http://bg-archive.minmaxforum.com
February 25, 2018, 07:50:50 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: These boards are now READ ONLY. We've started over! So don't try posting here. Go here http://minmaxforum.com
 
   Home   Help Search Members Login Register  
Pages: 1
  Print  
Author Topic: Level Limits on Potions, Psionic Tattoos, Dorjes, and Wands  (Read 2182 times)
0 Members and 1 Guest are viewing this topic.
Endarire
Man in Gorilla Suit
*****
Posts: 2171



« on: October 24, 2011, 01:36:41 AM »

Why are there power/spell limits on these items?  It seems like the level spell/power 3 or 4 limit were where WotC stopped playtesting thoroughly.  Is this the main reason?  If not, what?
Logged

Hood - My first answer to all your build questions; past, present, and future.

Speaking of which:
Don't even need TO for this.  Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu].
Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"
Tequila Sunrise
Ring-Tailed Lemur
**
Posts: 34


« Reply #1 on: October 24, 2011, 08:04:11 PM »

I think it's just tradition. Potions and wands aren't as cool as staves and other items, so you can only enchant them with whimpy magic.
Logged
steventirey1985
Monkey bussiness
*
Posts: 3


« Reply #2 on: October 25, 2011, 12:15:09 AM »

As far as I can tell, 1st and 2nd edition had no such limits. They are something that WotC added in on their own for some reason. Existing potions are already made with caster levels of 20 (the greater magic fang, greater magic weapon, and magic vestment potions all need a CL of 20 to give a +5 bonus). So if potions can be made with a CL of 20, why not allow all spell levels as well? Are potions of 9th level spells really that big of a problem? They already cost 7,650 gold each. Wands of 9th level spells cost 114,750gp to buy fully charged (making each charge cost 2,295 gold), and staves already allow the same ability (but greater, as you can use your own feats to generate the save DCs).
« Last Edit: October 25, 2011, 12:23:47 AM by steventirey1985 » Logged
Lycanthromancer
Organ Grinder
*****
Posts: 4003



« Reply #3 on: October 25, 2011, 12:23:48 AM »

RAW dorjes are limited to 9th level powers and less.

The others are a bit more limited.
Logged

Masculine men like masculine things. Masculine men are masculine. Therefore, liking masculine men is masculine.

I dare anyone to find a hole in that logic.
______________________________________
I'm a writer. These are my stories. Some are even SFW! (Warning: Mostly Gay.)
My awesome poster collection. (Warning, some are NSFW.)
Agita's awesome poster collection.
+1 Lycanthromancer
Which book is Lycanthromancer in?
Lyca ... is in the book. Yes he is.
 Big Grin
shit.. concerning psionics optimization, lycan IS the book
steventirey1985
Monkey bussiness
*
Posts: 3


« Reply #4 on: October 25, 2011, 12:25:41 AM »

And as Lycanthromancer said, dorjes (which are nothing but psionic wands) already allow 9th level spells. No reason wands can't do the same. The psionic version of potions though (tattoos) still has the cap.
Logged
awaken DM golem
Organ Grinder
*****
Posts: 3294


PAO'd my Avatar


« Reply #5 on: October 25, 2011, 12:41:00 AM »

4e abandoned the whole slightly different action economy for items,
and the supposed crafting costs too. And most of the "level" limits.
Personally I have found it boring.

But certainly 3e Custom Magic Items can get around any of those limits,
and yet still be an almost exact copy of a preexisting item.


Their motivations for doing that or anything else in 3rd edition , were as cotton candy at a carnival.
 Twitch
Logged
Pages: 1
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2008, Simple Machines LLC Valid XHTML 1.0! Valid CSS!