"Dannae worry 'bout me! I can roast this entire room and ye'll still be alright, so they're as good as gonners!"Dropping the ironic invention that played part in his perdicament, Caden advance and lets loose another gout of flame.
[spoiler]
Ok, so the map took me a while to figure out and it turns out I'm a bit of an idiot.
I was a bit uncertain about where exactly we where, so my position on the map is fucked up.
I screwed up when calculating exactly where we where as a group when posting my first round action due to not having a location on the map. Going at half movement speed, I can't be doing what I've been doing.
Either I'm at 1, 2 or 3.
1 is where I'm supposed to be, due to beeing blinded and moving at half speed. But no breath weapon then, since I can't reach. It also messes with Canere's action, since I don't think he wants to throw Grease where I'm standing. So that's a headache.
2 Is where I can cover two of the creatures in my line breath here, so just exlude one of the creatures from the damage taken last turn.
From 2, I have just enough movement to advance to 3 and catch the three of them this turn.
But technically I haven't got movement enough to be at 2 at the start of this turn, unless Caden walked forward whilst Ira and Canere held their ground before going into combat.
So, my point is that if Caden just advanced the round before combat began to start at 2, he's currently now at 3, breathing over the three nearest creatures with his cone breath. Last turn, he hit two of them with his line breath. It's the easiest modification since it won't mess with Ira's or Canere's actions, just TWS flavour quote about stepping infront of me. The other option is do this as it should be done, but that requires us to rewind this a round, preferably two. A retard replay just grinds pbp in the ground like gangsters grinds faces on the highway, so I'm asking Stratovarius, could you please let this slip?
Sorry for the inconvenience.
|W|W|W|W|W|W|W|_|_|_|W|W|W|W|W|W|W|
|W|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|W|
|W|_|_|_|P|_|_|_|_|_|_|_|P|_|_|_|W|
|W|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|W|
|W|_|_|_|P|_|_|_|_|_|_|_|P|_|_|_|W|
|W|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|W|
|W|_|_|_|P|_|_|_|_|_|_|_|P|_|_|_|W|
|W|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|W|
|W|_|_|_|P|_|_|_|_|_|_|_|P|_|_|_|W|
|W|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|W|
|W|_|_|_|P|_|_|_|_|_|_|_|P|_|_|_|W|
|W|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|W|
|W|_|_|_|P|_|_|_|_|_|_|_|P|_|_|_|W|
|W|_|_|C|C|C|_|_|C|_|_|_|_|_|_|_|W|
|W|_|_|_|P|_|_|C|_|C|_|_|P|_|_|_|W|
|W|_|_|_|_|_|_|_|_|_|_|_|_|C|_|_|W|
|W|_|_|_|P|_|_|_|_|_|_|_|P|_|C|_|W|
|W|_|_|_|_|_|_|_|_|_|_|_|_|C|_|_|W|
|W|_|_|_|P|_|_|_|_|_|_|_|P|3|_|_|W|
|W|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|W|
|W|_|_|_|P|_|_|_|_|_|_|_|P|_|_|_|W|
|W|_|_|_|_|_|_|T|T|T|G|1|_|2|_|_|W|
|W|_|_|_|P|_|_|T|T|T|G|G|P|_|_|_|W|
|W|_|_|_|_|_|_|I|_|_|_|S|_|_|_|_|W|
|W|_|_|_|P|_|_|_|_|_|_|_|P|_|_|_|W|
|W|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|W|
|W|W|W|W|W|W|W|_|_|_|W|W|W|W|W|W|W|
[/spoiler]
[spoiler]
Free action to drop torch (right side of me), move action forward to 3, standard action to use breath weapon.
Damage 10,entangling damage 4Ref 21 for half damage against the 10, the 4 is automatic for the two creatures suffering from entangling.
Relevant Entangle effects on the three creatures:
-2 to hit.
Concentration check 15+spell level to cast.
-4 to effective dexterity
-moving at half speed, no run or charge.
So stratoviarius, if they decide to sling more spells at us, they're going to need a Concentration check, aswell as having effectivly -4 to hit with spells depending on dexterity to hit.
Other relevant stats:
40/50 HP remaining
[/spoiler]