Author Topic: Warlock Information Compilation  (Read 146760 times)

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carnivore

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Re: Warlock Information Compilation
« Reply #100 on: June 02, 2010, 03:02:18 AM »
First post! (I think....)

I'm in the middle of statting up a warlock, with some help from the people here and at GITP....I think he's going to end up like this :

Warlock 8 / Cloistered Cleric 1 / Hellfire Warlock 3 / Initiate of the Sevenfold Veil 7

And insert random other stuff afterwards.  For example, I suppose I could go into Eldritch Theurge, or maybe somehow cheese myself into Eldritch Disciple, but honestly, I don't think I'll live that long :p  That's for someone else to figure out.

i would do this instead:

Warlock 2/ Cloistered Cleric 3/ Eldritch theurge 10/ ........ then pick what you want this way you get more from both classes


urarenge

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Re: Warlock Information Compilation
« Reply #101 on: June 02, 2010, 03:52:00 AM »
another warlock level, maybe? +1d6 eldritch blast, +1 fort and reflex saves and a dark invocation, for filler

gorfnad

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Re: Warlock Information Compilation
« Reply #102 on: June 02, 2010, 11:16:52 AM »
Incarnate? For strongheart fun  ;) It´s pretty necessary with hellfire warlock
Only if your DM allows it
Quote
     Note: There are huge, vicious thread wars being fought over the legality and practicality of the two prime ways to heal/negate the Con damage: the incarnum soulmeld Strongheart Vest and the vestige Naberius. Everyone agrees that simply getting Naberius through a feat doesn’t work (you can’t bind him and get the ability healing). Everyone also agrees that taking one level of Binder and then binding Naberius works. But that loses you a level of warlock, which is the same that happens if you take a level of incarnate.

      The wars are over whether the vest, taken through a feat (which means it always reduces ability damage by 1) violates the class ability, which says “(if) you are somehow immune to Constitution damage you cannot use this ability.” One side says that since hellfire ever only deals one point of damage, the vest makes you immune to the hellfire damage, and therefore you can’t use it. The other side counters that DR 1/- doesn’t mean you’re immune to physical damage, and neither does this, and besides, flavor-wise, what you’re doing is siphoning off energy from the souls of the multiverse to your selfish ends, which fits the theme of the Nine Hells to a tee. We’ve been arguing since the class first appeared, and no consensus has been reached, nor does it look like it ever will. End result: check with your DM.

veovius

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Re: Warlock Information Compilation
« Reply #103 on: June 02, 2010, 11:31:16 AM »
Well the only reason I'm dipping cleric is to get the abjuration spells to get IotSV.  I would have preferred to keep the character pure warlock (up to IotSV), but the other way of getting spells (Magical Training / Precocious Apprentice) would require flaws.  Besides, this way I get few neat devotion powers, so I'm actually up....4 feats.

Cazador75

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Re: Warlock Information Compilation
« Reply #104 on: August 09, 2010, 01:39:57 PM »
Hi, people, I'm new here  :lmao, and I'm a bit lost, first, why can't I post a new thread? Do I have to have X number of posts before I can make new threads?  ??? xD

Well, ignoring that, (And sorry if my english is... well... bad.), I'm starting a game with a warlock (My first one) edition is D&D3.5, and I've been reading this post on how to minmax it, and now my mind if full of knowledge xDD

But I have some questions, the intention is to be a Ranged DPS in fights, but be also useful when roleplaying, so I don't want the Glaive, and I'm in favor of Charisma, specially because of a homemade rule it has the normal amount of invocations PLUS the Charisma modifier.

About the game, I can use any "official" handbook (non-moongose) from editions 3.0 or 3.5. I'm level 2 now, and my stats are: Str10, Dex17, Con15, Int15, Sab14 and Cha 20, (that means 2 invocations from level 2 plus 5 because of charisma, total, 7  :o)

Don't worry about the race, is a DM-Made one, and even I don't know all the bonuses it has...
Align = Chaotic Good (I don't really see where this could make the difference...)

