Author Topic: Psychic Warrior vs Fighter challenge  (Read 87149 times)

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carnivore

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Re: Psychic Warrior vs Fighter challenge
« Reply #220 on: December 21, 2008, 06:36:16 PM »
I've got an 11th level psychic warrior ready to show his stuff (see: item creation). I'm not doing an arena battle (because it's pointless), but I'll put him up against your fighter according to that list of points I drew up.

And against any other challenges suggested, too.

ok... you mean he is ECL 12... but since he spent some XP on item creation... he is 11th lvl PW....  ok great... i will finish my build up and we can compare vs these goals:

Quote
How does your build fare with the following criteria:

Melee
Ranged
Resisting melee tricks (tripping, attacks of opportunity, being disarmed, etc)
Battlefield control
Traps
Protecting more fragile party members and wards under your protection
Endurance
Stealth
Assassinations
Ambush
Dealing with hostile magic users (both caster-killer and otherwise)
Fliers
Groundbound maneuverability
Extremely hostile/rough terrain (such as fighting on a cliff-side, or in a volcano, or on other planes)
Cramped spaces (ie, in dungeons designed around Small creatures)
Antimagic fields
Invisibility
Mind-control (dominate monster/charm monster/suggestion, etc)
Huge and Gargantuan-sized creatures (ie, super-high Str, lots of Con, very difficult to use standard feat-based maneuvers on)
Creatures with super-high AC (can only hit on a Nat 20) and tons of hit points
Very large groups of low-level mooks
Swarms
Creatures with very high DR
Creatures with very high saves
Creatures with very high spell resistance
Social situations

then vs Gauntlet:

CR 12 Encounter
1 Min
CR 12 Encounter
10 min
CR 12 Encounter
1h
CR 12 Encounter

would that be acceptable?

 :D

Lycanthromancer

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Re: Psychic Warrior vs Fighter challenge
« Reply #221 on: December 21, 2008, 06:48:48 PM »
Most certainly, though do we get a party, or is it one CR 12 character vs 4 CR 12 challenges?

Also, remember, Leadership is disallowed. :D
[spoiler]Masculine men like masculine things. Masculine men are masculine. Therefore, liking masculine men is masculine.

I dare anyone to find a hole in that logic.
______________________________________
[/spoiler]I'm a writer. These are my stories. Some are even SFW! (Warning: Mostly Gay.)
My awesome poster collection. (Warning, some are NSFW.)
Agita's awesome poster collection.
[spoiler]
+1 Lycanthromancer
Which book is Lycanthromancer in?
Lyca ... is in the book. Yes he is.
 :D
shit.. concerning psionics optimization, lycan IS the book
[/spoiler]

carnivore

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Re: Psychic Warrior vs Fighter challenge
« Reply #222 on: December 21, 2008, 07:15:23 PM »
Solo attempts... one CR 12 character vs 4 CR 12 challenges

 :D

Lycanthromancer

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Re: Psychic Warrior vs Fighter challenge
« Reply #223 on: December 21, 2008, 08:33:08 PM »
Fair enough. I have my writeup ready. How exactly are we going to do this?
[spoiler]Masculine men like masculine things. Masculine men are masculine. Therefore, liking masculine men is masculine.

I dare anyone to find a hole in that logic.
______________________________________
[/spoiler]I'm a writer. These are my stories. Some are even SFW! (Warning: Mostly Gay.)
My awesome poster collection. (Warning, some are NSFW.)
Agita's awesome poster collection.
[spoiler]
+1 Lycanthromancer
Which book is Lycanthromancer in?
Lyca ... is in the book. Yes he is.
 :D
shit.. concerning psionics optimization, lycan IS the book
[/spoiler]

Lycanthromancer

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Re: Psychic Warrior vs Fighter challenge
« Reply #224 on: December 21, 2008, 08:49:50 PM »
[edit] Tshern has my psychic warrior writeup.

This...may take awhile.
« Last Edit: December 22, 2008, 03:04:29 AM by Lycanthromancer »
[spoiler]Masculine men like masculine things. Masculine men are masculine. Therefore, liking masculine men is masculine.

I dare anyone to find a hole in that logic.
______________________________________
[/spoiler]I'm a writer. These are my stories. Some are even SFW! (Warning: Mostly Gay.)
My awesome poster collection. (Warning, some are NSFW.)
Agita's awesome poster collection.
[spoiler]
+1 Lycanthromancer
Which book is Lycanthromancer in?
Lyca ... is in the book. Yes he is.
 :D
shit.. concerning psionics optimization, lycan IS the book
[/spoiler]

Tshern

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Re: Psychic Warrior vs Fighter challenge
« Reply #225 on: December 22, 2008, 08:38:03 AM »
I've sent my feedback. Nothing special to fix really.

