Warrior PoetNeutral Good Human druid 20 (Rolled Stats, no flaws - traits)
gargantuan Humanoid (Wild Shape: Dire Polar Bear w/enlarge person)
Hit Dice: 20d8+80
Initiative: +2
Speed: 35
Armor Class: 31
Touch: 8
Flat-footed: 29
Base Attack: +15
Attack: (+15 bab +18 strength +1 Enhancement -4 size) Unarmed Strike +30 (6d6+19/x2)
Full Attack: Unarmed Strike +28/+28/+23/+18 (6d6+19/x2) and Bite+23 (4d8+10/x2) and Claw +23 (2d6+10/x2)
Space/Reach: 20ft/15ft
Special Attacks:Improved Grab
Grapple: (+15 bab +18 strength +12 size +4 Improved Grapple) +49
Saves: +21, +6, +19
Abilities: str 46 (Dire Polar Bear, +5 enhancement, +2 size), dex 14 (Dire Polar Bear, +5 enhancement, -2 size), con 29/16 (Dire Polar Bear/Natural, +6 Enhancement), int 10, wis 24 (+6 levels +5 enhancement), cha 9
Skills: Spellcraft +23, Concentration +32, Knowledge (Nature) +27, Balance +22, Appraise +1, Handle Animal +8, Survival +14, Tumble +2
Feats: Improved Unarmed Strike
1st, Improved Toughness
Human, Improved Grapple
3rd, Natural Spell
6th, Superior Unarmed Strike
9th, Lion's Pounce
12th, Snap Kick
15th, Stunning Fist
18th.
Languages Spoken: Ice Folk, Common, Druidic
Level Adjustment: +0.
Notable Possessions: +1 Wild Chitin Full Plate, +1 Animated Chitin Heavy Shield, Necklace of Natural Attacks (+1 Transmuting Unarmed Strike/Bite/Claw), Belt of Growth
Various Notes:- I am currently playing this druid and am level 1.
- I used the same formatting for this as the Hexblade builds provided by DM.
- My starting stats were str 5, dex 4, con 10, int 10, wis 13, cha 9
- I played them for no other reason than my group is terrible at optimizing and didn't want to show them up completely.
- Balance is a class skill due to a regional choice I made in Dragonlance; I had to spend 2 skill points to speak common. Like most fighters it doesn't matter where you spend your skills although Spellcraft is for epic.
- Charge + Pounce + Snap Kick: Kick/Punch/Punch/Punch/Bite/Claw; if you hit with the claw start a grapple as a free action.
- I used these rules for mixing natural and unarmed strikes: http://www.wizards.com/default.asp?x=dnd/rg/20070403a