Author Topic: X Stat to Y Bonus  (Read 63926 times)

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skydragonknight

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X Stat to Y Bonus
« on: May 18, 2008, 10:41:20 PM »
This is merely a reposting of Lord Kiwi's work on these boards. I take no credit, though I will volunteer myself to update this copy as necesary.

Why a thread for Attribute-related benefits? As Lord Kiwi put it:
Quote from: LordKiwi;4584975
One of the frequent problem I find when making characters is the need for most atributes to be high. If you can consentrate on one or two stats rather than all 6 then it makes life a lot easier.

There have been several posts in the past about individual statistics so I'm going to start with them and compile a list of statistics and powers that use an unusual stat for the bonus, either replacing the existing statistic or enhancing it.
This includes adding a statistic to AC, Damage, Hit, Saves, Spell DC and Bonus Spells.

The description under the bonus collumn is only intended to give an idea of what the ability does. Check the source text to get the full picture, especialy before turning up to a game with it!

*STRENGTH*
Code: [Select]

Class/Feat/Race        Source                     Bonus
 RACES/TEMPLATES
Illumian (Aeshkrau)    Races of Destiny p54 3.5   Bonus Spells
 CLASSES
1/2 Orc Druid sub lvl  Races of Destiny p159 3.5  Wild Empathy (instead of Charisma)
 FEATS
Brutal Throw           Complete Adv. p106 3.5     Thrown Weapons
Channeled Rage         Races of Destiny p150 3.5  Willpower Save
Might Makes Right      Races of Faerun p166 3.0   Leadership (replaces Cha)
 SPELLS/POWERS
 EQUIPMENT
Composite Long/shortbow Players Handbook p117 3.5 Ranged damage
[/size]
*DEXTERITY*
Code: [Select]

