Author Topic: Character Sheets  (Read 6163 times)

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Stratovarius

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Re: Character Sheets
« Reply #20 on: January 23, 2009, 04:28:15 PM »
I'd say that violates some of the restrictions placed on character creation. Mainly the race/template combo, as only a max of a +1 LA template is allowed.
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emissary666

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Re: Character Sheets
« Reply #21 on: January 23, 2009, 04:32:16 PM »
Is there an LA on tauric?
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Stratovarius

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Re: Character Sheets
« Reply #22 on: January 23, 2009, 04:40:20 PM »
+2.
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emissary666

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Re: Character Sheets
« Reply #23 on: January 23, 2009, 04:41:27 PM »
Oh, did not know that. I'll fix him up
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emissary666

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Re: Character Sheets
« Reply #24 on: January 23, 2009, 04:47:52 PM »
There, fixed. I think.
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Stratovarius

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Re: Character Sheets
« Reply #25 on: January 23, 2009, 04:59:35 PM »
Looks good. I'll just toss the Netherlord out there if you're interested. It's in my DMing contract to do this :P
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emissary666

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Re: Character Sheets
« Reply #26 on: January 23, 2009, 05:17:18 PM »
I'll stick to dread necro
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BowenSilverclaw

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Re: Character Sheets
« Reply #27 on: January 31, 2009, 02:40:59 PM »
My Swift Hunter for the Pirates campaign:
Linky

Yeah, I know, still need to think of a name, but the mechanics are done.


Let me know if anything need fixing :)
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Stratovarius

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Re: Character Sheets
« Reply #28 on: February 02, 2009, 12:14:43 PM »
Murky-Eyed? Why am I not surprised :P

And I think it would be improved by being a gnome. Otherwise, no issues.
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VennDygrem

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Re: Character Sheets
« Reply #29 on: February 02, 2009, 01:36:12 PM »
A Murky-Eyed Archer? I sure hope I get to see that roleplayed somehow.  :lmao

BowenSilverclaw

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Re: Character Sheets
« Reply #30 on: February 02, 2009, 01:37:13 PM »
Think I'll swap it to Non-Combatant...
Not like melee is my forte or anything :P

« Last Edit: February 03, 2009, 06:43:14 AM by BowenSilverclaw »
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veekie

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Re: Character Sheets
« Reply #31 on: February 02, 2009, 04:23:04 PM »
Ferrus Visec (CR 4)
Elan Elan Egotist 4
N Medium Aberration
Init +1; Senses Listen -3, Spot -3,
Languages Common, Dwarven, Draconic, Terran
_____________________________________________________________

AC 16, touch 12, flat-footed 15 (+4(armor)+1(dex)+1(deflection))
hp 20(4d4+8),; DR -
Immune -
Resist -; SR -
Fort +1, Ref +2, Will +6
_____________________________________________________________

Speed 30ft. (6 squares)
Melee +5 Mw Deep Crystal Shortspear (1d6+3 /x2 piercing)
Melee +5 Mw Deep Crystal Shortspear (3d6+3 /x2 piercing)
Melee +4 touch
Ranged+4 Mw Deep Crystal Shortspear (1d6+3 /x2 piercing)
Ranged+4 Mw Deep Crystal Shortspear (3d6+3 /x2 piercing)
Ranged +3 touch
Space 5ft.; Reach 5ft.
Base Atk +2; Grp +4
Atk Options
Special Actions
Charge weapon, (2pp, free, +2d6 next attack)
Manifesting
Resistance, +4 to saves until next action( 1 pp, immediate)
Resilience, reduce damager by 4 per pp expended(immediate)
_____________________________________________________________