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Lycanthromancer

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Re: Psychic Warrior vs Fighter challenge
« Reply #226 on: December 25, 2008, 03:18:18 AM »
Let me know when I can post my character. I'm ready to roll.
[spoiler]Masculine men like masculine things. Masculine men are masculine. Therefore, liking masculine men is masculine.

I dare anyone to find a hole in that logic.
______________________________________
[/spoiler]I'm a writer. These are my stories. Some are even SFW! (Warning: Mostly Gay.)
My awesome poster collection. (Warning, some are NSFW.)
Agita's awesome poster collection.
[spoiler]
+1 Lycanthromancer
Which book is Lycanthromancer in?
Lyca ... is in the book. Yes he is.
 :D
shit.. concerning psionics optimization, lycan IS the book
[/spoiler]

Lycanthromancer

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Re: Psychic Warrior vs Fighter challenge
« Reply #227 on: December 26, 2008, 02:14:42 PM »
So, Carnivore: is your build checked and ready to post? Toss yours up; Tshern already has mine, and can double-check to make sure I haven't altered anything major.
[spoiler]Masculine men like masculine things. Masculine men are masculine. Therefore, liking masculine men is masculine.

I dare anyone to find a hole in that logic.
______________________________________
[/spoiler]I'm a writer. These are my stories. Some are even SFW! (Warning: Mostly Gay.)
My awesome poster collection. (Warning, some are NSFW.)
Agita's awesome poster collection.
[spoiler]
+1 Lycanthromancer
Which book is Lycanthromancer in?
Lyca ... is in the book. Yes he is.
 :D
shit.. concerning psionics optimization, lycan IS the book
[/spoiler]

carnivore

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Re: Psychic Warrior vs Fighter challenge
« Reply #228 on: December 27, 2008, 03:27:08 PM »
i sent part of my build to Tshern for checking already... am waiting to hear back .... will clean up the details later today

 :D

BowenSilverclaw

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Re: Psychic Warrior vs Fighter challenge
« Reply #229 on: December 27, 2008, 03:51:21 PM »
Looking forward to the results of this :)

"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Lycanthromancer

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Re: Psychic Warrior vs Fighter challenge
« Reply #230 on: December 28, 2008, 03:42:38 AM »
*Is bored, and wants something to happen soon.*
[spoiler]Masculine men like masculine things. Masculine men are masculine. Therefore, liking masculine men is masculine.

I dare anyone to find a hole in that logic.
______________________________________
[/spoiler]I'm a writer. These are my stories. Some are even SFW! (Warning: Mostly Gay.)
My awesome poster collection. (Warning, some are NSFW.)
Agita's awesome poster collection.
[spoiler]
+1 Lycanthromancer
Which book is Lycanthromancer in?
Lyca ... is in the book. Yes he is.
 :D
shit.. concerning psionics optimization, lycan IS the book
[/spoiler]

Tshern

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Re: Psychic Warrior vs Fighter challenge
« Reply #231 on: December 28, 2008, 06:26:56 AM »
I am to blame really. At the moment I am looking for a job, trying to figure out how to stuff all my furniture to my future apartment, attempting to rent a car to move my things there, finding an ISP that doesn't require a 12 month contract and finishing my university application, getting my reference and creating my personal statement.

I try to finish checking your characters today.

Actually, carnivore's is ready to go, but I want to have a final check.

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Lycanthromancer

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Re: Psychic Warrior vs Fighter challenge
« Reply #232 on: January 02, 2009, 07:23:41 PM »
Well, since this seems to be going nowhere, for the moment...

Carnivore, post your build, and how it deals with the areas I denoted. I'll be along shortly thereafter to post mine.

Then we can compare the two point-by-point, and see how the builds would fare against various CR 12 opponents, and so on.
[spoiler]Masculine men like masculine things. Masculine men are masculine. Therefore, liking masculine men is masculine.

I dare anyone to find a hole in that logic.
______________________________________
[/spoiler]I'm a writer. These are my stories. Some are even SFW! (Warning: Mostly Gay.)
My awesome poster collection. (Warning, some are NSFW.)
Agita's awesome poster collection.
[spoiler]
+1 Lycanthromancer
Which book is Lycanthromancer in?
Lyca ... is in the book. Yes he is.
 :D
shit.. concerning psionics optimization, lycan IS the book
[/spoiler]

carnivore

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Re: Psychic Warrior vs Fighter challenge
« Reply #233 on: January 05, 2009, 12:30:00 PM »
here is part of it... i am finishing it up... will get the rest by next week:



ECL 12 Fighter 12

Dragonborn Gray Elf(-2 Str,+2 Int)... Heart Aspect(5d8 Acid line Breath Weapon)
[spoiler]
Dragonborn
+2 Dodge vs Dragon type
Immune to frightful Presence
Draconic Aspect: Heart:

Breath Weapon... range 5'/HD(Max 20HD=100'), 1d8+1d8/3HD, use every 1d4 rounds... Acid Line 60' 5d8 damage[/spoiler]

10 Str(12 -2 Racial)
22 Dex(15 +3 lvls +4 Gloves)
16 Con(16)
16 Int(14+2 racial)
12 Wis(12)
8 Cha(8 )


Fighter 12(thug variant with Hit-And-Run sub lvl)

Flaws:
Murky-Eyed : In combat, every time you attack an opponent that has concealment, roll your miss chance twice. If either or both results indicate that you miss, your attack fails.