Class/Feat/Race        Source                     Bonus
 RACES/TEMPLATES
Illumian (Uurhuun)     Races of Destiny p54 3.5   Overcome SR
Illumian (Uurkrau)     Races of Destiny  p54 3.5  Bonus Spells
Muckdweller            Serpent Kingdoms p71       Swim checks (replaces strength)
 CLASSES
Champion of C.L. 2     Races o' Wild p113 3.5     Damage
Corsair 9              Dragon #321 p86 3.5        Damage (replaces Strength)
Fighter Variant        Dragon #310                Ranged Damage (replaces Strength)
Fighter 1 (Drow)       DotU p58 3.5               Damage vs Flat-footed foes
Perfected One          Dragons #297 p56           EPIC PrC: Fortitude saves (while unarmoured)
 FEATS
Agile Athlete          Races o' Wild p148 3.5     Jump and Climb (instead of Strength)
Companion Guard Style  Dragon #315                Hit (replaces Strength) with Longsword or Long spear (+ other benefits)
Crossbow Sniper        Players Handbook II p?? 3.5 1/2 Damage to crossbow
Dead Eye               DragMag304/DragComp p95    Damage ([URL=http://paizo.com/download/dragon/compendium/DragonCompendiumVolumeIErrata.pdf]Errata here[/URL])
Shadow Blade           Tome of Battle p32         Damage with Shadow Hand weapons
Tactile Trapsmith      Complete Adv. p112 3.5     Disable Device and Search (instead of Intelligence)
Weapon finese          PHB p102 3.5               Hit (replaces Strength)
 SPELLS/POWERS
 EQUIPMENT
Boots of Agile Leaping MIC                        Jump checks, replaces str (also allows you to get up from prone as a swift action!)
Fey-craft Template     DMG II p275                Hit, replaces Strength, light weapons only
Fierce enchantment     Arms/Equip guide p96 3.0   Damage, Removes AC bonus
Sword of Graceful Strikes Arms/Equip guide p120 3.0 Damage
*CONSTITUTION*
Code: [Select]
Class/Feat/Race        Source                     Bonus
 RACES/TEMPLATES
Mineral Warrior        Underdark p96 3.5          Hit (1/Day), +1 LA
 CLASSES
Bloodhound             Complete Adv. p28 3.5      Willpower saves vs mark.
Deepwarden 2           Races of Stone p105 3.5    AC
Dwarf Sorc. Sub lvl 9  Races of Stone p147 3.5    Bonus Spells
Forsaker               Masters ot Wild p57 3.0    AC (Natural)
Fist of the Forest     Complete Champion p80      AC while unarmoured
Kensai 5               Complete Warrior p49 3.5   Reflex saves (Withstand, allows Consentration for Ref saves)
Perfected One          Dragons #297 p56           EPIC PrC: Willpower saves (while unarmoured)
Warforged Paladin sub 2 Races of Eberron p132 3.5 Con bonus to Will save
 FEATS
Improved Bind Vestige  Tome of Magic p?? 3.5      Dahlver-Nar Vestige Bind grants 1/2 AC (Natural)
Steadfast Determination Players Handbook II 3.5   Will saves
 SPELLS/POWERS
Action Before Thought   Tome of Battle p62 3.5    Concentration check instead of reflex save
Insightful Strike       Tome of Battle p62 3.5    Concentration check instead of damage roll
Insightful Strike, Great Tome of Battle p62 3.5   2xConcentration check instead of damage roll
Mind Over Body          Tome of Battle p63 3.5    Concentration check instead of fort save
Moment of Perfect Mind  Tome of Battle p63 3.5    Concentration check instead of will save
 EQUIPMENT
Hammer of Earth        Magic of Rokugen p66 3.0   Damage
*INTELLIGENCE*
Code: [Select]
Class/Feat/Race        Source                     Bonus
 RACES/TEMPLATES
 CLASSES
Bayushi Deciever       Oriental Adv. p225 3.0     Initiative
Blade Singer 1         Complete Warrior p17 3.5   AC
Darkrunner 3/8         Lords of Madness p187 3.5  Initiative underground / Damage while in difficult terrain
Duellist 1             DMG p185 3.5               AC
Eternal Blade 1        Tome of Battle p110 3.5    Int to attack and damage rolls agaisnt a single creature type
Eternal Blade 6        Tome of Battle p110 3.5    Int as dodge bonus to AC (swift action)
Exemplar 8             Complete Adv. p44 3.5      Initiative and Reflex Saves
