Examples to demonstrate variety in a given party.
wizard 20 progression: just as any
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
druid 5, planar shepherd 10, druid 5: again just like normal, b/c the PrC counts druid levels to determine point cost for each PS level
1 2 3 4 5 1 2 3 4 5 6 7 8 9 10 6 7 8 9 10
rogue1-5 as normal, when the party reaches 6th level, he gets 2 C-Points, he can choose to take the 6th fighter level(which costs 2 C-Points); or, he can choose 2 levels in other, lower classes.
so when the wizard takes his sixth level the rogue takes two scout levels.
wizard 6 & rogue5, scout2
7 & rogue5, scout4
8 & rogue5, scout5, fighter1
9 & rogue5, scout5, fighter2, cloistered cleric1
10 & rogue5, scout5, fighter2, cloistered cleric1, barbarian1, factotum1
etc...
Jack of all trades progression:(optimal use of C-Points)
theoretical build that takes 5 or less levels in any base classes(no PrCs), maxes out at 42 levels when the wizard hits 20th
Two class build example:
Binder, Artificer if the player tries to keep the levels even:
[spoiler]
1 Binder1
2 Binder1, Artificer1
3 Binder1, Artificer2
4 Binder2, Artificer2
5 Binder3, Artificer2
6 Binder4, Artificer3
7 Binder5, Artificer4
8 Binder5, Artificer5 (here you have to either save a point or let one class pull ahead, we'll save one for now...)
9 Binder6, Artificer5
10 Binder6, Artificer6
11 Binder7, Artificer6
12 Binder7, Artificer7
13 Binder8, Artificer7
14 Binder8, Artificer8
15 Binder9, Artificer9 (spent our extra point)
16 Binder10, Artificer9 (save another point)
17 Binder11, Artificer10 (spent the extra point)
18 Binder11, Artificer11 (save an extra point)
19 Binder12, Artificer12 (spent the extra)
20 Binder13, Artificer13
[/spoiler]
note this is without using theurge classes(which would be perfectly fine)
I'll do a gish later, or someone else can