Vulnerable : -1 penalty to Armor Class.

Traits:
Aggressive : +2 bonus on initiative checks, -1 penalty to Armor Class.

Feats:
TWF(gloves)
Iron Will(Location)
Deflect Arrows(augment crystal)
Spellfire Wielder(flaw bonus)
Weapon Finnesse(flaw bonus)
1st lvl: Twin Sword Style(Regional)
2nd lvl:Combat Reflexes(fighter bonus)
3rd lvl: Knowledge Devotion(The Planes is now a class skill)
4th lvl: Shield Specialization(Buckler)
6th lvl: Shield Ward, Imp Buckler Defense
8th lvl: Close Quarter Fighting
9th lvl: True Believer(Greyhawk Elven Pantheon... includes Corellon and Ehlonna)
10th lvl: Martial Study(Foehammer)
12th lvl: Martial Stance(Martial Spirit), Robilars Gambit


HP 93
Saves: +12 fort/ +11 Ref/ +8 Will


AC 29(34 vs ranged) = Base 10 +6 Dex + 5 Armor +3 enhancement +5 Shield +1 deflection +1 Natural Armor -1 vulnerable -1 Aggressive
Touch AC 20(25 vs Ranged)
Flatfooted AC 23(28 vs Ranged)
Fighting Defensively(-4 attack,+3 AC)
Full Defense(no Attacks,+6 AC)

with Robilars Gambit.... -4 AC to all conditions


Initiative: +6 Dex +2 Hit-and-run +2 Aggressive = +10 initiative

Attack bonus:
BAB 12 +6 Dex +3 Insight(ave) = +21 attack bonus

Full Attack:
+21/+16/+11

Melee combat:
Full Attack with MW Rapier:
+22/+17/+12
Damage:
rapier 3 + 3 Insight +3 Enhancement = 9 Damage

Full Attack with TWF with MW Rapier and MW Shortsword
+20/+19*/+14/+9
*(note: buckler gives additional -1 to offhand attack)

Damage:
rapier 3 + 3 Insight +3 Enhancement = 9 Damage
Shortsword 3 + 3 Insight +3 Enhancement = 9 Damage

Ranged combat:

Items:
500gp Crystal of Mind Cloaking, Least (MIC, p25)
320gp MW Rapier
310gp MW Shortsword
28400gp Gloves of the Balanced Hands + Gloves of Dex(+4) + Gauntlets of War
3000gp Steadfast Boots + Boots of Agile Leaping + Boots of Landing
1205gp +1 Darkwood Buckler
5000gp Greater Crystal of Arrow Deflection(+5 AC vs Ranged attacks, Deflect arrows feat)
30550gp Celestial Chainmail + Millinnieal Chainmail(relic)(+8 Armor(+5 armor+3 enhancement) , Max dex +8, Fast healing 3 constant ability, 1day Fly as spell(CL 5th))
3400gp Bow of Wintermoon(+1 Frost longbow)
750gp Belt of Healing
2500gp +1 Tunic of Thurrinak(+1 Natural Armor and +1 Deflection AC)
3000gp Otyugh Hole Location(feat : Iron Will)
6006gp Raptor Arrow(relic)(+1 Bane vs all longbow arrow)

Skills: 105 skill points... using Skilled City Dweller(lose Ride, gain Tumble)
max 15 ranks per skill

5 ranks Jump
5 ranks Knowledge (local)
5 ranks Knowledge (The Planes) 
10 ranks Intimidate
10 ranks Tumble

cross classed: 58 points spent
5 ranks Balance
7 ranks Escape Artist
5 ranks Heal
3 ranks Knowledge (Nature)
3 ranks Knowledge (Religion)
3 ranks Knowledge (Dungeoneering)
3 ranks Knowledge (Arcana)

Skill Tricks: 12 points spent
Collector of Stories
Extreme Leap
Nimble Charge
Nimble Stand
Healing Hands
Never Outnumbered





 :D
« Last Edit: January 21, 2009, 07:26:57 PM by carnivore »

Sunic_Flames

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Re: Psychic Warrior vs Fighter challenge
« Reply #234 on: January 05, 2009, 12:38:45 PM »
What the hell is with the TWF sans bonus damage? ???
Smiting Imbeciles since 1985.

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There is no greater contribution than Hi Welcome.

Huge amounts of people are fuckwits. That doesn't mean that fuckwit is a valid lifestyle.

IP proofing and avoiding being CAPed OR - how to make characters relevant in the long term.