Factotum 1             Dungeonscape p14 3.5       Attack, Save or Damage (requires an inspiration point)
Factotum 3             Dungeonscape p14 3.5       AC versus one foe (requires an inspiration point)
Factotum 3             Dungeonscape p14 3.5       Str/Dex checks and skill checks
Factotum 16            Dungeonscape p14 3.5       Dodge bonus to AC
Iajutsu Master         OA p41 3.0                 AC
Illusionist Variant    Unearthed Arcana p63 3.5   Hide Skill
Invisible Blade 1      Complete Warrior p44 3.5   AC
Mantis Mercenary 5     OA p231 3.0                AC from dodge feat
Montebank 1            Complete Scoundrel         Social skills
Nightcloak 7           [URL=http://www.wizards.com/default.asp?x=dnd/we/20040522a]Complete Divine WE[/URL] 3.5     Saves
Sanctified One 1       Complete Champion p101     Caster Level (1 round/day, can get additional uses at levels 3 anf 5), must worship Wee Jas.
Swashbuckler 3         Complete Warrior p11 3.5   Damage
Swiftblade 2           [URL=http://www.wizards.com/default.asp?x=dnd/prc/20070327]Online 3.5[/URL]                 Initiative (uses primary arcane casting statistic)
Warblade 1             Tome of Battle p22 3.5     Int to Reflex saves (maximum warblade level)
Warblade 3             Tome of Battle p22 3.5     Int to critical confirmation rolls
Warblade 7             Tome of Battle p22 3.5     Int to melee damage against flat-footed and flanked foes
Warblade 11            Tome of Battle p22 3.5     Int to opposing enemy's bull rush, disarm, feint, overrun, sunder, or trip
Warblade 15            Tome of Battle p22 3.5     Int to melee attack and damage on attacks of opportunity
Warmage 1              Complete Arcane p13 3.5    Spell Damage
Wizard (Diviner) 1     Unearthed Arcana p60       Int to attack roll, saving throw, skill/level check 1/day + 1/5 class level
 FEATS
Ascetic Psion          Secrets of Sarlona p115    AC, replaces monks wis to AC
Carmendine Monk        Champ. of Valour p28       AC and Stunning fist (plus some other stuff)
Faerie Mysteries Init. Dragon #319 p58 3.5        Hit Points (replaces Con)
Insightful Reflexes    Complete Adv. p110 3.5     Reflex Save (instead of Dexterity)
Keen Intellect         Dragon #318 p38 3.5        Will saves and some skills (replaces Wis)
Kung Fu Genius         DragMag319/DragComp p101   Monk Powers (replaces Wis)
Rapscallion            DragMag315                 Bluff (Greyhawk regional feat)
 SPELLS/POWERS
Control Body           XPH p86 3.5                Attack, Damage & AC
Thunder Lance          Spell Compendium 220       Attack and Damage with Lance
Whirling Blade         Complete Arcane p129 3.5   Attack & Damage
 EQUIPMENT
*WISDOM*
Code: [Select]
Class/Feat/Race        Source                     Bonus
 RACES/TEMPLATES
Illumian (Aeshhoon)    Races of Destiny p54 3.5   Damage
Illumian (Uurhuun)     Races of Destiny p54 3.5   Reflex
Saint Template         BoED 9185 3.5              AC, +2 LA
 CLASSES
Battlesmith 1          Races of Stone p96 3.5     Damage
Citadel Elite 5        Eberron: Sharn p165 3.5    Fort save (in addition to Con)
Cloud Anchorite        Frostburn p52 3.5          Balance, Climb and Jump Skills
Dragon warrior 1/2     Dragon #298 p104 3.0       Hit Points/AC
Hunter of the Dead 3   Complete Warrior p43       Saves vs the spells and effects of undead
Impure Prince 4        Magic of Eberron p74 3.5   Fort (replaces Con)
Mantis Mercinary 5     OA p231 3.0                AC from dodge feat
Monk 1                 PHB p39 3.5                AC (Doesn't stack with Ninja)
Ninja 1                Complete Adv. p5 3.5       AC (Doesn't stack with Monk)
Ordained Champion 5    Complete Champion p91 3.5  Attack/Damage, replaces Str, uses turn attempts
Perfected One          Dragons #297 p56           EPIC PrC: Reflex saves (while unarmoured)
Sacred Fist 4          Complete Divine p59 3.5    Damage
Shiba Protector 1      OA p222 3.0                Hit/Damage
