Author Topic: Far Tek Inc.  (Read 3272 times)

0 Members and 1 Guest are viewing this topic.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Far Tek Inc.
« on: August 17, 2008, 09:40:21 PM »
This is my first thread on this Board.


Far Tek Inc
  Far Tek Inc is a corporation that specializes in the development of specialized Mecha and gear, they also manufacture star ships and infantry weapons.  By far there most popular weapons, Mecha, ships, and even a specialized suite of powered armor are listed here.
« Last Edit: August 17, 2008, 09:44:11 PM by Lonewolf the Hunter »
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #1 on: August 17, 2008, 09:41:01 PM »
« Last Edit: August 24, 2008, 10:16:17 PM by Lonewolf the Hunter »
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #2 on: August 17, 2008, 09:42:34 PM »
« Last Edit: August 24, 2008, 10:16:34 PM by Lonewolf the Hunter »
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #3 on: August 17, 2008, 09:44:02 PM »
« Last Edit: August 24, 2008, 10:17:23 PM by Lonewolf the Hunter »
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #4 on: August 17, 2008, 09:46:57 PM »
« Last Edit: August 24, 2008, 10:23:29 PM by Lonewolf the Hunter »
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #5 on: August 17, 2008, 09:47:54 PM »
« Last Edit: August 24, 2008, 10:25:54 PM by Lonewolf the Hunter »
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #6 on: August 17, 2008, 09:48:58 PM »
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #7 on: August 17, 2008, 11:27:08 PM »
« Last Edit: August 24, 2008, 10:26:49 PM by Lonewolf the Hunter »
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #8 on: August 18, 2008, 09:53:39 AM »
While not a Far Tek design, many of Far tek's conceptual projects involve this new system

The Mecha Induction Engine(PL7)
Like the Deep space thrusters these engines are mostly intended for mecha that spend a lot of time in space, though they function in an atmosphere.  In space they provide a tactical speed of 2,000ft (4 squares), in an atmosphere they provide a fly speed of 500ft with average maneuverability.  Do to the massive power requirements of this engine the mecha must have non-standard power core, while the slots it occupies do not have to come from the core it must be present.  While the engine it self requires no fuel, it does require a special fuse/converter to keep it running. this fused must be replaced after every 5 space flights or after every 10 adventures.  The engine comes in to versions the standard and the long range.  The long range does every thing that the standard does plus grants 5x speed of light travel, light speed travel requires a specialized fuse that must be replaced after each ftl trip, however the trip does not count against the life of the standard fuses.
 Slots: 4 must be legs back or belt.
Activation: Free Action
Range: Personal
Target: You
Duration: Personal
Saving Throw: None
Purchase DC: Standard; 15+1/2 Base Mecha purchase dc. Long Range; 20+1/2 Mecha Purchase dc. Standard fuse: 17 per pack of 6. FTL fuses: 20 per pack of 2.
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #9 on: August 22, 2008, 11:40:09 PM »
« Last Edit: August 24, 2008, 10:18:16 PM by Lonewolf the Hunter »
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #10 on: August 24, 2008, 10:22:20 PM »
Quick update, While I was out walking it dawned on me just how jumbled designations had become, so I re assigned the weapon designations
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #11 on: September 25, 2008, 10:28:06 PM »
Well I'm out of Ideas, anyone else got something?
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Tema69

  • Bi-Curious George
  • ****
  • Posts: 414
  • Dedicated WW2 GM.
    • Email
Re: Far Tek Inc.
« Reply #12 on: September 26, 2008, 01:32:26 PM »
Looks good - I didn't read through all of it, though. What is your purpose though?

If you're creating a futuristic equipment and weapon thread, you might as well call it that, and encourage everybody to post their stuff there. That'd make for a nice community project.
Tema69. 69 marks my affiliation to the ex-youth house on Jagtvej 69 in Copehagen, Denmark, a place where there used to be room for everyone until it was sold.

http://brilliantgameologists.com/boards/index.php?topic=997.0
The Self-Proclaimed General Pulp/SteamPunk/Occult/Nazi thread! Drop by.

http://tema69.deviantart.com/
My DeviantArt account. Check by the gallery and drop a comment.

http://brilliantgameologists.com/boards/index.php?topic=2528.0
Download my "Action Movie Realism" Rules* as well as my WW2 Supplement.
P.E.A.C.H.
* Available as a .pdf!