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Sunic may be more abrasive than sandpaper coated in chainsaws (not that its a bad thing, he really does know what he's talking about), but just posting in this thread without warning and telling him he's an asshole which, if you knew his past experiences on WotC and Paizo is flat-out uncalled for. Never mind the insults (which are clearly 4Chan-level childish). You say people like Sunic are the bane of the internet? Try looking at your own post and telling me you are better than him.

Here's a fun fact: You aren't. By a few leagues.
[/spoiler]

BowenSilverclaw

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Re: Psychic Warrior vs Fighter challenge
« Reply #235 on: January 05, 2009, 12:41:25 PM »
So...
This is supposed to be a melee character ???
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

skydragonknight

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Re: Psychic Warrior vs Fighter challenge
« Reply #236 on: January 05, 2009, 01:58:59 PM »
So...
This is supposed to be a melee character ???

An all-range fighter...the true non-specialist. I haven't seen one of these for a very long time. He forces them to choose whether to face "Frosty Bane Arrows" or "Counterattacks". This particular one is very defensively focused given the equipment and built around nickel and dime-ing them to death. It's not an arena build in the slightest...only an average fighter hellbent on surviving.

I see melee opponent with DR being a huge problem here. It also needs the MIC armor crystal vs. mind effect very badly if it wishes to survive more subtle enemies.
It always seems like the barrels around here have something in them.

Lycanthromancer

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Re: Psychic Warrior vs Fighter challenge
« Reply #237 on: January 05, 2009, 02:58:08 PM »
Keep in mind, these are only his favored forms for scouting and attack. He has the option to turn into anything with 11 hit dice or below that isn't outsider, undead, elemental, or construct (though his psicrystal can access the construct forms, if he wants it to). His psicrystal can access any form he can, whenever he goes transformer on someone.

Alright. This psychic warrior build has both metamorphosis His equipment and power research:
[spoiler]Note that psychic reformation was utilized with various psionic powers, as well as the Craft Psionic Arms and Armor and Craft Universal Items feats (both from the XPH), and Extraordinary Artisan and Legendary Artisan feats (both from the Eberron Campaign Setting, which reduce the base cost by 25% for the purposes of gp and xp costs when creating items). Magic Item Compendium rules for item property stacking is in full force (ie, no 50% markup for common item qualities).

List of equipment:
1 psychoactive skin of proteus (crafted), 1 deep crystal +1 elvencraft bow of the wintermoon/+1 quarterstaff of suppression (partially crafted), 20 +1 manifester arrows (crafted), periapt of Wis +6/Con +6/mighty fists +1 (crafted), goggles of night [crafted], ring of sustenance [crafted], 4 psionic tattoos: bite of the wolf (crafted, ML 1), 4 psionic tattoos: chameleon (crafted, ML 1), 2 psionic tattoos: expansion (crafted, ML 1), 50 mundane arrows, 20 adamantine arrows, 50 cold iron arrows, 50 alchemical silver arrows, 135.25 gp in mundane equipment (a blanket, a backpack, etc)

Equipment Breakdown: bite of the wolf (200 gp, crafted, ML 1): 37.5 gp, 3 xp
-4 psionic tattoos, chameleon (200 gp, crafted, ML 1): 37.5 gp, 3 xp
-2 psionic tattoos, expansion (100 gp, crafted, ML 1): 18.75 gp, 2 xp
-50 mundane arrows (not crafted): 2.5 gp
-20 adamantine arrows (not crafted): 1,202.5 gp
-50 cold iron arrows (not crafted): 5 gp
-50 alchemical silver arrows (not crafted): 102.5 gp
-Mundane gear: 135.25 gp

Power research
Psychic reformation: 800 xp
Schism: 800 xp
Metamorphosis: 800 xp
Ectoplasmic cocoon: 600 xp

1,100 xp spent on two manifestations of psychic reformation (50 xp per level as a total character rebuild to account for powers and feats for item creation).

For a total of 88,000 gp and 10,759/12,000 xp spent
The market value of all of his equipment is 227,656.25 gp
[/spoiler]

His feat, and skill rank, and powers allocation:
[spoiler]Feats: (In order) 1. Able Learner, Darkstalker, Improved Initiative. 2. Link Power. 3. Psionic Meditation. 5. Zen Archery. 6. Psicrystal Affinity (Nimble). 8. Expanded Knowledge (share pain). 9. Metamorphic Transfer. 10. Expanded Knowledge (telekinetic thrust).
   