Shifter Drd 5 sub lvl  Races of Eberron p127      Replaces Constitution to determine the duration of shifting
Shifter Rng 1 sub lvl  Races of Eberron p128      Replaces Charisma for Wild Empathy
Soulbow 1              Complete Psionics p36 3.5  Damage (with Mind Arrows)
Sword Sage 2           Tome of Battle p16 3.5     Wis to AC in light armor
Sword Sage 4/12        Tome of Battle p16 3.5     Wis to strike damage with chosen discipline
 FEATS
Ancestral Knowledge    Races of Stone p136        Knowledge checks(replaces Int if higher)
Dungeoneers Intuition  Waterdeep book? p??? 3.5   Trapsense and Trapsense bonus to AC in surprise rounds
Intuative Strike       BoED p44 3.5               Hit
Serenity               DragMag306/DragComp p106   Divine grace, lay on hands, smite evil and turn undead
Yondalla's Sense       Races o' Wild p152 3.5     Initiative
Zen Archery            Complete Warrior p106 3.5  Hit
 SPELLS/POWERS
 EQUIPMENT
Monk's Belt            DMG p248 3.5               AC (listed as "Belt, Monk's")
 OTHER
Balance Domain         PGtF p84 / Underdark p53   AC for 1 round per level
Watery Death Domain    PGtF p92 3.5               Attack (smite, aquatic creatures only)
*CHARISMA*
Code: [Select]
Class/Feat/Race        Source                     Bonus
 RACES/TEMPLATES
Astral Stalker         MM3 p12 3.5                AC/saves, 12 HD +6 LA
Dry Lich               Sandstorm p155 3.5         Hit Points
Gloura                 Underdark p88 3.5          AC/Saves, 7 HD +2 LA
Incorporeal Sub-type   MM p310 3.5                AC (list of incorporeal monsters on p5, also Ritual of Transfiguration from SS and Ghostform spell from CA)
Killoren (Destroyer Aspect) RotW p102 3.5           Cha to attack, 1/hour
Nymph                  MM p197 3.5                AC/Saves, 6HD +7 LA
Grimwierd              MMIII p75 3.5              AC/Saves, 12HD +3 LA
Undead type            MM p317 3.5                Concentration skill
Unholy Scion           Heroes of Horror p156 3.5  AC (Deflection), +5 LA
 CLASSES
Akodo Champion 2       Oriental Adv. p220 3.0     Saves
Arcane Duellist 2      [URL=http://www.wizards.com/default.asp?x=dnd/re/20030224a]Online[/URL]                     AC
Battle Dancer          DragMag#159/DragComp p26   AC
Blackguard 2           DMG p181 3.5               Saves
Blackguard 2           DMG p182 3.5               Attack Rolls (Smite, limited times per day)
Corrupt Avenger 3      Heroes of Horror p88 3.5   Saves
Chameleon 3            Races of Destinty p112 3.5 Attack (Smite 1/day per 3 levels)
Crusader 2             Tome of Battle p11 3.5     Cha bonus to will saves (doesn't stack with Divine Grace)
Gwenyfhar              BoED p56 3.5               Saves
Defiant 2              Planar Handbook p44 3.5    Cha to saves vs divine spells
Dread Pirate 9         Complete Adv. p39 3.5      AC, Self and Allies, 1/Day
Eldeen Ranger 3        Eberon CS p74 3.5          Saves, Greensingers only
Exemplar 4             Complete Adv. p44 3.5      Concentration and Fortitude saves
Hexblade 2             Complete Warrior p5 3.5    Saves (vs Spells)
Holy Liberator 4       Complete Divine p45 3.5    Saves
Iajutsu Master 2/5     OA p41 3.0                 Initiative/Damage
Justicar of Tyr 5      PGtF p65                   Saves vs chaotic spells/outsiders
Knight o.t. Sacred Seal 2 Tome of Magic 3.5       AC and Reflex 1 round in 5
Marshall 1             Miniatures HB p11 3.5      (Various)
Martyred Champion 4    PGtF p184 3.5              Saves
Master of Yuirwood 9   Un. East p24 3.0           Saves
Mystic Wonderer        Magic of Faerun p35 3.0    AC
Paladin                PHB p42 3.5                Attack Rolls (Smite, limited times per day)
Paladin 2              PHB p42 3.5                Saves
Paladin 2 sub lvl      Champions of Valour p48    AC (Replaces bonus to Saves)
Platinum Knight 5      Draconomicon p137          Save vs evil dragons
Risen Martyr 2         BoED p68 3.5               AC