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #13 on: September 26, 2008, 09:12:11 PM »
Mostly, my purpose with this thread was to post my idea for a futuristic business and the products it makes for any one that may want to use it, unfortunately, I ran out of ideas an was hoping some one would have suggestions for other Far Tek designs.
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Tema69

  • Bi-Curious George
  • ****
  • Posts: 414
  • Dedicated WW2 GM.
    • Email
Re: Far Tek Inc.
« Reply #14 on: September 27, 2008, 09:04:16 AM »
In that case, if I were you, I'd create (or change this into) a Generic Futuristic Equipment thread - and encourage everybody to post their futuristic equipment, weapons, vehicles, etc... there.
Tema69. 69 marks my affiliation to the ex-youth house on Jagtvej 69 in Copehagen, Denmark, a place where there used to be room for everyone until it was sold.

http://brilliantgameologists.com/boards/index.php?topic=997.0
The Self-Proclaimed General Pulp/SteamPunk/Occult/Nazi thread! Drop by.

http://tema69.deviantart.com/
My DeviantArt account. Check by the gallery and drop a comment.

http://brilliantgameologists.com/boards/index.php?topic=2528.0
Download my "Action Movie Realism" Rules* as well as my WW2 Supplement.
P.E.A.C.H.
* Available as a .pdf!

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #15 on: October 05, 2008, 07:52:26 PM »
New Mecha:

  Well I finally got a new idea for the thread The M115 Space and Hostile Environment Mecha (SHEM).

M115 SHEM (PL7)
 The smallest and most versatile Far Tek design to date.  The M115 is often called "The Hiker" by mecha pliots, for the Back pack Like appearance of its Fusion Power core and Induction engine housing.
  M115 SHEM (PL7)
Size: Large, heavy assault(-1size)     HP:100
Super Structure: Cerametal              Hardness:30
Armor: Belenus Heat Diffusing Armor  Defense:+6
Penalty:-5                                    Reach: 10feet
Strength:+8                                  Dexterity:--
Speed:30feet,Fly Air:500ft (average)Purchase DC: 53
                   Space: 2,000ft
Equipment Package:
Fusion Power Core (Bonus Slots, Back and Belt)
Crew: Cockpit (Back, Torso), Class 3 Sensor Array (Helmet), Life Support 24 hours (Left arm), Space Skin (Shoulders).
Weapons: M-21 Comet Auto Laser (Right Hand, Right arm), Chain Cutter (Right Hand).

Flight Systems: Standard Mecha Induction Engine (Back, belt [Fusion Core]). 

Unused slots: Boots

"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #16 on: October 06, 2008, 03:40:44 AM »
The A-11 Rail Pistol (PL7)

A hybrid of rail gun, and revolver designs, The A-11 or "Nail Driver" so named for the distinctive 3 inch long iron bolts the weapon uses for ammunition.  The weapon uses special magazines similar the cylinders of revolvers.   The cylinders are designed to be inserted and removed in a similar manner to traditional magazines (A full round action), loading a cylinder with rounds takes a full round action. 

  A-11 "Nail Driver" Dmg: 2d12. Crit: 20 Dmg type: Ballistic. RoF: Single. Range Increment: 20ft.  Magazine: 5 (Cyl).Sz: M. Weight: 5lb. Purchase DC: 19 Restriction: Restricted (+2)
   
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.

Lonewolf the Hunter

  • Domesticated Capuchin Monkey
  • **
  • Posts: 96
Re: Far Tek Inc.
« Reply #17 on: October 22, 2008, 07:01:20 PM »
"No Plan ever survives contact with the enemy"
a bunch of generals and military historians

I like hiring Giff, they don't mind being paid in uzis.