Mental Skills: Autohypnosis +21 (11 ranks+2 synergy+8 Wis), Knowledge (Psionics) +12 (7 ranks+2 synergy+3 Int), Knowledge (History) +10 (7 ranks+3 Int), Listen +17 (7 ranks+2 psicrystal+8 Wis), Psicraft +12 (7 ranks+2 synergy+3 Int), Sense Motive +11 (3 ranks+8 Wis), Spot +17 (7 ranks+2 psicrystal+8 Wis)

Physical Skills: Concentration +? (7 ranks + ? Con), Hide +? (7 ranks + ? Dex), Move Silently +? (7 ranks + ? Dex)

Psionic Powers: (power points: 79) 1. claws of the beast, hammer, inertial armor, offensive precognition. 2. strength of my enemy, hustle, **share pain. 3. greater concealing amorpha, claws of the vampire, *ectoplasmic cocoon, **telekinetic thrust. 4. *metamorphosis, *schism.

*Researched
**Expanded Knowledge
[/spoiler]





His (unbuffed) psicrystal:
[spoiler]Psicrystal 11 (nimble)
Diminutive construct
Original hit points: Initiative: Speed: 30 ft/climb 20 ft, fly 50 ft (poor)
Armor Class: 30 (10+3 Dex+8 inertial armor +4 size+5 natural armor), touch 18, flat-footed 27
Attack bonus/Grapple: +12/-9
Attack: Claw +7 melee (1d6-5)
Full Attack: 2 claws +7 melee (1d6-5)
Space/Reach: 1 ft/0 ft
Special Attacks: --
Special Qualities: Construct traits, hardness 8, psicrystal special abilities (Alertness, improved evasion, personality (nimble), self-propulsion, share powers, sighted, telepathic link (1 mile), deliver touch powers, telepathic speech, flight, power resistance 26)
Saving throws: Abilities: Str 1 Dex 17 (15+2 HD) Con -- Int 11 Wis 10 Cha 10
Racial Skill Bonuses: +8 Climb (uses Dex instead of Str, and can take 10)
Feats: Darkstalker, Lifesense, Improved Natural Attack (bite), Flyby Attack
Mental Skills: Autohypnosis +13 (11 ranks+2 synergy), Knowledge (Psionics) +9 (7 ranks+2 synergy), Knowledge (History) +7 (7 ranks), Listen +7 (7 ranks), Psicraft +9 (7 ranks+2 synergy), Sense Motive +3 (3 ranks), Search +4 (4 ranks), Spot +7 (7 ranks)
 Physical Skills: Climb +11 (+3 Dex, +8 race), Concentration +7 (7 ranks), Hide +21 (7 ranks+2 Dex+12 size), Move Silently +9 (7 ranks+2 Dex)[/spoiler]

His unmetamorphosis
[spoiler]Human psychic warrior 11 (psywar 12 before crafting)
Medium humanoid (human)
Average hit points: 53+Con=108 (216 with share pain)
Power points: 79
Initiative: +5
Speed: 30 ft
Armor Class: 17 (10+8 inertial armor -1 Dex), touch 9, flat-footed 17
Attack/Grapple: +8/+7
Attack: Deep crystal +1 elvencraft suppression quarterstaff +8 melee (1d6+2d6-1) or claw +8 (3d6) or deep crystal +1 elvencraft bow of the wintermoon +17 ranged (1d8+2d6-1)
Full Attack: Deep crystal +1 elvencraft suppression quarterstaff +8/+3 melee (1d6+2d6-1); or deep crystal +1 elvencraft bow of the wintermoon +17/+12 ranged (1d8+2d6-1)
Space/Reach: 5 ft/5 ft
Special Attacks: Psionics
Special Qualities: --
Saving throws: Fort +16 Ref +6 Will +15
Abilities: (32 point buy) Str 8 Dex 8 Con 20 (14+6 amulet) Int 16 Wis 26 (18+2 HD+6 periapt) Cha 8
Racial Skill Bonuses: --
Racial Bonus Feats: --
Physical Skills: Concentration +12 (7 ranks+5 Con), Hide +6 (7 ranks-1 Dex), Move Silently +6 (7 ranks-1 Dex)[/spoiler]





His favored melee attack form:
[spoiler]11-headed hydra psychic warrior 11
Huge magical beast
Average hit points: 141 (282 with share pain)
Initiative: +7
Speed: 20 ft, swim 20 ft
Armor Class: 29 (10+8 inertial armor -2 size+1 Dex+12 natural), touch 9, flat-footed 28
Base Attack/Grapple: +8/+22
Attack: 11 bites +13 melee (1d10+7)
Full Attack: 11 bites +13 melee (1d10+7) and 2 claws of the beast +8 melee (4d8+4)
Space/Reach: 15 ft/10 ft
Special Attacks: Psionics
Special Qualities: --
Saving throws: Fort +19 Ref +8 Will +15
Abilities: Str 23 Dex 12 Con 26 (20+6 amulet) Int 16 Wis 26 (18+2 HD+6 periapt) Cha 8
Racial Skill Bonuses: Listen +2, Spot +2, Swim +8
Racial Bonus Feats: Combat Reflexes
Physical Skills: Concentration +15 (7 ranks+8 Con), Hide +0 (7 ranks+1 Dex-8 Size), Move Silently +8 (7 ranks+1 Dex)[/spoiler]