We started with 0 items, just peaseant clothes... here's my first question, what things would be the first I need to buy? Having in mind that the leveling will be a bit faster than normal and I'm not planing on multi-class btm, and what I said before, Ranged-oriented combat.

The next question would be to select the invocations (7 least) what's a big difference from the usual xD, I was thinking in:
• Essences:
- Frightful
- Sickening
• Shape:
- Spear (Maybe  ???, I don't know if it's worth it or if I'm going to give it use...)
• Invocations:
- Summon Swarm (I've read about it's godlike in low levels  :lol)
- Baleful Utterance
- See the Unseen/ Devil's Sight/ All seeing eyes (I don't know what one to take or if take all of them >.<)
I've also though about Entropic Warding and Darkness, but same that before, I'm not sure at all...

You can add any other invocations that you think more useful, but have in mind that I don't want a full DPS, I also like campaign role-playing, but with an extra 5 invocations should'nt be any problem... You can also tell me any other advice or ask about any other thing about the game that you would like to know.

PD: Prestige classes are forbidden btm also...

I would really apreciatte you can help me here, again, sorry about my english >.< (I'm spanish)

snakeman830

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Re: Warlock Information Compilation
« Reply #105 on: August 09, 2010, 03:38:30 PM »
Forget Frightful and Sickening Blast.  They don't scale and enemies are far too likely to make the save to negate them.  Go with Entropic Warding (it's awesome, but you will need to decide what the duration is with the DM.  The two spells it mimics have different durations).

Hammer Blast (Complete Mage) has its applications, but generally Baleful Utterance is better.  If you want to be the face of the party, I must reccommend Beguiling Influence and Call of the Beast.  These two can get you tons of information that would otherwise be far more difficult.

So, for my seven invocations, I would choose:

Baleful Utterance
Spiderwalk (godlike manuverability at low levels, remains handy at higher even though it's generally replaced in functionality by Fell Flight later)
See the Unseen (better than Devil's Sight, no question).
Beguiling Influence (since you want to be the party face)
Call of the Beast (ditto, the more sources you can get, the better)
Entropic Warding
Campaign dependant:

By this last one, I mean it makes a difference on the campaign.  If you'll be around a lot of water, Swimming the Styx is worth it.  If you won't pass low levels, then Summon Swarm is excellent (remember, you have no way of swapping invocations!)  If you do a lot of spying, then All-Seeing Eyes would be a great choice.  If you plan on doing a lot of tracking or being amubshed, I cannot reccommend Sperent's Tongue enough for Scent (also not a bad choice if you find yourself having poison problems)  If you think enough fights will start at long range, then Eldritch Spear is worthwhile.

If you honestly have no idea, then I would reccommend either Eldritch Spear or Dark One's Own Luck.  Extra range or saving throw bonuses never go amiss.
« Last Edit: August 09, 2010, 03:42:16 PM by snakeman830 »
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

Quotes:[spoiler]
By yes, she means no.
That explains so much about my life.
hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
[/spoiler]

If using Genesis to hide your phylactry, set it at -300 degrees farenheit.  See how do-gooders fare with a liquid atmosphere.

Cazador75

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Re: Warlock Information Compilation
« Reply #106 on: August 09, 2010, 04:59:40 PM »
Ok, btm I'm totally sure with this ones:

Baleful Utterance
Spidderwalk
See the Unseen
Entropic Warding

Then I'm questioning this (I need 3 of them):

Call of the Beast (Not Beguiling Influence, I already have ranks there)
Summon Swarm
All-Seeing Eyes
Frightful Blast
Sickening Blast

If I don't take Summon Swarm or Fright/Sick Blast, the only thing I'll can do in a fight is 1d6 damage per turn with Eldrich Blast, or make the weapons explode with Beleful Utterance (Which also makes 1d6, but with Will ST)... ¿?

