Author Topic: Arhosa Recruiting and Campaign Setting  (Read 27456 times)

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AfterCrescent

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Re: Arhosa Recruiting and Campaign Setting
« Reply #40 on: September 30, 2008, 07:31:00 PM »
Bah. We're Vikings. If our troops can't kill and plunder, I'll kill them myself. :P
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VennDygrem

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Re: Arhosa Recruiting and Campaign Setting
« Reply #41 on: September 30, 2008, 07:32:20 PM »
Maybe Strato would let you swap the Beguiler's Int focus for Cha?
However, while the Beguiler's spells are keyed off of Int, that gives you a lot of skill points for Diplomacy and Bluff, and others. Cha is also important to the social Beguiler, and the build I played several months ago had a pretty decent Cha score (I once successfully escaped captivity in Sigil, meaning no spellcasting, using my wits/social-skills alone. I guess it helped that the Ogre Mage doesn't have a good sense motive score :D).

Anyway, I'm still trying to find my place here. Both sides are appealing, RP-wise. I don't know what roles are yet to be filled. AC didn't mention what classes/roles he and Ejo will play, though the whole concept sounds melee-oriented. Then again, what other roles get filled by Vikings?  :)

Shadowhunter

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Re: Arhosa Recruiting and Campaign Setting
« Reply #42 on: September 30, 2008, 07:38:26 PM »
Shadowhunter, I have no problems with that. I am planning on a very egalitarian sort of place, where no one is automatically assumed to be Evil, not even using undead to do mundane stuff (not killing and looting), unless proven otherwise (I am not talking about modern court of law proving, though...).

I am also envisioning a place more like the Nordic legends than England. That is, snowy, longer winters, shorter summers, where the people are a hardy, gruff frontiersmen breed. Think Beowulf and Ring of the Nibelung, although probably not *that* freezing.

Awesome, right up my alley :D
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TheWordSlinger

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Re: Arhosa Recruiting and Campaign Setting
« Reply #43 on: September 30, 2008, 09:37:32 PM »
Currently playing:
Forte Lulz, Chaotic EVIL Bard bent on world domination;
Canere Potentia, to sing of power.
Aralaxax, Warforged Osteomancer, Machines are my people, I wield bones as other wield swords.
Randall Gray, she's not sexually confused, honest!
Zion "I can make followers, but why bother when people line up for me?"
Currently DMing: Real Men Use Their Hands, World's Largest Dungeon
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AndyJames

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Re: Arhosa Recruiting and Campaign Setting
« Reply #44 on: September 30, 2008, 10:14:05 PM »
How to be a total *beeping* pain:

Dread Necro raising level x (4+cha bonus) undead
Add Leadership
Add Undead Leadership
Add Dragon Cohort
Add Arcane Disciple
Add Sacred Exorcist
Add PrC Paladin

You get:
Lots of undead
1x Familiar
1x Normal cohort + lots of little mooks
1x Undead cohort + lots of little undead mooks
1x Dragon cohort
1x Special mount

The result:
Your character's "possessions" will fill a telephone book.
And your DM will hate you for life (all that bookkeeping!) and you'll probably die by DMG.

:P

Stratovarius

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Re: Arhosa Recruiting and Campaign Setting
« Reply #45 on: September 30, 2008, 10:34:52 PM »
You forgot Wild Cohort. :P

And I prefer to use other methods to DMGs to kill irritants :P
Arhosa Campaign World - Always Recruiting
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AndyJames

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Re: Arhosa Recruiting and Campaign Setting
« Reply #47 on: September 30, 2008, 11:18:27 PM »
ROFLMAO! Hey, guys:

Dynamic Priest - Use Cha instead of Wis for all your spellcasting needs (req.: 13+ Cha)
Academic Priest - Use Int instead of ... (req.: 13+ Int)

From Dragonlance (Legends of the Twins)

As if the clerics need more bumps...

Stratovarius

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Re: Arhosa Recruiting and Campaign Setting
« Reply #48 on: October 01, 2008, 09:00:49 AM »
Anyone who tries that is getting stuck with the Domain Cleric.
Arhosa Campaign World - Always Recruiting
Past, Present, and Future
Osteomancy - Rune Magic - Astral Magic
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That is not dead which can eternal lie
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EjoThims

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Re: Arhosa Recruiting and Campaign Setting
« Reply #49 on: October 01, 2008, 09:25:40 AM »
More evidence that the Dragonlance 3.x setting os borked.

Also, Mr. Unlucky.

