Hi, i'm gonna be changing character in my current campaign and i've been thinking about a cleric. The thing is that due to story i chose Bane as my deity, leaving me with almost crappy domains (but due to DM fiat, i get 3 instead of 2)and i'm considering Destruction, Evil and Hatred.
I'm thinking about DMM[quicken(DM is kinda wierd about persistent)] melee human cleric
(point buy 1:1 till 14 14-15-16= 2 each 17=3 18=4 sum=90)
STR 14
DEX 8
CON 16
INT 14
WIS 16
CHA 16
Feats (Including 3 DM extras at between levels) : Quicken Spell, Extra Turning, DMM(Quicken), Initiate of Bane, Leadership, Fell Animate, DMM (Fell Animate)
My Strategy till i get divine power is to cast hold person and to follow with a DMM(Fell Animate) Inflict Spell to have them follow me as my meatshield or at the end of the combat finish off the dying with DMM(Fell Animate) inflict minor wounds.
I've read the handbook a couple of times and i think i'm on the right track, any suggestions ?
EVERYTHING can change except Bane as Diety and Lawful Evil as allignment.
Also all the books are allowed
EDIT. I just learned that i'll be going in at 7th and that i'll probably face a Palladin 7/Fist of Raziel 1, any suggestions ?