Then, about the itemization... ¿?  (atm I have just 108 gold, and 0 items) xD

Then, about feats, cause of our "special" race we lost our level 1 feat, so I have none until level 3, and I was thinking about taking the Mortalbane from BoVD... Any special recomendation ¿? (no feats that give plus to the hit throw)

Amechra

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Re: Warlock Information Compilation
« Reply #107 on: August 09, 2010, 05:06:56 PM »
I've always been partial to Violate Spell-like Ability, but that's more of a villain feat, because you aren't going to see that enemy again.


But may I suggest Empower Spell-Like Ability? 3/day it multiplies the damage dealt by your Eldritch Blast by 1.5.
[spoiler]Fighter: "I can kill a guy in one turn."
Cleric: "I can kill a guy in half a turn."
Wizard: "I can kill a guy before my turn."
Bard: "I can get three idiots to kill guys for me."

On a strange note, would anyone be put out if we had a post about people or events we can spare a thought for, or if its within their creed, a prayer for? Just a random thought, but ... hells I wouldn't have known about either Archangels daughter or Saeomons niece if I didn't happen to be on these threads.
Sounds fine to me.
probably over on "Off-topic".
might want to put a little disclaimer in the first post.

This is the Min/Max board. We should be able to figure out a way to optimize the POWER OF PRAYER(TM) that doesn't involve "Pazuzu, Pazuzu, Pazuzu".
[/spoiler]

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Cazador75

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Re: Warlock Information Compilation
« Reply #108 on: August 09, 2010, 05:27:06 PM »
But may I suggest Empower Spell-Like Ability? 3/day it multiplies the damage dealt by your Eldritch Blast by 1.5.

That would be a posible choice for the lvl 6 feat (Requires caster lvl 6), but actually I'm selecting the lvl 3 one...

snakeman830

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Re: Warlock Information Compilation
« Reply #109 on: August 09, 2010, 05:35:59 PM »
If you must go with an eldritch esscence (I would forget the 1st levels exist entirely because they really suck), go with Sickening Blast.  More penalties and fewer foes are immune.  I cannot stress the suckitude of Frightful Blast enough.

Summon Swarm is an excellent invocation, so long as you stay at lower levels.  If you advance, see if your DM allows retraining before you take it as an invocation.

Most good items for Warlocks are too expensive for you, but I'd pick up a morningstar or a spear.  They're good weapons that you can use when in melee range without risking AoO's.
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

Quotes:[spoiler]
By yes, she means no.
That explains so much about my life.
hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
[/spoiler]

If using Genesis to hide your phylactry, set it at -300 degrees farenheit.  See how do-gooders fare with a liquid atmosphere.

Amechra

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Re: Warlock Information Compilation
« Reply #110 on: August 09, 2010, 06:10:58 PM »
But may I suggest Empower Spell-Like Ability? 3/day it multiplies the damage dealt by your Eldritch Blast by 1.5.

That would be a posible choice for the lvl 6 feat (Requires caster lvl 6), but actually I'm selecting the lvl 3 one...

Whoops, I thought you said 6th.
[spoiler]Fighter: "I can kill a guy in one turn."
Cleric: "I can kill a guy in half a turn."
Wizard: "I can kill a guy before my turn."
Bard: "I can get three idiots to kill guys for me."

On a strange note, would anyone be put out if we had a post about people or events we can spare a thought for, or if its within their creed, a prayer for? Just a random thought, but ... hells I wouldn't have known about either Archangels daughter or Saeomons niece if I didn't happen to be on these threads.
Sounds fine to me.
probably over on "Off-topic".
might want to put a little disclaimer in the first post.

This is the Min/Max board. We should be able to figure out a way to optimize the POWER OF PRAYER(TM) that doesn't involve "Pazuzu, Pazuzu, Pazuzu".
[/spoiler]

My final project for my film independent study course. It could do with a watching and critiquing

Cazador75

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Re: Warlock Information Compilation
« Reply #111 on: August 09, 2010, 06:16:37 PM »
Ok, it's true that fewer foes are immune to Sickening Blast, but most foes have better Fort ST (in low levels, most foes are melee, so Fort TS are Higher), then Sickening Blast only will be better if your rival is immune to the Frightful one. So the question is more like, harder ST but possible immunity or easier ST but no common immunities... I'm not fully sure about the best choice but I'm going to trust you, after all, is my first Warlock :p

Then it would finish in something like this:

Sickening Blast
Summon Swarm
Baleful Utterance
Spidderwalk
Entropic Warding
See the Unseen
Call of the Beast

And in higher levels I'll replace ("at least") Sickening Blast and Summon Swarm for something better...