Samurai 3              Complete Warrior p9 3.5    Attack and Damage for 1 attack
Shaman 5               Oriental Adv. p24 3.0      Saves
Slayer of Domiel 2     BoED p73 3.5               Saves
Soldier of Light       Deities & D.gods p208 3.0  Saves
Swiftblade 2           [URL=http://www.wizards.com/default.asp?x=dnd/prc/20070327]Online 3.5[/URL]                 Initiative (uses primary arcane casting statistic)
Tattooed Monk 5        Complete Warrior p82 3.5   Any statistic (including charisma), limited uses/day
Walker in the Waste 10 Sandstorm p89 3.5          Hitpoints
Warmage 1/3/5          Dragonlance 5th p?         AC for 1/2/3 allies within 30'
Wilder                 XPH p29 3.5                Touch AC (cannot exceed normal AC)
Witch Hunter           OA p54 3.0                 Saves
 FEATS
Ascetic Mage           Complete Adv. p105 3.5     AC, switches Monk/Ninja bonus from Wis to Cha
Avenging Strike        Tome of Battle p28 3.5     Attack and Damage vs evil foes, 1/day/cha bonus
Battledance            Dragon 297 p28 3.0         EPIC FEAT: Attack, AC, and Reflex saves
Beauty's Bounty        [URL=http://www.wizards.com/default.asp?x=dnd/fey/20030815a]Online[/URL]                     1st level Hp (replaces con)
Charming the Arrow     [URL=http://www.wizards.com/default.asp?x=dnd/fey/20030815a]Online[/URL]                     Hit with bow/crossbow (replaces Dex)
Divine Might           Complete Warrior p106 3.5  Damage
Divine Might, Epic     [URL="http://www.wizards.com/default.asp?x=dnd/ei/20031115a"]Online[/URL] 3.0                 Damage
Divine Shield          Complete Warrior p106 3.5  AC
Force of Personality   Complete Adv. p109 3.5     Willpower saves (instead of Wisdom)
Mantle of Freedom      Dungeon #104               Grapple, Escape Artist and Str to break bonds (+ other bonuses)
Smite Fiert Foe        Frostburn p50 3.5          Cha to hit (smite attack)
Snowflake Wardance     Frostburn p50 3.5          Hit
Spiritual Force        Races of Eberron p113 3.5  Damage, req. Kalashtar
Unnatural Will         Heroes of Horror 9124 3.5  Will saves vs fear
 SPELLS/POWERS
Ruin Delver's Fortune  Spell Compendium 3.5 p178  One save
Sirine's Grace         Spell Compendium p191 3.5  AC
Thunder Lance          Spell Compendium p220 3.5  Attack and Damage with Lance
Undersong              Spell Compendium 3.5       Concentration checks (uses a perform check instead)
Whirling Blade         Complete Arcane p129 3.5   Attack & Damage
 EQUIPMENT
Bow of Song            Magic Item Comp 3.5 p48    Hit and Damage (req. Bardic music)
Gauntlets of Heartfelt Blows Dragon #314          Damage
Hexband                     Magic Item Comp p122  Cha to Damage, 5 rounds/day if target suffers Hexblade curse
Larethian Protector         Arms & Equipment p112 Chaxd6 Damage, uses a turn attempt
Slippers of Battledancing   DMG II p272 3.5       Attack and damage, must move 10'
 OTHER
Bloodtouched Rite      PGtE p23                   Hit Points (one time bonus, suffer -2 con)
Halfling Domain        PGtF p87 3.5               Climb, Jump, Move Silently & Hide for 10 minutes/day
Mysticism Domain       Complete Divine p140       Luck to saves for 1 round per day per level (both good and evil versions)
Unholy Toughness       MM III                     Hit Points (also in Libris Mortis, Sandstorm and most books with new undead from now on, probably)
*ANY*
Code: [Select]
Class/Feat/Race        Source                     Bonus
 RACES/TEMPLATES
 CLASSES
Void Disciple 10       Complete Divine p72 3.5    Replace one ability mod. with another for a short time
Shiba Protector 10     OA p222 3.0                Replace one ability mod. with highest for one check
 FEATS
 SPELLS/POWERS
 EQUIPMENT
 OTHER
*OTHER*
Code: [Select]
Class/Feat/Race        Source                     Bonus
 RACES/TEMPLATES
 CLASSES
Tainted Scholar        Heroes of Horror p114      Bonus spells from Depravity, Spell saves from corruption
 FEATS
 SPELLS/POWERS
 EQUIPMENT
 OTHER