Power Points/Day 23/23;
Egotist Powers KnownAbilities Str 14, Dex 12, Con 10, Int 17, Wis 14, Cha 6
SQ Naturally Psionic, Resistance, Resilience, Repletion
Feats Enhanced Elan Resilience[p], Psionic Body[p], Expanded Knowledge(Astral Construct)[p], Up the Walls[p]
Skills Concentration 8, Craft(metalworking) 6, Heal 7, Knowledge(psionics) 10, Knowledge(nature) 9, Psicraft 10
Flaw Inattentive
Trait Focused
Possessions
Masterwork Deep Crystal Shortspear 1,302gp 3lbs
Ring of Protection +1 2,000gp
Hewald's Handy Haversack 2,000gp 5lbs
-Masterwork Metalworking tools 55gp 5lbs <Center>
-Rope 200ft, 4gp 40lbs <Center>
-Hooded Lantern, 7gp 2lbs <Center>
-Collapsible pole 20gp 8lbs
-Oil 40 pints, 4gp 40lbs <side>
Belt pouch 1gp 0.5lbs
-7gp
-Flint and steel 1gp
_____________________________________________________________

Organization ?
Environment Any
Advancement by level
_____________________________________________________________

Ability Title: Ability description

Description A tall figure, who appears human at first glance. A closer look dispels that notion, for Ferrus is almost as much machine as man. His short hair having been replaced with living filaments of steel, while fine traceries of metal link nodes of crystal across his skin. It's not clear how much of it is grown and how much is grafted.
Ferrus wears a simple travelling outfit, with a large red cloak and hat concealing his nature to the casual eye. A spear tipped with a spike of rose quartz on a steel spearhead and a shaft of solid crystal quartz, veined with copper serves as walking stick and weapon.

Personality Ferrus is focused upon his work, to the exclusion of much else. This makes him seem cold and distant to others, especially people who do not appreciate the idea of being the 'fleshy component' of a hybrid like himself. He believes neither machine nor flesh alone are perfect, and should complement each other, and is sufficiently confident of the process to modify himself extensively.

Abilities Ferrus can activate his 'installations' with an act of will, powered by his own energy to enhance his physical capabilities or emanate defensive fields. He can project some of his embedded crystal nodes into semi-autonomous constructs, but they revert back to their compact form once the infused energy depletes.
« Last Edit: February 03, 2009, 03:53:39 PM by veekie »
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woodenbandman

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Re: Character Sheets
« Reply #32 on: February 03, 2009, 10:32:39 PM »
Gwynthyr Caradog, a stuck up rich kid who just cut the cord. He got sick of his educatin' and decided that he'd strike out on his own. He likes learning, but he hated the stringent rules his education had placed on him, so he left and went to go find out about the world on his own.

VennDygrem

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Re: Character Sheets
« Reply #33 on: February 04, 2009, 06:48:54 AM »
Desirae 'Dez' Felldrake - Feral Lesser Tiefling Dragon Shaman. Will edit with more description tomorrow. Right now I'm beat!

Stratovarius

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Re: Character Sheets
« Reply #34 on: February 04, 2009, 12:27:06 PM »
Both char sheets look good.
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woodenbandman

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Re: Character Sheets
« Reply #35 on: February 04, 2009, 10:33:56 PM »
:D

So is there an Arhosa primer that I should read?

EDIT: Yeah there is, I found it. My character is from the city of Bayar. His magical studies didn't take off because he disagreed with the way that the instructors work. He felt that they were holding him back, and he left.

woodenbandman

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Re: Character Sheets
« Reply #36 on: February 04, 2009, 10:45:14 PM »
Oh strat, I edited my stats a little bit. I wanted him to be able to cast divine spells without needing to necessarily burn his ability boon on it, so I knocked his starting INT down to 16 and put 4 more points into Wisdom and 2 more points into Constitution. I just fixed the skills, too.

Stratovarius

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Re: Character Sheets
« Reply #37 on: February 05, 2009, 11:30:49 AM »
Think I should sticky the campaign setting materials? Since right now they're hidden at the bottom of the page.

The updated build looks fine.
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