Author Topic: Altea: OOC Thread  (Read 45284 times)

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ymir

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Re: Altea: OOC Thread
« Reply #40 on: August 21, 2008, 12:11:57 AM »

Huggles

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Re: Altea: OOC Thread
« Reply #41 on: August 21, 2008, 01:18:32 AM »
Sure. Would it be doing stuff online here or would we actually meet with whoever can meet?

Darius Stronghand

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Re: Altea: OOC Thread
« Reply #42 on: August 21, 2008, 01:27:17 AM »
I've got a prior commitment the next two weekends.  The first one I'll be away from internet both nights, so my vote is not to start that weekend.  (2 days from now)  The following weekend, however, I will be in Greenwood, but with internet both nights. 

If we start then, what're the odds we can use something like Ventrilo, especially if you all also meet in person? 

I really don't want to miss the first session.
As far as clerics go... he's gonna be the very best, like no one ever was

Dan2

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Re: Altea: OOC Thread
« Reply #43 on: August 21, 2008, 01:57:22 AM »
We'd be starting in the pbp.

We wouldn't be using vent or anything like that, we'd just be starting the planned campaign, and we'd pick it up on the 6th when we'd normally meet.

Also, as we'd be starting with combat, you'll probably want to roll attacks (1/target) and damage (1 total) together to speed things up.
« Last Edit: August 21, 2008, 01:59:41 AM by Dan2 »

Huggles

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Re: Altea: OOC Thread
« Reply #44 on: August 21, 2008, 02:06:32 AM »
OK, sounds good. I'm in.

Dan2

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Re: Altea: OOC Thread
« Reply #45 on: August 21, 2008, 02:09:30 AM »
Well, we've got a majority, so I'm going to set up the situation and get us started...

Darius Stronghand

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Re: Altea: OOC Thread
« Reply #46 on: August 21, 2008, 02:55:22 AM »
<<Today's D&D Advice: When the town guard bursts into the room with warnings, and is quickly attacked, continuing to drink ale might delay your speed in reacting to things.>>

Also, fun fact:  If you go to Profile > "Account Related Settings" (on the left), you can change the name that appears on the forum.  You'll still login with the same username and password, though, so the account doesn't really change.  Just sorta puts on a very convincing mask.
« Last Edit: August 21, 2008, 03:07:33 AM by Darius Stronghand »
As far as clerics go... he's gonna be the very best, like no one ever was

Huggles

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Re: Altea: OOC Thread
« Reply #47 on: August 21, 2008, 03:31:40 AM »
I can stop any time I want to, thank you very much, Eric. And why would I want to change my name to anything other than Huggles? I'm pretty sure you're the one who gave me that nickname, with help from Dan's sloppy handwriting.

Darius Stronghand

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Re: Altea: OOC Thread
« Reply #48 on: August 21, 2008, 10:49:35 PM »
Y'know, Hughes, the first step is admitting you have a problem.
As far as clerics go... he's gonna be the very best, like no one ever was

Dan2

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Re: Altea: OOC Thread
« Reply #49 on: August 21, 2008, 10:54:08 PM »
didja catch the answer to your question eric?

Darius Stronghand

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Re: Altea: OOC Thread
« Reply #50 on: August 21, 2008, 10:55:32 PM »
Yes.  Thankya Dan.
As far as clerics go... he's gonna be the very best, like no one ever was

ymir

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Re: Altea: OOC Thread
« Reply #51 on: August 21, 2008, 11:51:40 PM »
So, how does a hammer become a sword?

Dan2

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Re: Altea: OOC Thread
« Reply #52 on: August 21, 2008, 11:55:14 PM »
with lies and slander

Darius Stronghand

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Re: Altea: OOC Thread
« Reply #53 on: August 22, 2008, 12:03:38 AM »
I don't think the embarrassing thing here is that Dan turned a hammer into a sword... it's that Hari uses an Instant Messager to talk to Scooby Doo.
As far as clerics go... he's gonna be the very best, like no one ever was

Dan2

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Re: Altea: OOC Thread
« Reply #54 on: August 22, 2008, 01:34:37 AM »
Gkkt!

Chris, in the game, the kobold had a 19.  With cover, that's a 17, which still hits.  With your staff, it doesn't.

In the PHB, it calls for the attacker to pick a corner of its square and draw lines to each corner of the defender's square.
In this scenario, running along a wall does not constitute being blocked.

In the DMG, it calls for the defender to determine cover by drawing a line from a corner of its square to a corner of the attacker's square.

In the beginning "cover" text of the DMG, the wording is less precise than the PHB, however, the DMG also contains a "Getting Technical" section that has very specific, very precise rules for determining cover in melee.

Using those rules, you once again have cover.

To further support that case, the DMG replicates the PHB text when it comes to determining cover for ranged attacks.

Icing on the cake: both books describe fighting around a corner as an example of using cover (imprecise, but flavor).

After looking at the evidence, I'm going to give you cover.
I'm going to modify my post (which you may not have read).
If you want to use your staff to block, that is ok.

For the rest of you watching, D&D 4th ed. can still be rules-intensive.

Darius Stronghand

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Re: Altea: OOC Thread
« Reply #55 on: August 22, 2008, 01:46:11 AM »
Think that's complicated?  If this combat goes to round three, I've got a plan. 

I'm going to use an action point to gain an action.  I'm then going to use my regular standard action to use Channel Divinity: Turn Undead.  Since there are no undead around, I really don't need the whole power.  I'll get rid of the "Undead" part, as well as the U and N from "Turn," since those are the letters that start "Undead," leaving me with "Tr". 

I'll combine that with the extra action I have left over, so I gain Channel Divinity: Traction.  I can only assume this is through an increased grip between my boots and the ground, which as I've noticed from the Olympics, can often come in the form of Cleats.  I'll use these cleats to run up to the Kobold, and deliver a massive headbutt straight to the chest.  This will be a Strength attack on his Fort save.  As an added bonus, I'll receive a red card upon completing my traction action, and be whisked away to safety as I'm ejected from the game.

If this was 4.5, I'd do this while driving a motorcycle shaped just like an electric guitar.  They'll have rules for that, I'm sure.

Edit: I love this "Use up all Dan's good rolls" plan.
« Last Edit: August 22, 2008, 01:52:26 AM by Darius Stronghand »
As far as clerics go... he's gonna be the very best, like no one ever was

atrocity05

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Re: Altea: OOC Thread
« Reply #56 on: August 22, 2008, 11:51:37 AM »
Well, I'll just put here that I'll use my staff.  You can add whichever flavor you want to.

Dan2

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Re: Altea: OOC Thread
« Reply #57 on: August 22, 2008, 03:27:58 PM »
alright,
you used your staff for the encounter.

Dan2

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Re: Altea: OOC Thread
« Reply #58 on: August 23, 2008, 04:36:11 AM »
Invisible Castle needs to fix itself, 'cause really...

It's totally inconvenient.  And our game is all that matters. :eh

Also, if you guys have any neat ideas that you'd like to see if it could be worked into the campaign, just let me know, here or by IM.
(I picked one up in Mechanics of all places)
« Last Edit: August 23, 2008, 10:46:55 PM by Dan2 »

Darius Stronghand

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Re: Altea: OOC Thread
« Reply #59 on: August 24, 2008, 06:22:50 PM »
Invisible Castle needs to fix itself, 'cause really...

You meant to end that by saying "...pretty soon I'm going to assume you guys roll 500's all the time."

Side note: Dan, do you care if we roll with actual dice, and tell you the result?
As far as clerics go... he's gonna be the very best, like no one ever was