If anyone thinks up more, I'll add them to the lists above.

Skydragonknight, making sure Lord Kiwi's work never gets deleted.
« Last Edit: August 24, 2010, 10:26:56 PM by skydragonknight »
It always seems like the barrels around here have something in them.

Phaxi

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Re: X Stat to Y Bonus
« Reply #1 on: May 19, 2008, 04:28:43 AM »
Are there any way to get the spoilers "bigger"? kinda annoying to scoll in those small things.
We sit together, the mountain and I, until only the mountain remains.

EjoThims

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Re: X Stat to Y Bonus
« Reply #2 on: May 19, 2008, 08:33:25 AM »
Yea, the boxes you've used within the spoilers are teensy wheensy.

RobbyPants

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Re: X Stat to Y Bonus
« Reply #3 on: May 19, 2008, 03:53:34 PM »
Awesome  :clap! (aside from the tiny boxes  :P)

I think I'm going to sig a link to this.
My balancing 3.5 compendium
Elemental mage test game

Quotes
[spoiler]
Quote from: Cafiend
It is a shame stupidity isn't painful.
Quote from: StormKnight
Totally true.  Historians believe that most past civilizations would have endured for centuries longer if they had successfully determined Batman's alignment.
Quote from: Grand Theft Otto
Why are so many posts on the board the equivalent of " Dear Dr. Crotch, I keep punching myself in the crotch, and my groin hurts... what should I do? How can I make my groin stop hurting?"
Quote from: CryoSilver
I suggest carving "Don't be a dick" into him with a knife.  A dull, rusty knife.  A dull, rusty, bent, flaming knife.
Quote from: Seerow
Fluffy: It's over Steve! I've got the high ground!
Steve: You underestimate my power!
Fluffy: Don't try it, Steve!
Steve: *charges*
Fluffy: *three critical strikes*
Steve: ****
Quote from: claypigeons
I don't even stat out commoners. Commoner = corpse that just isn't a zombie. Yet.
Quote from: CryoSilver
When I think "Old Testament Boots of Peace" I think of a paladin curb-stomping an orc and screaming "Your death brings peace to this land!"
Quote from: Orville_Oaksong
Buy a small country. Or Pelor. Both are good investments.
[/spoiler]

skydragonknight

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Re: X Stat to Y Bonus
« Reply #4 on: May 19, 2008, 05:20:55 PM »
Awesome  :clap! (aside from the tiny boxes  :P)

I think I'm going to sig a link to this.

Hmm. The CODE works fine on its own. So does the Spoiler. But when combined together you get the scrolly bars. Weird. Hmm. If I can't solve this I might have to eliminate Spoilers and just suffer the "Big Block of Text Syndrome".
It always seems like the barrels around here have something in them.

RobbyPants

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Re: X Stat to Y Bonus
« Reply #5 on: May 19, 2008, 05:34:25 PM »
Awesome  :clap! (aside from the tiny boxes  :P)

I think I'm going to sig a link to this.

Hmm. The CODE works fine on its own. So does the Spoiler. But when combined together you get the scrolly bars. Weird. Hmm. If I can't solve this I might have to eliminate Spoilers and just suffer the "Big Block of Text Syndrome".
Honestly, I don't know that you really need the spoilers.  I know the original thread had them, but anyone coming to the thread wants to view the info anyway.  You could aways put size 4 bold font at the head of each CODE section and some white space to help separate each ability score visually.
My balancing 3.5 compendium
Elemental mage test game

Quotes
[spoiler]
Quote from: Cafiend
It is a shame stupidity isn't painful.
Quote from: StormKnight
Totally true.  Historians believe that most past civilizations would have endured for centuries longer if they had successfully determined Batman's alignment.
Quote from: Grand Theft Otto
Why are so many posts on the board the equivalent of " Dear Dr. Crotch, I keep punching myself in the crotch, and my groin hurts... what should I do? How can I make my groin stop hurting?"
Quote from: CryoSilver
I suggest carving "Don't be a dick" into him with a knife.  A dull, rusty knife.  A dull, rusty, bent, flaming knife.
Quote from: Seerow
Fluffy: It's over Steve! I've got the high ground!
Steve: You underestimate my power!
Fluffy: Don't try it, Steve!
Steve: *charges*
Fluffy: *three critical strikes*
Steve: ****
Quote from: claypigeons
I don't even stat out commoners. Commoner = corpse that just isn't a zombie. Yet.
Quote from: CryoSilver
When I think "Old Testament Boots of Peace" I think of a paladin curb-stomping an orc and screaming "Your death brings peace to this land!"
Quote from: Orville_Oaksong
Buy a small country. Or Pelor. Both are good investments.
[/spoiler]

Phaxi

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Re: X Stat to Y Bonus
« Reply #6 on: May 20, 2008, 04:53:04 AM »
nice, much better now :)
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Tshern

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Re: X Stat to Y Bonus
« Reply #7 on: May 20, 2008, 04:24:56 PM »
I'll be adding this when I get home. Thanks for transporting this here.

