He's put far too much effort into his first post alone to qualify as someone who 'casually likes Pathfinder'.
So your argument for TM being a paizo fanboy is that he's less lazy than you'd expect?
A fanboy is someone who cannot accept their favored product is flawed and views any illustration of those flaws as a personal attack. Compare to someone who merely likes a product where you get more moderate replies such as I dunno... nearly everyone that took Paizo's side here starting with the original poster? So far your constant claims of 0% logic are serving only to describe your own claims.
Well, I just read through this thread and frankly, to me it's mostly slamming on Pathfinder RPG for not being be-all end-all.
Seriously, that's what it reads like.
They do have the problem of trying to stay compatible with existing material. Personally we just use races, classes, skills and CMB from Pathfinder, but Feats from older sources. CMB works much nicer when you get +4 from Improved X feats.
Yes, Wizards are still overpowered after a certain point. And then people complain about Polymorph line when EVERYONE knows it's overpowered as-is.
Edit: Treant, the obvious contradictions that have already been pointed out aside you do realize you just argued that because he can finish off opponents that are crippled to the point of already being effectively dead that he's worth burning an equal share of resources on via XP, loot, spells...
Actually, no. I just tried out a Solo Wizard. If you do BF control, you're not doing damage. If you're not doing damage, your enemies will get past BFC, eventually. This is true the entire majority of the game - most I Win buttons have a level of 6+. In fact, majority of campaigns starting at lv1 seem to peter out between levels 6 and 12.
In fact, WITHOUT another character dealing damage, your best bet is HP damage up to level... oh, 6-8, at least. While Glitterdust is a combat-ender, ( and thus got nerfed, apparently? Strange how everyone knows Wizards need nerfs, but complain endlessly if someone does so... ) it is also a hit-or-miss spell. At BEST, you'll have a DC in the 17-18 range, which - well, basically is a total hit-and-miss. Bad willed enemies still may succeed on a 19-20, while good-willed need a 12 or so. And if they do, you're in deep trouble.
Also recall that especially at low levels, your BFC spells last but a few rounds. After that, you're out of slots, and enemies will kill you, dead.
While you could hire, say, 1st-level warriors for the killing, you might as well another living human being, who doesn't care for scouring through spell lists, to do the job.
Oh, and:
Good
Sorcerer Bloodlines
Cleric Nerf
Skill System
Barbarian
Arcane Bond
HP Boost
Favored Class handling - no penalty, but a possible boost.
Bad
Power Attack
Combat Maneuvers
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Now that I think of it, you cannot nerf Wizard and stay compatible with old stuff. Not very well, anyway. On the up side, specializations aren't front-loaded anymore.
Sorcerer is better, but I don't think they went far enough with it. Needs even moar flavor.
I really liked
The Warrior's Way, actually. but that's a different topic.