Okay, this is still a tentative rewrite, but here's a new version of the hexblade. I used the CW version and OW4's paladin as the framework. The hex has been made per encounter, the hexblade gets new hexes to choose from, he gets four switchable auras (that mirror OW4's paladin auras), the spells per day have been increased to match the paladin, and there are a few new things added in.
HexbladeHit Dice: d10
Class Skills: Per Complete Warrior
Skills Points at 1st Level: (4 + Int mod) * 4
Skill Points Each Additional Level: 4 + Int mod
Level Special - Spells per Day -
1st 2nd 3rd 4th
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1 Hexblade's curse (1/enc) - - - -
2 Arcane resistance - - - -
3 Mettle, Aura of Despair - - - -
4 Summon Familiar 0 - - -
5 Hexblade's curse (2/enc) 1 - - -
6 Bonus feat, Curse of 2 - - -
Frailty
7 Greater hexblade's curse 2 0 - -
8 Aura of Carelessness 3 1 - -
9 Hexblade's curse (3/enc) 3 2 - -
10 Curse of Unluck 3 2 0 -
11 Bonus feat 4 3 1 -
12 Retributive curse 4 3 2 -
13 Hexblade's curse (4/enc), 4 3 2 0
Aura of Wavering
14 Curse of Vulnerability 4 4 3 1
15 Chain hex (1/enc) 5 4 3 2
16 Bonus feat 5 4 3 2
17 Hexblade's curse (5/enc) 5 4 4 3
18 Aura of Doubt 5 5 4 3
19 Dire hexblade's curse 5 5 4 3
20 Bonus feat, Chain hex (2/enc) 6 5 4 4
Level - Spells known -
1st 2nd 3rd 4th
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1 - - - -
2 - - - -
3 - - - -
4 21 - - -
5 2 - - -
6 3 - - -
7 3 21 - -
8 3 2 - -
9 4 3 - -
10 4 3 21 -
11 4 3 2 -
12 5 4 3 -
13 5 4 3 21
14 5 4 3 2
15 6 5 4 3
16 6 5 5 3
17 6 5 4 3
18 7 6 5 4
19 7 6 5 4
20 7 6 5 4
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1 Provided the hexblade has sufficient Charisma to have a bonus spell of this level
Class FeaturesHexblade's Curse: Per Complete Warrior, except the hex is a swift action and is useable once per encounter. As a hexblade increases in level, he gains different types of hexes to choose from. If an opponent succeeds on its Will save against the hex, the opponent is immune to all forms of the hexblade curse for 24 hours. Any opponent may be affected by multiple hexes if they are each of a different type. For example, an opponent could be targeted with a Hexblade's Curse and a Curse of Frailty, but not with two Curses of Frailty.
Arcane Resistance: Per Complete Warrior.
Mettle: Per Complete Warrior.
Aura of Despair: At 3rd level, each opponent within 30 feet of the hexblade suffers a -4 penalty on saving throws against fear effects. This scales with the hexblade's level. The penalty increases to -6 at level 8 and they take a -1 penalty on attack rolls. At level 13, the save penalty increases to -8 and the attack penalty increases to -2. At level 18, opponents automatically fail any save against a fear effect and the attack penalty increases to -3. This is a switchable Aura.
Switchable Auras: The Auras of Despair, Carelessness, Wavering, and Doubt are switchable as a move action. You may have only one of these auras active at a given time. These auras function while the hexblade is conscious, but not while the hexblade is unconscious or dead.
Summon Familiar: Per Complete Warrior.
Bonus Feat: Per Complete Warrior, plus the hexblade can choose any metamagic feat.
Curse of Frailty: This curse counts as a Hexblade's Curse. An opponent who fails his Will save take a -4 penalty to Strength and Dexterity for the duration of the curse. This penalty cannot reduce either score below 1. When the hexblade gains Greater Hexblade's Curse (see below), the penalties increase to -8. When the hexblade gains Dire Hexblade's Curse (see below), the penalties increase to -12.
Greater Hexblade's Curse: Per Complete Warrior. This also increases the potency of the new curses, as described in their entries.
Aura of Carelessness: Upon reaching 8th level, the hexblade may exude an Aura of Carelessness. While this ability is active, the hexblade bestows a -1 penalty to AC to all opponents within 30 feet. At level 13, this penalty increases to -2. At level 18, this penalty increases to -3. This is a switchable aura
Curse of Unluck: This curse counts as a Hexblade's Curse. An opponent who fails his Will save suffers a 20% miss chance on any attack he makes for the duration of the curse. When the hexblade gains Dire Hexblade's Curse (see below), the miss chance increases to 50%.
Retributive curse: The hexblade can use this curse to damage an opponent who just damaged him as an immediate action. This deals damage to the opponent equal to the amount dealt to the hexblade from a single attack, spell, or ability. The opponent must succeed at a Will save (DC 10 + 1/2 hexblade level + Cha mod) or take the same amount of damage. This ability can be used once per encounter.
Aura of Wavering: Beginning at 13th level, the hexblade gains Aura of Wavering. While this ability is active, any opponent within 30 feet of the hexblade must roll two Fortitude saves anytime they make a roll a Fortitude save . They must take the lower of the two results. This only applies to the first Fortitude save the opponent rolls each round. This is a switchable Aura.
Curse of Vulnerability: This curse counts as a Hexblade's Curse. An opponent who fails his Will save has his Spell Resistance (if any) reduced by 10 for the duration of the curse. When the hexblade gains Dire Hexblade's Curse (see below), the Spell Resistance is reduced by 20.
Chain hex: Once per encounter, the hexblade can use a hex to affect several targets, to a maximum of his hexblade level. All targets must be within 30 feet of eachother. Each target rolls a separate Will save. If any target succeeds on its Will save, the chain is broken, and no more targets are affected. This ability uses one of the hexblade's uses of Hexblade's Curse. At 20th level, the hexblade can use this twice per encounter.
Aura of Doubt: At 18th level, the hexblade gains Aura of Doubt. While this ability is active, any opponent within 30 feet of the hexblade must roll two Will saves anytime they make a roll a Will save. They must take the lower of the two results. This only applies to the first Will save the opponent rolls each round. This is a switchable Aura.
Dire Hexblade's Curse: Per Complete Warrior. This also increases the potency of the new curses, as described in their entries.
Additional Hexblade SpellsThese spells are in addition to those presented in Complete Warrior:
Level 1:Doom
Ray of Enfeeblement
Level 2:Shatter
Level 3:Hold Person
Suggestion
Level 4:Bestow Curse
Dimensional Anchor