Handy Links

RobbyPants

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Re: X Stat to Y Bonus
« Reply #8 on: May 20, 2008, 04:32:09 PM »
I hate to nitpick (seeing as how I've done none of the work for this wonderful thread  :P), but is there any way to get the font larger inside of [ CODE ] tags?  Do the simple [ SIZE ] tags work?

I've noticed all the [ CODE ] tags in this forum seem to default to size 1 font.  I'm still learning my way around all the pseudo HTML tags here.  :wink
My balancing 3.5 compendium
Elemental mage test game

Quotes
[spoiler]
Quote from: Cafiend
It is a shame stupidity isn't painful.
Quote from: StormKnight
Totally true.  Historians believe that most past civilizations would have endured for centuries longer if they had successfully determined Batman's alignment.
Quote from: Grand Theft Otto
Why are so many posts on the board the equivalent of " Dear Dr. Crotch, I keep punching myself in the crotch, and my groin hurts... what should I do? How can I make my groin stop hurting?"
Quote from: CryoSilver
I suggest carving "Don't be a dick" into him with a knife.  A dull, rusty knife.  A dull, rusty, bent, flaming knife.
Quote from: Seerow
Fluffy: It's over Steve! I've got the high ground!
Steve: You underestimate my power!
Fluffy: Don't try it, Steve!
Steve: *charges*
Fluffy: *three critical strikes*
Steve: ****
Quote from: claypigeons
I don't even stat out commoners. Commoner = corpse that just isn't a zombie. Yet.
Quote from: CryoSilver
When I think "Old Testament Boots of Peace" I think of a paladin curb-stomping an orc and screaming "Your death brings peace to this land!"
Quote from: Orville_Oaksong
Buy a small country. Or Pelor. Both are good investments.
[/spoiler]

skydragonknight

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Re: X Stat to Y Bonus
« Reply #9 on: May 20, 2008, 09:33:39 PM »
I hate to nitpick (seeing as how I've done none of the work for this wonderful thread  :P), but is there any way to get the font larger inside of [ CODE ] tags?  Do the simple [ SIZE ] tags work?

I've noticed all the [ CODE ] tags in this forum seem to default to size 1 font.  I'm still learning my way around all the pseudo HTML tags here.  :wink

CODE tags interact strangely with other tags it seems. In this case, Size has no effect. My best guess is there might be a built-in way to specificy size. i.e. CODE=X. But if there's no option, then my hands are tied.

Is there anywhere on this site that gives what each tag does and all the options?
It always seems like the barrels around here have something in them.

yellerSumner

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Re: X Stat to Y Bonus
« Reply #10 on: May 20, 2008, 09:41:35 PM »
Yeah, it's in the Help section, specifically here.

RobbyPants

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Re: X Stat to Y Bonus
« Reply #11 on: May 20, 2008, 11:58:31 PM »
Yeah, it's in the Help section, specifically here.
That's a handy link.  Sadly, it doesn't say how to do size in a code tag.  I wonder if you can do it outside the tag.

I supposed I could always test it...

Code: [Select]
[size=12pt]12 point font test (size in code)[/size]
Code: [Select]
12 point font test (code in size )[/size]

Code: (12pt) [Select]
12 point font test
Edit:
Well, none of those seemed to work...  :plot
« Last Edit: May 21, 2008, 12:02:17 AM by RobbyPants »
My balancing 3.5 compendium
Elemental mage test game

