blades of obdurium and what appears to be slowly moving fine dust. This dust is, in actuality, billions upon billions of tardigrades in tuns, clinging to minuscule particles of solidified ice. The planar trait limited magic is in effect for all magic. In addition, the plane has the minorly positive dominant trait.
The only connection to the rest of the universe is a portal inside a doorless, windowless, airtight, bladed, ethereally solid, prismatically screened, woodbane, metalbane, leadlined, room, which is indestructible due to an avatar continuously playing a lyre of building in the next room over (which is airtight, comfortable and at normal pressure). The pressure differential between this portal and the place it opens to means that anyone entering the divine realm is shoved out whenever the portal is open as if by a tornado force wind.
Scattered throughout his realm are 143 illusions of Tackier Sly, created by a variant version of the deck of illusions, where all the illusions are of the card's owner. (Should be around 35000 gp for the cost).
These measures are the only ones that have been successful to keep his adoring fans and the paparazzi out of his divine realm.
Plan of action: finish millennium-long interplaneary tour in Dis (since I *have* to start in Dis). Go home, close the sole portal to the outside universe, cast dream and wait until I catch Dispater asleep. Make a perform check for the best message transmitted by dream ever: the eternal Rickroll. Dispater will be unable to wake* until I finish my message. I'm well defended, as I'm a single tardigrade in a dimension full of tardigrades that would utterly destroy anything else that stopped by for a cup of tea. I also don't have any enemies, and Dispater surely has plenty. If nobody's going to overthrow him when he's comatose for ten thousand years, I end the message and tell Asmodeus quite honestly that Dispater is completely incompetent at fostering Lawful Evil, and should be fired.
Oh, and since tardigrades can survive anywhere (and I mean anywhere), I incidentally have a spy network that can't be beat.
*True fact: time experienced in dreams proceeds at exactly the same rate as real time. Hurrah for science.