Mid-Level Constructs (8-15) Locate Creature effect might be useful though
13 Dragonbone Golem (Draco 164)
DC20 Heal
animate dead, cause fear, geas/quest
60000gp 4400xp
Comments: .
13 Shredstorm (MM3 153)
DC25 Weaponsmithing
fly, geas/quest, greater magic weapon, lightning bolt, limited wish
50000gp 2800xp
Comments: A construct swarm with immunity ti weapon damage due to its size. Can be very useful, though lack of HD advancement and swarm vulnerabilities means that certain enemies will absolutely demolish this useful creature
14 Alchemical Golem (MM3 66)
DC20 Alchemy
geas/quest, limited wish, poison, polymorph any object
36000gp 2720xp
Comments: Dear Wizards of the Coast, Please stop printing constructs that try to kill their owners.
14 Blood Golem of Hextor (FF 85)
DC15 Heal
able to cast divine spells, Sacrificial victims
animate objects, bull's strength, gentle repose, heal
17,280gp 809XP
Comments: To-hit bonus is low, but the other aspects of this golem are pretty good for the cost.
14 Greater Stone Golem (MM1 137)
DC17 Sculpting/Stonemasonry
antimagic field, geas/quest, symbol of stunning
105000gp 7640xp
Comments: An advanced version of the Stone Golem, nothing more.
14 Mud Golem (MM3 70)
DC15 Pottery/Sculpting
geas/quest, limited wish, polymorph any object, transmute rock to mud
33000gp 2560xp
Comments: Interesting breath weapon, but otherwise doesn't really stand out.
14 Stone Golem (MM1 137)
DC17 Sculpting/Stonemasonry
antimagic field, geas/quest, slow, symbol of stunning
50000gp 3400xp
Comments:
14 Tombstone Golem (LM 105)
Same as Stone Golem
same as Stone Golem (but replace
Slow with
Slay Living)
70000gp 5200XP
Comments: Same as the Stone Golem except it replaces the
Slow effect with a
Slay Living effect. If the save DC weren't so low, I'd really like this option.
14 Web Golem (MM3 74)
DC20 Weaving/Profession (silkmaker)
geas/quest, limited wish, poison, polymorph any object, spider climb, web
33000gp 2560xp
Comments: The Adhesive ability is interesting; however, the base version only has 11HD, making it rather fragile to be put on the front lines.
15 Dread Guard (MM2 87)
DC25 Armorsmithing
Creator must be able to cast arcane spells and supply a martial weapon
fabricate, geas/quest, polymorph any object
40000gp 800xp
Comments: Worthless in 15th lvl combat and
way too expensive
15 Helmed Horror (LEoF 175)
NA
air walk or fly, limited wish, spell turning
39150gp xp cost not listed
Comments: A very good choice.
Air Walks, is intelligent (and get skills/feats as appropriate), can
see invisible, and has a few, creator-selected, spell immunities. Also wears +3 Full-Plate.
15 Silvereye Marauder (FN 156)
DC20 Armorsmithing/Blacksmithing
Creator must be a Silver Pyromancer lvl 2 (FN 150)
limited wish, major creation, permanency
65000gp 4600xp
Comments: Is intelligent and has pounce and improved grab. Customize its feats and this could be a decent charger. The to-hit mod is a bit low though.
15 Shield Guardian (MM1 223)
DC16 Blacksmithing/Carpentry
limited wish, discern location, shield, shield other
65000gp 4600xp
Comments: Fills the role of bodyguard adequately with
Shield Other + Fast Healing.