Quotes
[spoiler]
Quote from: Cafiend
It is a shame stupidity isn't painful.
Quote from: StormKnight
Totally true.  Historians believe that most past civilizations would have endured for centuries longer if they had successfully determined Batman's alignment.
Quote from: Grand Theft Otto
Why are so many posts on the board the equivalent of " Dear Dr. Crotch, I keep punching myself in the crotch, and my groin hurts... what should I do? How can I make my groin stop hurting?"
Quote from: CryoSilver
I suggest carving "Don't be a dick" into him with a knife.  A dull, rusty knife.  A dull, rusty, bent, flaming knife.
Quote from: Seerow
Fluffy: It's over Steve! I've got the high ground!
Steve: You underestimate my power!
Fluffy: Don't try it, Steve!
Steve: *charges*
Fluffy: *three critical strikes*
Steve: ****
Quote from: claypigeons
I don't even stat out commoners. Commoner = corpse that just isn't a zombie. Yet.
Quote from: CryoSilver
When I think "Old Testament Boots of Peace" I think of a paladin curb-stomping an orc and screaming "Your death brings peace to this land!"
Quote from: Orville_Oaksong
Buy a small country. Or Pelor. Both are good investments.
[/spoiler]

Prime32

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Re: X Stat to Y Bonus
« Reply #12 on: May 21, 2008, 05:24:09 PM »
Quote
Try this

Or, y'know, use tables.
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

RobbyPants

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Re: X Stat to Y Bonus
« Reply #13 on: May 21, 2008, 05:58:19 PM »
Nice.  If only WotC forums had tables.
My balancing 3.5 compendium
Elemental mage test game

Quotes
[spoiler]
Quote from: Cafiend
It is a shame stupidity isn't painful.
Quote from: StormKnight
Totally true.  Historians believe that most past civilizations would have endured for centuries longer if they had successfully determined Batman's alignment.
Quote from: Grand Theft Otto
Why are so many posts on the board the equivalent of " Dear Dr. Crotch, I keep punching myself in the crotch, and my groin hurts... what should I do? How can I make my groin stop hurting?"
Quote from: CryoSilver
I suggest carving "Don't be a dick" into him with a knife.  A dull, rusty knife.  A dull, rusty, bent, flaming knife.
Quote from: Seerow
Fluffy: It's over Steve! I've got the high ground!
Steve: You underestimate my power!
Fluffy: Don't try it, Steve!
Steve: *charges*
Fluffy: *three critical strikes*
Steve: ****
Quote from: claypigeons
I don't even stat out commoners. Commoner = corpse that just isn't a zombie. Yet.
Quote from: CryoSilver
When I think "Old Testament Boots of Peace" I think of a paladin curb-stomping an orc and screaming "Your death brings peace to this land!"
Quote from: Orville_Oaksong
Buy a small country. Or Pelor. Both are good investments.
[/spoiler]

Bauglir

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Re: X Stat to Y Bonus
« Reply #14 on: October 29, 2009, 01:28:12 AM »
Should mention, Feycraft's entry is wrong. It lets you sub Dex for Str to attack, not damage.

EDIT: Also, would it be possible to move this thread to the Handbooks child board?
So you end up stuck in an endless loop, unable to act, forever.

In retrospect, much like Keanu Reeves.

Operation Shoestring

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Re: X Stat to Y Bonus
« Reply #15 on: October 29, 2009, 06:48:48 AM »
I though Iaijutsu master gave Int to Init, not AC?

telehax

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Re: X Stat to Y Bonus
« Reply #16 on: October 29, 2009, 08:32:29 AM »
I though Iaijutsu master gave Int to Init, not AC?

Both wrong. It gives int to AC. It gives cha to init. It replaces str for dex to attack for katanas. It adds cha to each iaijutsu damage die.

Midnight_v

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Re: X Stat to Y Bonus
« Reply #17 on: October 29, 2009, 12:24:33 PM »
 :clap  Thank you SDK  :clap
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Endarire

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Re: X Stat to Y Bonus
« Reply #18 on: March 01, 2010, 04:45:50 AM »
Witch Hunter1 gives CHA to all saves via Kami's Grace.

Where's this 'Ritual of Blood' that gives CHA to HP?  I've not seen it in Player's Guide to Eberron.
Hood - My first answer to all your build questions; past, present, and future.

Speaking of which:
Don't even need TO for this.  Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu].
Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"

JaronK

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Re: X Stat to Y Bonus
« Reply #19 on: March 01, 2010, 05:03:36 AM »
Tainted Sorcerer from UA should be in here.  It's much like Tainted Scholar.

JaronK