Wow, okay. I have some updating and formatting to do, but this is what Respen Havenwood will look like at 11th. The 6th level version will replace him this weekend.
Respen Havenwood
Bard 9/Virtuoso 1/Sublime Chord 1
Medium CG Outsider (Native); Patron Deity: Corellon Larethian
5'7" tall, 135 wt, 84 yrs old
55,000 xp
RespenHavenwood (
http://invisiblecastle.com/roller/search/152738/)
Init +3; Senses Low-light vision x2, Darkvision 60 ft., Listen +14, Spot +7
Languages Common, Elven, Draconic, Infernal
AC 24 (+0 size, +7 armor, +2 shield, +3 Dex, +2 deflection), touch 15, flat-footed 21
hp 78/78 (11 HD); DR (none)
Fort +7 , Ref +11, Will +11 (+13 v. enchantments)
Immune: Magical sleep
Speed 30 ft. [6 squares]
Melee: crystal echoblade of harmonization +7/+2 (1d8+9, 19-20 x2)
Ranged: masterwork shortbow +7/+2 (1d4, x3, 60')
Space 5 ft.; Reach 5 ft.
Base Atk +6/+1; Grapple +6; Trip +3 Disarm +0
Special Actions Bardic Music, Virtuoso Performance
Active Spells/Effects: (none)
Bard CL 10, (3|5|5|3)
0th (DC 16) - dancing lights, detect magic, mending, message, prestidigitation, summon instrument
1st (DC 17) - identify, feather fall, inspirational boost, improvisation
2nd (DC 18) - alter self, glitterdust, tongues, minor image
3rd (DC 19) - glibness, good hope, haste
Sublime Chord CL 10 (-|-|-|-|3|2)
4th (DC 20) - sirine's grace, legend lore, ruin delver's fortune
5th (DC 21) - shadow evocationAbility Scores
Str 10 (-1) (0 points +2 enhancement)
Dex 16 (+3) (10 points)
Con 14 (+2) (6 points -2 racial +2 enhancement)
Int 14 (+2) (6 points)
Wis 08 (-1) (0 points)
Cha 22 (+6) (10 points +2 racial +2 level +2 enhancement)
- Cha +2, Con -2
- Low-light Vision
- Immunity to magical sleep
- +2 racial bonus to Will saves vs. enchantments
- Otherworldly Touch (Su) (Armor worn and weapon(s) held gain ghost touch between sunset and sunrise)
- Extraplanar (banishable to Sildeyuir)
- +2 racial bonus to Listen, Search, and Spot checks
- Auto-detect secret/concealed doors within 5'- Otherworldly (Type changes to Outsider (Native))
- Elf Diletante (+1 to all untrained skill checks; attempt any untrained skill check)
- Song of the Heart (+1 to Bardic Music effects)
- Melodic Casting (Perform replaces Concentration for spellcasting; can cast spells and use magic items while using music)- Bardic Knack (Use half your Bard level as your skill ranks in any skill that is not "Trained only")
- Countersong (
http://www.d20srd.org/srd/classes/bard.htm#countersong)
- Fascinate (
http://www.d20srd.org/srd/classes/bard.htm#fascinate)
- Inspire Courage (
http://www.d20srd.org/srd/classes/bard.htm#inspireCourage) +6 (+3 base (vest of legends), +1 Song of the Heart, +1 inspirational boost, +1 badge of valor)
- Inspire Competence (
http://www.d20srd.org/srd/classes/bard.htm#inspireCompetence)
- Suggestion (
http://www.d20srd.org/srd/classes/bard.htm#suggestion) (DC 19)
- Inspire Greatness (
http://www.d20srd.org/srd/classes/bard.htm#inspireGreatness)- Persuasive Song (Ten rounds of performing to influence an audience's attitude)+11 Bluff (5 ranks +6 CHA)
+20 Diplomacy (5 ranks +6 CHA +2 synergy +5 competence +2 Otherworldly)
+13 Intimidate (5 ranks +6 CHA +2 synergy)
+16 Knowledge (Arcana) (14 ranks +2 INT)
+14 Listen (13 ranks -1 WIS +2 racial)
+25 Perform (14 ranks +6 CHA +5 competence)
+08 Profession (Astrologer) (6 ranks +2 INT)
+16 Spellcraft (14 ranks +2 INT) (+2 scroll synergy)
+15 Tumble (13 ranks + 3 DEX -1 ACP)
+18 Use Magic Device (12 ranks + 6 CHA) (+2 scroll synergy)
Bardic Knack: 5 +Stat +1 (if untrained)Wealth: 66,000 gold; Carrying Capacity 33 lbs (33/66/100)
Standard Equipment Array (Max Dex +5, Armor Check Penalty -1)
Head - Hat of charisma +2 04,000.00 gp
Torso - Vest of legends 16,000.00 gp
Body - +2 mithril breastplate (15 lbs) 08,200.00 gp
Waist - Healing belt of endurance +2 (1 lb) 04,750.00 gp
Ring 1 - Ring of protection +2 08,000.00 gp
Ring 2 - Ring of sustenance 02,500.00 gp
Hands - Gauntlets of ogre power (4 lbs) 04,000.00 gp
Weapon - Crystal echoblade of harmonization (4 lbs) 10,310.00 gp
Weapon - Morningstar (6 lbs) (in handy haversack) 00,008.00 gp
Weapon - Alchemical silver dagger 00,022.00 gp
Shield - +1 mithril buckler (2 lbs) 02,015.00 gp
Badge of valor 01,400.00 gp
Efficient Quiver (2 lbs) 01,800.00 gp
Weapon - Masterwork shortbow (2 lbs) 00,308.00 gp
60 arrows (15 lbs) 00,003.00 gp
Handy Haversack (5 lbs) 02,000.00 gp
explorer's outfit 00,000.00 gp
entertainer's outfit 00,003.00 gp
bedroll 00,000.10 gp
flint and steel 00,001.00 gp
silken rope 00,010.00 gp
sunrod x5 00,010.00 gp
piton x10 00,001.00 gp
hammer 00,000.50 gp
grappling hook 00,001.00 gp
masterwork thieves' tools 00,100.00 gp
wand of cure light wounds (25) 00,375.00 gp
Pouch (in handy haversack) 00,001.00 gp
mortar and pestle 00,005.00 gp
diamonds 00,300.00 gp
coinage 00,072.00 gp
Wish List: belt of magnificenceVictim of a shadow walk spell gone wrong, Respen Havenwood found himself in a world unlike his own. Naturally a seeker of knowledge and doer of deeds, Respen has spent the last few years exploring his surroundings the same way he did on his home plane- with style.
Respen has been contracted by an adventuring company identifying themselves only as the Seekers, requesting any information related to a party recently sent to the impassable doors of Maure Castle. In exchange, they have agreed to give him his heart's desire- a return to the starlit fields of his extraplanar home.