His favored sneaky forms:
[spoiler]Pixie psychic warrior 11
Small fey
Average hit points: 86 (172 with share pain)
Initiative: +10
Speed: 20 ft, fly 60 ft (good)
Armor Class: 24 (10+8 inertial armor +1 size+4 Dex+1 natural), touch 15, flat-footed 20
Base Attack/Grapple: +9/+3
Attack: Deep crystal +1 elvencraft suppression quarterstaff +8 melee (1d6+2d6-2) or claw +8 (2d6-1) or deep crystal +1 elvencraft bow of the wintermoon +17 ranged (1d8+2d6-2)
Full Attack: Deep crystal +1 elvencraft suppression quarterstaff +5/+0 melee (1d6+2d6-2); or deep crystal +1 elvencraft bow of the wintermoon +15/+10 ranged (1d8+2d6-2)
Space/Reach: 5 ft/5 ft
Special Attacks: Psionics
Special Qualities: Greater invisibility
Saving throws: Fort +10 Ref +7 Will +15
Abilities: Str 7 Dex 18 Con 17 (11+6 amulet) Int 16 Wis 26 (18+2 HD+6 periapt) Cha 8
Racial Skill Bonuses: +2 Listen, +2 Search, +2 Spot
Racial Bonus Feats: Dodge
Physical Skills: Concentration +10 (7 ranks+3 Con), Hide +15 (7 ranks+4 Dex+4 size), Move Silently +11 (7 ranks+4 Dex)

Shimmerling psychic warrior 11
(See the shimmerling swarm in the MMIII)
Fine fey
Average hit points: 86 (172 with share pain)
Initiative: +12
Speed: 5 ft, fly 50 ft (perfect)
Armor Class: 32 (10+6 Dex+8 inertial armor +8 size), touch 24, flat-footed 26
Attack bonus/Grapple: +16/-13 grapple
Attack: Claw (claws of the beast) +12 melee (2)
Full Attack: 2 claws of the beast +12 melee (2)
Space/Reach: 1/2 ft/0 ft
Special Attacks: Psionics
Special Qualities: --
Saving throws: Fort +10 Ref +9 Will +15
Abilities: Str 1 Dex 22 Con 17 (11+6 amulet) Int 16 Wis 26 (18+2 HD+6 periapt) Cha 8
Racial Skill Bonuses: --
Racial Bonus Feats: --
Physical Skills: Concentration +10 (7 ranks+3 Con), Hide +29 (7 ranks+6 Dex+16 size), Move Silently +13 (7 ranks+6 Dex)[/spoiler]

His favored ranged/skirmish attack form:
[spoiler]Manticore psychic warrior 11
Large magical beast
Average hit points: 130 (260 with share pain)
Initiative: +8
Speed: 30 ft, fly 50 ft (clumsy)
Armor Class: 25 (10+2 Dex+8 inertial armor +6 natural-1 size), touch 11, flat-footed 23
Attack bonus/Grapple: +7/+17
Attack: Claw +14 melee (2d4+6) or claw (claws of the beast) +14 melee (4d6+6) or 6 spikes +16 ranged (1d8+2/19-20)
Full Attack: 2 claws +14 (2d4+6) or 2 claws of the beast +14 melee (4d6+6) and bite +8 melee (1d8+3) or 6 spikes +16 ranged (1d8+2/19-20)
Space/Reach: 10 ft/5 ft
Special Attacks: Psionics, spikes
Special Qualities: --
Saving throws: Fort +14 Ref +5 Will +15
Abilities: Str 20 Dex 15 Con 25 (19+6 amulet) Int 16 Wis 26 (18+2 HD+6 periapt) Cha 8
Racial Skill Bonuses: +4 Spot
Racial Bonus Feats: Track
Physical Skills: Concentration +14 (7 ranks+7 Con), Hide +5 (7 ranks+2 Dex-4 size), Move Silently +9 (7 ranks+2 Dex)[/spoiler]

His favored form for dealing with magic, magic items, and mages:
[spoiler]Beholder psychic warrior 11
Large aberration
Average hit points: 130 (260 with share pain)
Initiative: +8
Speed: 5 ft, fly 20 ft (good)
Armor Class: 34 (10+2 Dex+8 inertial armor -1 size+15 natural armor), touch 11, flat-footed 32
Attack bonus/Grapple: +8/+12
Attack: Bite +3 melee (2d4+1) or claw (claws of the beast) +8 melee (4d6+1)
Full Attack: 2 claws of the beast +8 melee (4d6+1) and Bite +3 melee (2d4+1)
Space/Reach: 10 ft/5 ft
Special Attacks: Psionics
Special Qualities: Eye rays, antimagic cone
Saving throws: Fort +14 Ref +5 Will +15
Abilities: Str 10 Dex 14 Con 24 (18+6 amulet) Int 16 Wis 26 (18+2 HD+6 periapt) Cha 8
Racial Skill Bonuses: +4 Spot, +4 Search
Racial Bonus Feats: Alertness
Physical Skills: Concentration +14 (7 ranks+7 Con), Hide +5 (7 ranks+2 Dex-4 size), Move Silently +9 (7 ranks+2 Dex)
[/spoiler]

