Over the years, I've been trying to make my pre-generated characters more fun for my Gencon players. It seems to me that if I can get the players more interactive with each other, everybody has more fun. So, I gave each PC a personal quirk that gives them a bonus to a die roll in exchange for doing something in-character.
(Edit: This is for D&D 4E.)
Examples:
Ryker, Human Cleric of Pelor
Ryker considers Pelor to be the best deity and truest religion, the living Word of the Sun. In situations where Ryker quotes the sacred text of Pelor during a priestly action, he can add an extra +1 to any die roll during that action. Feel free to make up what the 'sacred text' contains.
Belwig, Halfling Rogue
Belwig loves to taunt his foes. Once per round if he verbally insults his foe he can add a +1 bonus to any die roll pertaining to the attack. Your fellow players will decide if the taunt is worth the bonus.
Dushkjel, Half-Elf Warlock
Dushkjel learned the dark arts from a distant oriental clan that used haiku to harness the power of the stars. When Dushkjel recites a 5-7-5 haiku during spellcasting, he gains a +1 bonus on any one die roll related to the action.
Cassandra, Elven PaladinHogarth, Human Fighter
When Hogarth gives a rousing speech (ala Braveheart), he and all allies are filled with courage. Each gains a +1 morale bonus on attack rolls for the encounter. Your fellow players will judge whether your rousing speech was good enough to warrant the bonus!
Tricia, Elven Rogue
Tricia loves to taunt her foes, something she does well. During a sneak attack, if she verbally insults her foe she can add a +1 bonus to any die roll pertaining to the attack.
I start to run out of ideas after the first few, however. Got any to help me out? The goal is to award roleplaying with slight bonuses, specific to a PC. Or in a more generic sense... what can I do to make con-game styled pre-gens more fun for players?
Thanks!
MilwaukeeJoe