[spoiler=It's that time again]It's everyone's favorite: Recap Time!!!
When we last left our heroes they had just entered the building they would soon discover was once an ancient library; now passed beyond even ancient. Though the rank, foul odor of the area could offend even the most staunch noses, the Apostles set out to renew the place, to make it, if nothing else, livable; useful.
After laboring the day away, they were awoken by an insistent bell-ringing. The gathering that followed found them drafted into more housecleaning, but the Apostles demonstrated their acquiescent nature, and assisted the townsfolk in their city-wide efforts.
At midday, the group was dissolved, and the Apostles of Forever went back to chores and activities of their own choosing.
They discovered soon that the new, ancient city of Eldin was being organized and locations being allocated purposes. A few of the group joined the lopsided discussion being raised by the leaders of the town.
In this meeting, they discover that Rohan, a growing friend of theirs, has been allocated a lot unfit for a person of his dignity and prominence. In a well-fought argument, they convince their temporary ally Steven, to alter the forming layout to better accommodate the benign old man.
It was a peaceful few days, in the rapidly advancing town, but change must occur, even when change is the norm.
The Apostles set out for Almark with Steven in tow, and spent a hasty three days on the trail.
Upon arriving, they first delivered a promise to the bartender, Willy, then moved onward into town to speak with the speaker.
En route, they encountered Gunther of the guard, who demanded that Carric accompany him to the stockade. Carric, wishing to avoid confrontation in a town he enjoys, went without provocation.
As part of the group hurried to catch up, another part negotiated a very uneasy peace between reunited comrades as Steven and Tobias are reacquainted.
Within the jail, criminal proceedings are cut short by a relatively astonishing admission. Carric, to expedite his freedom and assist in the town's preparation for battle, demonstrates that he is a shapechanger, and not of elven heritage.
As days pass, the Apostles assist Almark in whatever ways they are able; laying traps, bolstering defenses, reconnaissance missions, and (potentially most vital) ensuring that the two "tigers on the mountain" don't rip each other to shreds.
As the final days before the encroaching battle pass, there is less and less to do. Some of the Apostles get antsy, ready to fight and prove themselves, others become, not morose, but calm, prepared. One inundates the feelings in beer and stout dwarven ale. But as the last peaceful night winds down, no one is immune to the disquieting calm that settles over the town, ready for battle and prepared for the worst.[/spoiler]
[spoiler]I'd appreciate it if you would update your mythweaver character sheets to reflect your current standing.
Unless you've been particularly vigilant, I'm pretty sure you need to take off (we'll say...) 4 rations for travel (food in town is basically free for you guys). However, you have the option to restock in Almark.
Everyone's level 4, so Telchar needs to level up...
Jamie, I don't want to force you, but it makes it much easier for me if you have a copy of your sheet online.
I recommend mythweavers (obviously). It's free and fairly easy to use, but if you want to type up a quick text version with skills and stuff, you can find a more permanent solution later.[/spoiler]
Everyone:
Something about this night bothers you. It could be nerves, anxiousness, the three quarts of beer, but you aren't able to sleep soundly.
After a time of being just asleep enough not to move, a weary exhaustion takes over and you fall into a deep slumber.
Sometime early in the morning, you are awakened by a small symphony of birds. You hear singing, warbling, chirruping, and whistling.
You lie for a second, appreciating the sound for a moment, then you realize something is wrong.