Author Topic: Alchemy Article  (Read 2175 times)

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Eepop

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Alchemy Article
« on: August 14, 2008, 01:27:37 PM »
Theres a new article out on alchemy, which is kind of like ritual casting that results in consumable items.

http://www.wizards.com/default.asp?x=dnd/4ex/20080814b

One thing that immediately pops out is the alchemist fire. For 20g, a fighter can mark an area burst 1 within 10.

Commx

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Re: Alchemy Article
« Reply #1 on: August 14, 2008, 04:58:03 PM »
Interesting article, although the idea of a 65.000+Gp one-use item doesn't sound too attractive. I suppose that at Epic levels, you have no business using Alchemist's Fire anyway...

ImperiousLeader

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Re: Alchemy Article
« Reply #2 on: August 14, 2008, 05:06:50 PM »
OTOH, a 26th level magic item costs 1,125,000 gp. 65K looks like chump change.

Commx

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Re: Alchemy Article
« Reply #3 on: August 14, 2008, 05:09:10 PM »
Depends on what you compare it with. It might be a lot cheaper than a magic item, but for only 85k you can get a complete Airship. I'll take a plane over two bottles of glorified oil any day of the week.

ImperiousLeader

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Re: Alchemy Article
« Reply #4 on: August 14, 2008, 05:42:48 PM »
Why not have both. Afterall, DMG treasure tables gives a 26th level party of five 2,250,000 gp loot in monetary value, excluding magic items. Can't take an airship into a dungeon.

brislove

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Re: Alchemy Article
« Reply #5 on: August 15, 2008, 03:08:15 PM »
yummy. I get to eat this cake, and have it too yay! his cake is so delicious and moist....even if it is a lie.

Kuroimaken

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Re: Alchemy Article
« Reply #6 on: September 06, 2008, 02:28:03 AM »
I wonder what's with the arbitrary bonuses to hit. Why not use the character's throw weapon modifier instead?
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