Removed changes to Freedom of Movement, Knock, and Arcane Lock.
Why?
Basically, it resulted in a discussion I had with Sunic and Midnight_V starting in
this post of the spells thread and continuing for a while.
The long and the short of it is that Knock is rendered near useless if used as a bonus to Open Lock. That, and even if it does auto-defeat a lock, you can still only do it so many times per day, and each time you do is taking away from other daily resourses.
Arcane Lock follows the same reasoning as Knock.
As far as Freedom of Movement, this spell will probably help PCs more than hurt them. It sucks for grapplers, but in general, any one-trick-pony can get themselves in serious trouble without having a backup plan.