Alright, this character is already in play, just to make that clear now.
Hes a Barb 2, Fighter 2, Ranger 2, Fist of the forest 2, Deepwarden 2. Feral/Mineral Warrior Dwarf. He relies mostly on his claws but hes built as a tank but hes also buffed up as well. He has the Gloves of the Manticore to give him some ranged ability fighting. So his main vocation is melee but hes been needing to do some ranged combat lately. Hes full up on offensive capabilities as well as a buffing Cleric who helps on the defensive capabilities.
But due to the fact hes now level 11, I gained a level last sunday, I need a way to go, but my brother seems to not be helping much.
So, I could go Psy warrior 2 to get the feats to qualify for Master thrower, but I am trying my hardest not to TOO! badly overstretch myself like I have done with past characters. So thats the problem, I have 10 levels to figure out what to do, Thoughts? Suggestions?
Also I think I should say that I have thought about going into Warblade to increase capabilities of offense and defense. Further agrivate my group by including PEARL OF REDOUBT to give me a boost in AC when people miss me.
I could go Rogue or Monk for a level or two to give me invasion to make spells against me hard to hit me. Then theres the problem of needing to boost my Will and Reflex which happens to be a problem for me as well. Even considered an Artificer level for awhile, but not sure if I wanna do that due to the fact that we havent had time to craft anything or even go to town to sell anything yet.