Author Topic: Ask a Simple Question, Get a simple answer  (Read 342894 times)

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Eldariel

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Re: Ask a Simple Question, Get a simple answer
« Reply #1600 on: January 15, 2009, 11:13:26 PM »
A578: The feat is named "Searing Spell" and ignores Fire Resistance and puts half damage through Immunity. Also doubles damage to cold-type creatures.

Q579:
« Last Edit: January 15, 2009, 11:15:27 PM by Eldariel »

JaronK

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Re: Ask a Simple Question, Get a simple answer
« Reply #1601 on: January 15, 2009, 11:35:24 PM »
Q579:

As an Archivist, you should be able to get Create Magical Tattoo on your spell list.  That will give you an extra +1.

And if you really want to go nuts... say hello to Consumptive Field.  You two could be best friends!  Even without the tattoo, that would get you to 27 right now.  It is, of course, persistable if you want to go nuts.

JaronK

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Re: Ask a Simple Question, Get a simple answer
« Reply #1602 on: January 16, 2009, 12:18:13 AM »
Q578: Am I crazy (yes...) or is there a feat/item/class feature that let's fire damage punch through fire immunity/resistance? I seem to think a feat exists that does such a thing...

Sandstorm does have such a metamagic feat (+1).
Searing Spell.
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Negative Zero

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Re: Ask a Simple Question, Get a simple answer
« Reply #1603 on: January 16, 2009, 12:53:22 AM »
Wasn't there also a Prestige Class that isn't Hellfire Warlock that allowed the caster to bypass fire immunity?

Eldariel

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Re: Ask a Simple Question, Get a simple answer
« Reply #1604 on: January 16, 2009, 01:12:08 AM »
Q579:

As an Archivist, you should be able to get Create Magical Tattoo on your spell list.  That will give you an extra +1.

And if you really want to go nuts... say hello to Consumptive Field.  You two could be best friends!  Even without the tattoo, that would get you to 27 right now.  It is, of course, persistable if you want to go nuts.

JaronK

I'd like to avoid Consumptive Field-abuse if possible, especially since it's so easy to infinite with (not to mention, the character is gonna be LG for a change; I recall the same issue appeared previously). Creater Magical Tattoo would get me to 19, thanks. I'd really hate to peter out at that point. Any other that would improve CL by +1 would be awesome.
« Last Edit: January 16, 2009, 01:15:36 AM by Eldariel »

Emy

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Re: Ask a Simple Question, Get a simple answer
« Reply #1605 on: January 16, 2009, 01:15:37 AM »
Q579:

As an Archivist, you should be able to get Create Magical Tattoo on your spell list.  That will give you an extra +1.

And if you really want to go nuts... say hello to Consumptive Field.  You two could be best friends!  Even without the tattoo, that would get you to 27 right now.  It is, of course, persistable if you want to go nuts.

JaronK

I'd like to avoid Consumptive Field-abuse if possible (not to mention, the character is gonna be LG for a change; I recall the same issue appeared previously). Creater Magical Tattoo would get me to 19 and I'd really hate to peter out at that point. Can you think of any items or spells or such that would improve this by +1?

This might help.

I'd recommend Suffer the Flesh, but that would be for Wizards.

Eldariel

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Re: Ask a Simple Question, Get a simple answer
« Reply #1606 on: January 16, 2009, 01:23:25 AM »
Q579:

As an Archivist, you should be able to get Create Magical Tattoo on your spell list.  That will give you an extra +1.

And if you really want to go nuts... say hello to Consumptive Field.  You two could be best friends!  Even without the tattoo, that would get you to 27 right now.  It is, of course, persistable if you want to go nuts.

JaronK

I'd like to avoid Consumptive Field-abuse if possible (not to mention, the character is gonna be LG for a change; I recall the same issue appeared previously). Creater Magical Tattoo would get me to 19 and I'd really hate to peter out at that point. Can you think of any items or spells or such that would improve this by +1?

This might help.

I'd recommend Suffer the Flesh, but that would be for Wizards.

Thanks. I'll try to find something that works. Spellgifted seems ok right now, although losing a CL in all other schools would kinda suck. Since the character is primarily an archer, it wouldn't be that that big of a problem. Lots of versatility would be lost though. Hmm, Contemplative-dip for Transformation should work.

Endarire

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Re: Ask a Simple Question, Get a simple answer
« Reply #1607 on: January 16, 2009, 01:30:49 AM »
Q580
Logically, why are intelligent undead like vampires immune to mind-affecting effects?
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Don't even need TO for this.  Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu].
Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"

ksbsnowowl

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Re: Ask a Simple Question, Get a simple answer
« Reply #1608 on: January 16, 2009, 02:47:08 AM »
I've got a player making a back-up character in case his current one falls to vampires.  He is making a warforged Crusader/WF Juggernaut with the Stone Power and Shocking Fist feats.  Shocking Fist is from Player's Guide to Eberron, FYI.  The interaction of these feats will be brilliant, and with his delayed damage pool he can utilize it no matter the answer here, but the intricacies of the situation will determine exactly HOW useful it is to him.

First, some quotes:

Quote
Stone Power
When you use an attack action or full attack action, or you initiate a Stone Dragon strike in melee combat, you can take a penalty of as much as -5 on your attack rolls.  This number cannot exceed your BAB.  You gain temporary hit points equal to twice the number that you subtract from your attack rolls (to a maximum of +10).  These temporary hit points last until the beginning of your next turn.

Quote
Shocking Fist
As a free action, you can channel some of your life force into a slam attack.  You must declare that you are using this feat before you make your attack roll.  When you use this feat, you deal damage to yourself (any amount equal to or less than your BAB).  If the attack hits, you deal 1d4 points of electricity damage to the target per point of damage you dealt to yourself.

