*Thread resurrection*
If anyone cares to provide me with some more ideas, please feel free
I'm working on plenty of stuff myself as well, but extra ideas are always welcome
The campaign has taken on a sort of 'find and retrieve powerful artifacts' theme so far.
Okay, so the PCs (who are level 9 at the moment) are currently on their way from Karrlakton to the Mror Holds, since they learned that the next Dragonshard they must retrieve is located somewhere in the vaults of House Kundarak.
So, what would they encounter on their way from Krona Peak to Korunda's Gate and from their to the vaults? What obstacles would they face if they wanted to infiltrate the vaults? What would the layout and defenses of the vaults look like? Any potential allies or enemies/rivals?
Aside from this Mror Holds portion of the adventure, I'm also working on the next portion of the campaign, which will likely feature the PCs travelling to Q'Barra. I'd like to place the next artifact somewhere in the lost city of Haka'torvhak, but that's guarded by the Half-Fiend Black Dragon Wyrm Rhashaak...
I'd love to find a way to run this portion in a manner that involves the PCs finding a way in without alerting Rhashaak to their presence, seeing as they'd be fucked if they encounter him (they'll be level 11 tops by then), but I don't want to make it seem like some kind of cheap cop-out.
My main conundrum here is how to make the threat of being discovered by Rhashaak very real, but without severely screwing the PCs over and without severely downplaying his presence or resorting to some sort of deus-ex-machina...
Thanks again for any ideas, tips and insights,
~Bowen