« Reply #748 on: June 29, 2009, 01:04:32 PM »
Has Genius Loci been mentioned? Or even thought of?
1. Cast Genius Loci(cm pg105) on a building.
2. Said building was a halfing outhouse.
3. Repeat 1 a few dozen times.
4. Shrink Item the outhouse.
5. ? ? ?
6. Profit!
How it works: Genius Loci, what a useful spell. It summons an elder elemental to defend a building up to ten cubic feet per caster level based on the conditions you set. The duration is permanent and if the elemental is killed then it comes back after 24 hours. It just screams abuse me right? Set a condition like "kill anyone who attacks the guy carrying this building" for the first ten castings of Genius Loci, followed by another set of ten that triggers when the guy carrying the building says "just die already" or whatever.
That's right, for a mere 120,000gp you can have ten elder elementals (el 20) pop in instantaneously to defend you with no action required for all four encounters per day. It can work while you sleep, and can be used as a nova effect to summon all forty at once (el 50, fun times)! No one is saying you have to stop at forty castings either...
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Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]