Stratovarius

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Re: Arhosa Recruiting and Campaign Setting
« Reply #50 on: October 01, 2008, 11:15:46 AM »
Nerfed? You really are acting more and more like Guthfrith :P
Arhosa Campaign World - Always Recruiting
Past, Present, and Future
Osteomancy - Rune Magic - Astral Magic
Class and Rule Collection
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That is not dead which can eternal lie
And with strange aeons even death may die

VennDygrem

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Re: Arhosa Recruiting and Campaign Setting
« Reply #51 on: October 01, 2008, 12:27:55 PM »
Hmm, now I'm really caught between two sides. AndyJames and TheWordSlinger's good-oriented Utopianism, and AfterCrescent and EjoThims's evil-oriented battle-horde. I'll have to consider pretty carefully what side I take!  :D

TheWordSlinger

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Re: Arhosa Recruiting and Campaign Setting
« Reply #52 on: October 01, 2008, 12:54:23 PM »
You should join us, we still need a Mordred!
Currently playing:
Forte Lulz, Chaotic EVIL Bard bent on world domination;
Canere Potentia, to sing of power.
Aralaxax, Warforged Osteomancer, Machines are my people, I wield bones as other wield swords.
Randall Gray, she's not sexually confused, honest!
Zion "I can make followers, but why bother when people line up for me?"
Currently DMing: Real Men Use Their Hands, World's Largest Dungeon
"If you can pretend to be a half-orc barbarian or a dwarf wizard then you can pretend to be an alpha male."-Ninjarabbit
"The hotel shop only had two decent books, and I'd written both of them."-Douglas Adams
"It's funny how the Earth never opens up and swallows you when you want it to." Xander Harris, Buffy the Vampire Slayer

Stratovarius

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Re: Arhosa Recruiting and Campaign Setting
« Reply #53 on: October 01, 2008, 12:54:53 PM »
There's always the option to start your own side, too :D
Arhosa Campaign World - Always Recruiting
Past, Present, and Future
Osteomancy - Rune Magic - Astral Magic
Class and Rule Collection
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That is not dead which can eternal lie
And with strange aeons even death may die

EjoThims

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Re: Arhosa Recruiting and Campaign Setting
« Reply #54 on: October 01, 2008, 04:49:19 PM »
Nerfed? You really are acting more and more like Guthfrith :P

It's so I can keep the two separate on my list.

AndyJames

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Re: Arhosa Recruiting and Campaign Setting
« Reply #55 on: October 01, 2008, 05:46:00 PM »
Anyone who tries that is getting stuck with the Domain Cleric.
LoL! I am guessing that that is bad? :P

Stratovarius

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Re: Arhosa Recruiting and Campaign Setting
« Reply #56 on: October 01, 2008, 05:54:00 PM »
Take a look. It'll put a cramp in cleric casting.
Arhosa Campaign World - Always Recruiting
Past, Present, and Future
Osteomancy - Rune Magic - Astral Magic
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That is not dead which can eternal lie
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AndyJames

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Re: Arhosa Recruiting and Campaign Setting
« Reply #57 on: October 01, 2008, 05:56:07 PM »
You might as well make that Spontaneous casting. It is worse than the Favoured Soul.

By the way, have you seen the Shaman in OA? Pretty bad ass.

VennDygrem

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Re: Arhosa Recruiting and Campaign Setting
« Reply #58 on: October 01, 2008, 06:11:41 PM »
There's always the option to start your own side, too :D

Assuming more people join up soon! When were you hoping to start the game up?

I've been wanting an excuse to play a Bariaur (from PlH, not the 'exalted bariaur' from BoED) for a while. Seems like a good melee/charger character, but there are some other options to play off of as well. Bariaur Monk would be good, but the basic monk doesn't come close to "moderate optimization." The race fits in with the whole viking angle, but evil characters of the race are rare.
I could go with warblade or swordsage if I went with Bariaur, but I'd probably want to try something I haven't been using for characters lately, just to get new play experiences.

You should join us, we still need a Mordred!
You really want me to join your side just to ultimately betray you? Quite the masochist, aren't we?  :lol
Maybe I could be the Lancelot of the group, and sleep with AJ's hot wife.   :P

I do like the idea of playing a character questing to restore glory, but I'm not as keen on making an Arthurian kingdom as such.

Stratovarius

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Re: Arhosa Recruiting and Campaign Setting
« Reply #59 on: October 01, 2008, 06:29:17 PM »
I'll probably do the start post/request on Monday, as I'm generally AFK during the weekend. Given the nature of the campaign, people will be free to join at any point, although as separate groups once things get too far apart. Don't really want a level 4 and a level 8 in the same party, makes it hard to balance encounters.

So, current names are AC, Ejo, X-codes, AJ, TWS, Venn, and Shadow.

X-Codes, Venn, and Shadow are unassigned, while we have Bandits (AC/Ejo) and Arthur Wannabes (AJ, TWS).
Arhosa Campaign World - Always Recruiting
Past, Present, and Future
Osteomancy - Rune Magic - Astral Magic
Class and Rule Collection
Player Resource Consortium
That is not dead which can eternal lie
And with strange aeons even death may die