I imagine that my player is planning to take the -5 to hit and activate the Shocking Fist all at once, and the "damage" he takes will all be taken from temporary hit points produced from the attack roll itself (via Stone Power).

Q 581: Does it work that way?  Or is there an order to it?  IE - he can't deal the damage to the temp HP's because they don't exist yet, because he hasn't yet made the attack roll with the penalty.  Or does it work, because it says the channeling of life force is a free action (and the argument would go, I'm sure...) which can happen as the attack hits, after the attack roll, even though you had to declare it before the attack roll?

Worst case scenario for my player is that round 1 he attacks, takes the damage (into his delayed damage pool) and deals the extra shocking damage, and then round 2 he takes a -5 penalty to get the temp HP's to soak the damage he will take at the end of the round from his delayed damage pool.  Basically he doesn't use the DDP for its original intended purpose... he just uses it as a battery reservoir. That is 'always' full.

Edit:   The delayed damage pool actually doesn't help in this instance, as it specifically says:
Quote
When you are attacked, any hit point damage the blow deals is added to your delayed damage pool.

So, the question becomes, can the temp HP's from a Stone Power attack soak up the damage incurred by employing Shocking Fist on the same attack?
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Endarire

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Re: Ask a Simple Question, Get a simple answer
« Reply #1609 on: January 16, 2009, 03:16:02 AM »
A581
When abilities would apply 'simultaneously,' you can choose the order in which they take effect.  This allows a Wild Mage (Complete Arcane) with Practiced Spellcaster to negate the Wild Mage caster level penalty.
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Speaking of which:
Don't even need TO for this.  Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu].
Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"

The_Mad_Linguist

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Re: Ask a Simple Question, Get a simple answer
« Reply #1610 on: January 16, 2009, 03:25:38 AM »
Q580
Logically, why are intelligent undead like vampires immune to mind-affecting effects?

A580 Because mind-affecting effects target the patterns of positive energy that make up the minds of virtually all sentient creatures.  Intelligent undead run negative energy backwards for the same effect, but no positive energy means the spell doesn't know what to do, and fails.
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PlzBreakMyCampaign

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Re: Ask a Simple Question, Get a simple answer
« Reply #1611 on: January 16, 2009, 08:46:56 AM »
Q582: Does the Codex Anathema (LoM 214) allow a character to exceed those skill ranks? Most anything else that says it gives ranks has like 5 different sentences explaining how it can't be used to exceed the level+3 max rank limit...
« Last Edit: January 16, 2009, 08:54:26 AM by PlzBreakMyCampaign »
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Re: Ask a Simple Question, Get a simple answer
« Reply #1612 on: January 16, 2009, 10:12:44 AM »
Q583Which come first, feats or class levels?
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RobbyPants

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Re: Ask a Simple Question, Get a simple answer
« Reply #1613 on: January 16, 2009, 10:22:24 AM »
A583 Class levels. 

That's how a +1 BAB class can take a feat with a +1 prereq at 1st level.  Also, that's why you can't qualify for a PrC with a feat requirement until the next level.
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ksbsnowowl

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Re: Ask a Simple Question, Get a simple answer
« Reply #1614 on: January 16, 2009, 10:41:20 AM »
A581
When abilities would apply 'simultaneously,' you can choose the order in which they take effect.  This allows a Wild Mage (Complete Arcane) with Practiced Spellcaster to negate the Wild Mage caster level penalty.
But a wild mage doesn't have to declare he is using practiced spellcaster; that is a type of feat that is always active.  Stone Power and Shocking Fist are not.

Stone power doesn't grant temp HP's until after you've taken the attack roll penalty.  You have to declare you are using Shocking Fist prior to your attack roll.  It seems to strongly indicate there is an order to the thing.
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Sunic_Flames

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Re: Ask a Simple Question, Get a simple answer
« Reply #1615 on: January 16, 2009, 11:32:03 AM »
Character A is wearing Steadfast Boots and has the Knockback feat. Character B charges at A.

Q576: Can A use Knockback on the double damage set attack he's entitled to?

Q577: Is the set attack resolved before or after Character B's attack?

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Re: Ask a Simple Question, Get a simple answer
« Reply #1616 on: January 16, 2009, 12:17:45 PM »
A581
When abilities would apply 'simultaneously,' you can choose the order in which they take effect.  This allows a Wild Mage (Complete Arcane) with Practiced Spellcaster to negate the Wild Mage caster level penalty.
But a wild mage doesn't have to declare he is using practiced spellcaster; that is a type of feat that is always active.  Stone Power and Shocking Fist are not.

Stone power doesn't grant temp HP's until after you've taken the attack roll penalty.  You have to declare you are using Shocking Fist prior to your attack roll.  It seems to strongly indicate there is an order to the thing.

You can still choose which order they apply in. Also, delayed damage makes the point moot, since no matter what order you chose to do that in, the temp HP will be there the next round when the damage kicks in.
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Re: Ask a Simple Question, Get a simple answer
« Reply #1617 on: January 16, 2009, 01:28:22 PM »
Q584: If i take racial substitution level 1st have i to take all others levels as well? Or can i choose 1st and only 1st.

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Re: Ask a Simple Question, Get a simple answer
« Reply #1618 on: January 16, 2009, 01:37:52 PM »
each substitution level can be taken individually, and don't require that you take any others.  For example, you could take the 2nd level dwarven fighter substitution without taking the level 1 substitution.

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Re: Ask a Simple Question, Get a simple answer
« Reply #1619 on: January 16, 2009, 02:35:43 PM »
Q579:

Prayer Beads (DMG/SRD), and Ankh of Ascension (MIC) both can boost CL by +4, so +8 for both.