His favored form for crowd control
[spoiler]Cloaker psychic warrior 11
Large aberration
Average hit points: 119 (238 with share pain)
Initiative: +9
Speed: 10 ft, fly 40 ft (average)
Armor Class: 27 (10+3 Dex+8 inertial armor -1 size+7 natural armor), touch 12, flat-footed 24
Attack bonus/Grapple: +7/+17
Attack: Tail slap +13 melee (1d6+6) or claw (claws of the beast) +13 melee (4d6+6)
Full Attack: Tail slap +13 melee (1d6+6) and 2 claws of the beast +8 melee (4d6+3) and bite +8 melee (1d4+3)
Space/Reach: 10 ft/10 ft (5 ft with bite)
Special Attacks: Psionics, moan, engulf
Special Qualities: --
Saving throws: Fort +13 Ref +6 Will +15
Abilities: Str 21 Dex 16 Con 23 (17+6 amulet) Int 16 Wis 26 (18+2 HD+6 periapt) Cha 8
Racial Skill Bonuses: --
Racial Bonus Feats: --
Physical Skills: Concentration +15 (7 ranks+6 Con), Hide +9 (7 ranks+3 Dex-1 size), Move Silently +10 (7 ranks+3 Dex)[/spoiler]





Pre-Battle Prep:
[spoiler]He keeps a fully-augmented inertial armor and claws of the beast up at all times, and uses his arrows of manifesting to fuel manifestations of share pain greater invisibility metamorphosis at ML 11 on his powers known list), appropriate to the encounter (to grapple, trip, disarm, suppress spellcasters, bull-rush, debuff, or use his save-or-immobilize ectoplasmic coccon hammer + schism , and he uses his actions to move and attack, while his schism buffs him and his psicrystal, changing his tactics and his form as the situation warrants.[/spoiler]

Melee claws of the vampire, greater concealing amorpha, and strength of my enemy healing, protecting, and strengthening him). If the target is heavily buffed, he can use a troll or treant form to attack using his suppression quarterstaff/composite longbow (buffed with strength of my enemy , of course). He can deal a considerable amount of damage (see +13d8 damage with hydra attacks, claws of the beast, and hammerhammer , he can use Strength-draining touch attacks as a roper (or by using strength of my enemy), or he can use offensive precognition to increase his attack bonus (or all three). In weapon-wielding forms, he can enter melee and dispel psionics Hustle grants him the benefits of Spring Attack, as well, allowing him to gain extra attacks of opportunity from his reach (and he can trip smaller opponents that provoke by charging him, preventing any damage at all in a lot of cases).[/spoiler]

Ranged
[spoiler]His high Wisdom and Zen Archery feat means he always has a high ranged attack bonus, even when in low Dex forms. He can use metamorphosis strength of my enemy hustle Resisting melee tricks (tripping, attacks of opportunity, being disarmed, etc) greater concealing amorpha Battlefield control
[spoiler]He can cover large swathes of the battlefield with reach (and his psicrystal, which doubles his coverage), can trip and perform other maneuvers without provoking attacks of opportunity (see above), and can use metamorphosis forms that have exactly the ability he needs, when he needs them. He can also make opponents useless with ectoplasmic cocoon , and his psicrystal alone he can use for tons of other purposes (such as flanking, etc). He can also move enemies about with telekinetic thrust and has lots of supernatural abilities he can call on up to 3 times per day.[/spoiler]

Traps metamorphosis Protecting more fragile party members and wards under your protection Endurance
[spoiler]He can heal himself using claws of the vampire, as well as his skin of proteus and manifestations of metamorphosis . He has his own power points, as well as 100 pp from his 20 +1 manifester arrows (which he uses to keep share pain metamorphosis himself into a Diminutive object, such as an adamantine ring, and have his psicrystal carry him while he rests.[/spoiler]

Stealth greater invisibility chameleon he made.[/spoiler]

Assassinations
[spoiler]Given all of his stealth abilities and his combat ability, he can sneak in, kill whomever he needs to, and sneak out. He can also abduct people using ectoplasmic cocoon, then swallowing them as a Large/Huge/Etc creature, then breaking out before fleeing. Lots of options here.[/spoiler]

Ambush Dealing with hostile magic users (both caster-killer and otherwise)
[spoiler]With his ability to ambush, and his ability to grapple and gain attacks of opportunity with reach, as well as his ability to turn into a beholder and use its antimagic cone while using telekinetic thrust to hurl extremely heavy objects, and his ability to dispel charm person Fliers ectoplasmic cocooning them and making them fall, where he traps them in an adamantine cage made from his psicrystal. Definitely not a problem.[/spoiler]

