Silesia Otherion
Male Raptoran Ranger 2
Medium Humanoid (Raptoran)
Hit Dice: 2d10+4 (19)
Initiative: +3
Speed: 30
Armor Class: 16 Touch: 13 Flat-footed: 13
Base Attack/Grapple: +2/+2
Attack Options:
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Attack:
* Longsword +4 (1d8+2/19-20)
* Dagger +4 (1d4+2/19-20)
* Longbow +5 (1d8/x3)
Full Attack:
* Longsword +4 (1d8+2/19-20)
* Dagger +4 (1d4+2/19-20)
* Longbow +5 (1d8/x3)
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Space/Reach: 5/5
Special Qualities:
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* Wing-aided movement (+10 bonus to jump checks)
* Gliding (Ex): At a speed of 40 feet, average manuevarability, 20 foot forward travel for 5 feet of descent. Not possible while carrying a medium or heavy load. If unconscious or helpless, wings unfurl, causing the raptoran to descend in a tight corkscrew that deals only 1d6 points of falling damage, not matter the actual distance of the fall.
* Unerring Direction: On the Material Plane, raptorans have an instinctive sense of which direction is north, even when underground or otherwise unable to see the sky or other visual cues.
* Low-Light Vision: A raptoran can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. A raptoran retains the ability to distinguish color and detail under these conditions.
* + 2 racial bonus to climb and spot checks.
* Flight: Not applicable yet
* Weapon Familiarity: Treats the footbow as a martial weapons rather than as an exotic one.
* Pact with Wind Lords: Cast spells with the air descriptor at +1 caster level.
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Saves: 5/6/1
Abilities:
Str 14 (+2)
Dex 16 (+3)
Con 14 (+2)
Int 14 (+2)
Wis 12 (+1)
Cha 8 (-1)
Skills: Climb +4; Hide +8; Jump +12; Knowledge (Geography) +7; Knowledge (Nature) +9; Listen +6; Move Silently +8; Search +5; Spot +10; Survival +6
Collector of Stories Skill Trick
Feats: Heat Endurance
Class Features: Favored Enemy (Arcanists) +2; Track; Wild Empathy; Combat Style (Rapid Shot)
Alignment: Lawful Neutral
Languages Spoken: Common; Tuilvilanuue
Level Adjustment: 0
Possessions: (296 GP 2 SP, 49.5/58 lbs)
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Longsword (15 gp, 4 lbs)
Dagger (2 gp; 1 lb)
Studded Leather (25 gp, 20 lbs)
Longbow (75 gp, 3 lbs)
Arrows (60) (3 gp, 9 lbs)
Backpack (2 gp; 2 lbs)
Flint and Steel (1 gp)
Belt Pouch (1 gp; 1/2 lbs)
Signal Whistle (8 sp)
Desert Robes (2 lbs, 1 gp)
Rations (20 days worth, 20 gp)
2 Waterskins (2 gp, 8 lbs)
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