Then my last doubt is about the level 3 feat, considering all what you already know about the character, and that I don't have any feat yet, what ones will be the best choices? I just realiced that in level 3 I'm going to be level 6 Warlock (Actually I'm Level 1, Warlock 2, we advance 2 class levels per experience level in this game), and the empower, maximize, etc... feats become possible, so there are more possible options...

Sorry Amechra I didn't realized that before xD, then what you said is possible too.
« Last Edit: August 09, 2010, 06:19:50 PM by Cazador75 »

snakeman830

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Re: Warlock Information Compilation
« Reply #112 on: August 09, 2010, 06:19:02 PM »
Sickened also applies a -2 penalty to weapon damage rolls, while Shaken doesn't.  Otherwise, the penalties they inflict are identical.
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

Quotes:[spoiler]
By yes, she means no.
That explains so much about my life.
hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
[/spoiler]

If using Genesis to hide your phylactry, set it at -300 degrees farenheit.  See how do-gooders fare with a liquid atmosphere.

skydragonknight

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Re: Warlock Information Compilation
« Reply #113 on: August 09, 2010, 06:25:02 PM »
Shaken, not stirred Sickened.
It always seems like the barrels around here have something in them.

Agita

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Re: Warlock Information Compilation
« Reply #114 on: August 09, 2010, 08:48:19 PM »
Shaken, not stirred Sickened.
And the name's Lock. War Lock.
It's all about vision and making reality conform to your vision. By dropping a fucking house on it.

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Prime32

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Re: Warlock Information Compilation
« Reply #115 on: August 09, 2010, 09:11:58 PM »
Shaken, not stirred Sickened.
And the name's Lock. War Lock.
I have in fact read an unofficial James Bond novel with a villain called the Warlock. Who used "War" and "Lock" as code words.
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

Cazador75

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Re: Warlock Information Compilation
« Reply #116 on: August 10, 2010, 02:26:15 AM »
Ok, all ready  :lmao, thank you all a lot  :P

And about the feat?

Agita

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Re: Warlock Information Compilation
« Reply #117 on: August 10, 2010, 09:22:05 AM »
Ok, all ready  :lmao, thank you all a lot  :P

And about the feat?
I like Mortalbane a lot, but depending on what other feats you've chosen (and how much free room you have) Point-Blank Shot->Precise Shot is always a good choice if you have at least one meleer in the party.
It's all about vision and making reality conform to your vision. By dropping a fucking house on it.

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Cazador75

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Re: Warlock Information Compilation
« Reply #118 on: August 10, 2010, 12:18:40 PM »
I like Mortalbane a lot, but depending on what other feats you've chosen (and how much free room you have) Point-Blank Shot->Precise Shot is always a good choice if you have at least one meleer in the party.

I have no other feats, the level 3 feat will be my first one, and actually I'm only working with a paladin, that, yes, could be considered a melee... xD
« Last Edit: August 10, 2010, 12:21:34 PM by Cazador75 »

Agita

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Re: Warlock Information Compilation
« Reply #119 on: August 10, 2010, 12:33:02 PM »
I like Mortalbane a lot, but depending on what other feats you've chosen (and how much free room you have) Point-Blank Shot->Precise Shot is always a good choice if you have at least one meleer in the party.

I have no other feats, the level 3 feat will be my first one, and actually I'm only working with a paladin, that, yes, could be considered a melee... xD
Well, have you planned out your feat progression? That's what I meant by free room. If you're just picking up feats on the fly, Point-Blank Shot into Precise Shot is a good pick so you won't take an attack penalty when trying to kill people your buddy is also trying to kill.
It's all about vision and making reality conform to your vision. By dropping a fucking house on it.

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