Author Topic: Arena Tournament Recruiting Thread: Pure Hack-n'-Slash PvP! •Always Recruiting•  (Read 49220 times)

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Prime32

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I was working on a druid/hulking hurler build that wildshapes into a bat and throws things. Are gloves of man allowed? Do I need them? Or will I have to resort to a baboon wearing a phoenix cloak?

Also, if you have more than one animal companion, does Natural Bond apply to both of them?
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

dman11235

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Aren't they from SS?  If so, that's sadly 3.0 (*cough cough* homebrew it better *cough*)

I'm not sure.  It doesn't look like they took multiple ACs into account when they made the feat.  I'm going to say "yes" for now.  Because the only ways that come to mind for a Druid animal companion lose CLs.
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Prime32

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Really Throw Anything lets me throw anything I can lift as a light load. Do I need gloves of man just to throw rocks?
« Last Edit: November 30, 2008, 07:04:02 PM by Prime32 »
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

ArenaManager

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The question is: can you hold them?  If so, then yes.  If not, then no.  You have talons that grasp, no?

Oh, and all entries up to this point have been added to the waiting room.  Ejo, I'm going to talk to you (you already know most of what I have to say about your classes, the remakes, anyway), EjoThims, Stratovarius, and Prime32 see the homebrew checks I did.  Two of you are acceptable as of now.  Strat I haven't gone over everything yet because, well, I think the base mechanic is off, and addressing that would change the value of the slices, so I didn't want to touch it yet.
« Last Edit: November 30, 2008, 09:06:35 PM by ArenaManager »
Play-by-Post Arena
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DO NOT PM this account - ask all questions in the appropriate thread

EjoThims

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I'm about to hit the sack, but like I posted in the submission thread, Psychic Archer has already been edited per the suggestions, but I don't have the time or the will to reformat right now... I need sleep, and I need it BAD.


dman11235

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I'll update anything and everything in...three days?  I think that's my next available slot.  This last month has been busy.
My sig's Handy Haversack: Need help?  Want to see what I've done?  Want to see what others have done well?  Check it out.

jojolagger

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Can We have multiple characters start at same level if so I'm will use a lvl 17 rouge and lvl 17 warlock.
If only 1 lvl 17 is allowed I'll use rouge
Countdown to Zombie Apocalypse 97
When you see this, copy it into your sig and -1
:lovefirefox
Quotes [spoiler]
In other words, he thinks there's a "correct" way to play D&D.  *sigh*
There is: Kill shit and loot the corpse!
When you use a tool the way it was designed for -- its intended function -- then it will work very well for you.

But it's not the tool's fault if you use it for something else and you fail utterly, such as trying to eat cereal with a butterknife, pounding nails with a screwdriver, blogging to voice your political opinions, and brushing your teeth with a hammer.
[/spoiler]

Prime32

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Can We have multiple characters start at same level if so I'm will use a lvl 17 rouge and lvl 17 warlock.
If only 1 lvl 17 is allowed I'll use rouge
Let me put it this way: You can have six characters, and there are five level slots.
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

BowenSilverclaw

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Also, please use a Rogue...

"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

jojolagger

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What are the requirements to make a item for our character to start with? If possible.
Countdown to Zombie Apocalypse 97
When you see this, copy it into your sig and -1
:lovefirefox
Quotes [spoiler]
In other words, he thinks there's a "correct" way to play D&D.  *sigh*
There is: Kill shit and loot the corpse!
When you use a tool the way it was designed for -- its intended function -- then it will work very well for you.

But it's not the tool's fault if you use it for something else and you fail utterly, such as trying to eat cereal with a butterknife, pounding nails with a screwdriver, blogging to voice your political opinions, and brushing your teeth with a hammer.
[/spoiler]

dman11235

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The requirements for a custom item?  You have to submit it via the homebrew.  For item creation?  Follow the item creation rules.  You don't start with any xp over what you have for your level, so you can't really do that from the start.  Frankly, we don't have thorough item creation rules yet because they are so easy to abuse, much like minions.  Gradually as we figure out stuff we might incorporate more of them into it.  For now, I'd suggest just not doing an Artificer or anything, because I'm not really sure how that will work out.
My sig's Handy Haversack: Need help?  Want to see what I've done?  Want to see what others have done well?  Check it out.

jojolagger

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lol not important any more I found loop hole  :D :P :lol
I'm surprised I didn't see It before. :banghead
Countdown to Zombie Apocalypse 97
When you see this, copy it into your sig and -1
:lovefirefox
Quotes [spoiler]
In other words, he thinks there's a "correct" way to play D&D.  *sigh*
There is: Kill shit and loot the corpse!
When you use a tool the way it was designed for -- its intended function -- then it will work very well for you.

But it's not the tool's fault if you use it for something else and you fail utterly, such as trying to eat cereal with a butterknife, pounding nails with a screwdriver, blogging to voice your political opinions, and brushing your teeth with a hammer.
[/spoiler]

Prime32

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I suggest that anyone who has entered check this post.

I just went over PhaedrusXY's character, but it's been a long time since some of the advice was put up, with no response.

Er... dman, you can handle checking the level 17 characters. :p


We could do with more initiate refs to check character sheets...
« Last Edit: January 06, 2009, 11:21:00 AM by Prime32 »
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

ArenaManager

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Accepted Gladiators have been moved into their own thread - I don't think it was entirely clear where they were before.
Play-by-Post Arena
Recruitment thread
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Homebrew submissions
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DO NOT PM this account - ask all questions in the appropriate thread

PhaedrusXY

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Quote
PhaedrusXY-Lyle-Needs to add extra spells per day from Focused Specialist and high Int (2+3 lv0 spells, 1+3 lv1 spells). In addition, invisibility from Precocious Apprentice isn't listed in the spells section.
The 1st level spells per day was actually correct (1 + 3 bonus, bonus has its own slot). Fixed the rest. It still needs gear, but otherwise is ready to go I think.

I might retool it a bit though, since the ruling was made that you have to repurchase non-class ability mounts if they are killed. (Why can't they just be raised like everything else? Why do you hate non-druids? :P )
http://www.myth-weavers.com/sheets/view.php?id=92225
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

woodenbandman

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Oh by the way stuff with a // in front of it means that it's tentative, I haven't added it to the character calculation. +5 warning, +4 dex, +6 int... I added nerveskitter in there, should I not have done that? Sorry about the confusion over that, I put that in because it's the syntax of a comment in Java.

Those // were there because I asked if I could have those items and I received an answer that was, how do I say, inconclusive. I can definitely specify the spells that I've prepared, and i will do that soon.

From what I can tell the gnome calculus was approved, and if this is the case, I'll add another flaw to get proficiency in it.

ArenaManager

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A momentous occasion - the first gladiator has been approved!
Play-by-Post Arena
Recruitment thread
Accepted gladiators
Homebrew submissions
Accepted homebrews
Waiting room

DO NOT PM this account - ask all questions in the appropriate thread

woodenbandman

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Editing sheet to change weapon to a +6 rather than a +8, and I'll just use GMW to boost it.

EDIT: and I'm AFB right now, the spells there are just notes, if I find out I can't actually cast these I'll just edit them when I get home.

woodenbandman

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I'm gonna enter me a level 12 Cleric1/Divine Bard11. Sheet is HERE. Changing a few things, like Bone human is changing to Necropolitan, unless there is an accepted level adjustment for the Bone template (it's BoVD), and editing the point buy.

I've seen the Bone Human template suggested as a +1 LA in some circles, and if that's the case, then I'll submit a Cleric1/Divine Bard10/Bone Human LA 1.