Groundbound maneuverability
[spoiler]He can get various forms of movement (including burrowing) and high amounts of speed with his varied forms, he can snipe from hiding, he has hustle teleport Extremely hostile/rough terrain (such as fighting on a cliff-side, or in a volcano, or on other planes) Cramped spaces (ie, in dungeons designed around Small creatures)
[spoiler]He can deal with small spaces easily enough. There are plenty of small creatures he can emulate, and he can turn into larger creatures and squeeze in, if necessary. He can also turn into a pudding and ooze around, or any number of other solutions to this problem.[/spoiler]

Antimagic fields
[spoiler]This is a bit of a toughie, though he can deal with it if need be. If the antimagic antimagic field telekinetic thrust to hurl large heavy objects to attack the caster (which, given the caster has neutered himself, makes this easy). This is one of his bigger weaknesses, but he can deal with it.[/spoiler]

Invisibility invisible creatures, so he merely turns it into something with hands, gives it his suppressing quarterstaff/bow, and has it dispel Mind-control (dominate monster/charm monster/suggestion, etc)
[spoiler]A high Will save (due to a high Wisdom) and variable type renders it difficult for a lot of abilities to work. If all else fails, he can use metamorphosis charmed, Huge and Gargantuan-sized creatures (ie, super-high Str, lots of Con, very difficult to use standard feat-based maneuvers on)
[spoiler]He can stand toe-to-toe (as opposed to head-to-toe) with massive creatures, and meet them on their own turf. He can also Hide-n-Snipe their hit points away, and can whittle their Strength down to manageable numbers rather quickly (see: roper form and strength of my enemy). [/spoiler]

Creatures with super-high AC (can only hit on a Nat 20) and tons of hit points
[spoiler]13 touch attacks using hydra form, claws of the beast, and hammer, as well as rendering it helpless via touch-attack strength of my enemy. He can also render them flat-footed using Hide (or invisibility), and can use ectoplasmic cocoon via touch attack to render them inert. He can also debuff AC boosters using his suppressing quarterstaff/bow on a lucky hit or two. If all else fails, he can turn into something with a higher Strength or use his Wisdom score on ranged attacks to boost his numbers.[/spoiler]

Very large groups of low-level mooks
[spoiler]13 attacks per round with a hydra and claws of the beast (and a three attacks of opportunity + reach + trip), and the ability to turn into a creature with AoE crush or tail-sweep attacks, makes this fairly easy. He can also gain bite of the wolf (from his self-crafted tattoos) to add an additional attack to take them out. He can also grab improved invisibility hold monster at will.[/spoiler]

Swarms
[spoiler]He has access to forms with AoE attacks (crushes, tail-sweeps, etc), as well as breath weapons (both Su and Ex), making this a fairly easy thing to deal with.[/spoiler]

Creatures with very high DR
[spoiler]He has multiple arrows of differing substances, can assume subtypes (such as good, evil, law, and chaos), has plenty of magic to back him up, has piercing, slashing, and bludgeoning weapons, and his natural attacks count as magic weapons due to his amulet of mighty fists. He can also use ectoplasmic cocoon to make enemies inert if necessary, and has access to breath weapons (both Su and Ex) that make DR obsolete. If need be, he can simply assume a form with massive damage bonuses and deal enough damage to make the DR relatively inconsequential. He can deal with most forms of DR easily enough, no problem.[/spoiler]

Creatures with very high saves ectoplasmic cocoon .[/spoiler]

Creatures with very high spell resistance
[spoiler]Very little that he does involves SR (just ectoplasmic cocoon, Social situations
« Last Edit: January 24, 2009, 10:38:22 PM by Lycanthromancer »
[spoiler]Masculine men like masculine things. Masculine men are masculine. Therefore, liking masculine men is masculine.

I dare anyone to find a hole in that logic.
______________________________________
[/spoiler]I'm a writer. These are my stories. Some are even SFW! (Warning: Mostly Gay.)
My awesome poster collection. (Warning, some are NSFW.)
Agita's awesome poster collection.
[spoiler]
+1 Lycanthromancer
Which book is Lycanthromancer in?
Lyca ... is in the book. Yes he is.
 :D
shit.. concerning psionics optimization, lycan IS the book
[/spoiler]

skydragonknight

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Re: Psychic Warrior vs Fighter challenge
« Reply #238 on: January 05, 2009, 03:41:40 PM »
...how would Robilar's Gambit on a hydra work?
It always seems like the barrels around here have something in them.

PhaedrusXY

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Re: Psychic Warrior vs Fighter challenge
« Reply #239 on: January 05, 2009, 03:42:17 PM »
...how would Robilar's Gambit on a hydra work?
Ow...
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]