Author Topic: Mechonomicon  (Read 75218 times)

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BowenSilverclaw

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Re: Mechonomicon
« Reply #20 on: March 30, 2009, 02:59:51 PM »
Very nice resource indeed :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

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PhaedrusXY

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Re: Mechonomicon
« Reply #21 on: March 30, 2009, 03:28:57 PM »
Ahh... This thread brings back memories  :D

I really love this thread and I think this is the right place to ask this:
Is there any way to reduce the size of a construct? Dungeonbred template can't be applied to them and I wanted a Medium-sized flesh golem. Sure I could simply reduce it with the guidelines from Monster Manual, but I wanted an in-game way to do it.
Wish I could be of more help, but I don't know of any easy way to permanently reduce the size of a flesh golem (I'll bet there is a way to do this hidden somewhere though).
The ring of Reduce Person in Savage Species should work, I think. Many magic items count the user as the caster, and you always ignore your own spell resistance when casting a spell, which would include ignoring magic immunity, since it is infinite SR. The Ring also works on pretty much anything (it's not actually called Ring of Reduce Person... I just can't remember the name...). The psionic power Compression should work also, if you can get it into a magic item the golem can use.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

sonofzeal

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Re: Mechonomicon
« Reply #22 on: March 30, 2009, 05:29:09 PM »
Compression works.

I think the ring is actually in Lords of Madness, under the Tsochari section.

Getting it to activate a Rod of Wonder a whole bunch of times might also work, if your DM's the silly type.

BowenSilverclaw

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Re: Mechonomicon
« Reply #23 on: March 30, 2009, 05:33:11 PM »
Quote
Getting it to activate a Rod of Wonder a whole bunch of times might also work, if your DM's the silly type.
And if you like a purple or pink Golem :P
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Prime32

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Re: Mechonomicon
« Reply #24 on: March 30, 2009, 05:43:01 PM »
Quote
Getting it to activate a Rod of Wonder a whole bunch of times might also work, if your DM's the silly type.
And if you like a purple or pink Golem :P
Who doesn't?
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

BowenSilverclaw

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Re: Mechonomicon
« Reply #25 on: March 30, 2009, 05:44:05 PM »
Why must you torment me?  :bigeye
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Negative Zero

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Re: Mechonomicon
« Reply #26 on: March 30, 2009, 06:20:04 PM »
I like the Qubeley, myself;

Anklebite

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Re: Mechonomicon
« Reply #27 on: March 30, 2009, 06:23:29 PM »
lol, its like someone vomited the gurugamesh guy.....  :twitch
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Prime32

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Re: Mechonomicon
« Reply #28 on: March 30, 2009, 06:35:11 PM »
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

Snizor

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Re: Mechonomicon
« Reply #29 on: March 30, 2009, 06:39:40 PM »
*pulls out rulebooks/pdfs*
Compression works.

I think the ring is actually in Lords of Madness, under the Tsochari section.

Getting it to activate a Rod of Wonder a whole bunch of times might also work, if your DM's the silly type.
Sadly, the Ring of Reduction in Lords of Madness only works on intelligent creatures (which, without an awaken construct spell or similar effect, a flesh golem is not).

The ring of Reduce Person in Savage Species should work, I think. Many magic items count the user as the caster, and you always ignore your own spell resistance when casting a spell, which would include ignoring magic immunity, since it is infinite SR. The Ring also works on pretty much anything (it's not actually called Ring of Reduce Person... I just can't remember the name...). The psionic power Compression should work also, if you can get it into a magic item the golem can use.
The ring of Shrinking (SS ring) is once a day with a 9-min duration. Reverse-engineered, a custom version of the ring without the use/day limitation would theoretically have a market value of 18,000 gp. Interestingly, a continuous item of compression (manifester level 1) would only cost 12,000 gp.

*closes rulebooks/pdfs*

... Now back to your regularly scheduled mecha-ogling   :P




The Collected Works of Snizor:<br />Collection of Necromatic Oddities<br />Mechonomicon

Prime32

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Re: Mechonomicon
« Reply #30 on: March 30, 2009, 06:40:37 PM »
... Now back to your regularly scheduled mecha-ogling   :P

Do a Google Image Search for "Valsione". I dare you.
« Last Edit: March 30, 2009, 06:46:52 PM by Prime32 »
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

BowenSilverclaw

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Re: Mechonomicon
« Reply #31 on: March 31, 2009, 05:42:01 AM »
Do a Google Image Search for "Valsione". I dare you.
Did it and I really don't see your point...
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Snizor

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Re: Mechonomicon
« Reply #32 on: March 31, 2009, 04:48:47 PM »
Do a Google Image Search for "Valsione". I dare you.
Meh
The Collected Works of Snizor:<br />Collection of Necromatic Oddities<br />Mechonomicon

jameswilliamogle

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Re: Mechonomicon
« Reply #33 on: March 31, 2009, 05:06:02 PM »

true_shinken

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Re: Mechonomicon
« Reply #34 on: March 31, 2009, 05:39:24 PM »
Wow, glad to get that many replies to such a simple question, thanks a lot ^^
Is there any other way (other than the template from Dragonlance) to make a construct intelligent?

BowenSilverclaw

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Re: Mechonomicon
« Reply #35 on: March 31, 2009, 05:40:54 PM »
Awaken Construct, but that's a 9th level spell IIRC.

I think there's a Dragon Magazine issue out there that has some augmentations that may be of help as well, but unfortunately I lost it when my old PC died...
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

PhaedrusXY

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Re: Mechonomicon
« Reply #36 on: March 31, 2009, 05:45:07 PM »
Wow, glad to get that many replies to such a simple question, thanks a lot ^^
Is there any other way (other than the template from Dragonlance) to make a construct intelligent?
Dragon Magazine had a feat, Rudimentary Intelligence, or something like that. (Edit: Dragon 327, google says)
Here is a link to an old thread on making intelligent constructs: http://forums.gleemax.com/wotc_archive/index.php/t-943611
« Last Edit: March 31, 2009, 05:53:16 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

BowenSilverclaw

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Re: Mechonomicon
« Reply #37 on: March 31, 2009, 05:55:36 PM »
Ah, thanks for the issue number :)
"Weakness? Come test thy mettle against me, hairless ape, and we shall know who is weak!"

Quote from: J0lt
You caught a fish.  It was awesome.   :lol

Prime32

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Re: Mechonomicon
« Reply #38 on: March 31, 2009, 05:57:01 PM »
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

Snizor

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Re: Mechonomicon
« Reply #39 on: April 01, 2009, 02:09:31 PM »
Ah, thanks for the issue number :)
You can do better than that: http://realmshelps.dandello.net/cgi-bin/feats.pl?Rudimentary_Intelligence,all ;)
I was never able to acquire that issue of Dragon, unfortunately.
Thank you  :).
The Collected Works of Snizor:<br />Collection of Necromatic Oddities<br />Mechonomicon