Author Topic: Help in a game without many options  (Read 3305 times)

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Flash_Plasma

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Help in a game without many options
« on: August 02, 2008, 01:05:58 PM »
and it looks like a PC killer. it's going to be 6th or 8th level, only things allowed are core and the completes, unfortunately I don't own completes outside of warrior, divine, arcane, and adventurer, and psionics are offlimits. I don't know how stats are being drawn up, my guess is 4d6 drop, and no word on starting gold yet either. I've got a few ideas at the moment, but any others are appreciated

Human Bard 8 - party buff machine and incentive for my party to keep me from dying, though I've never played bards much.

Human Cleric 8 - Healer, yet another incentive to keep me alive, not to mention, its a cleric. Divine metamagic won't be as useful here as at say, 17th level, but I can get some use out of it.

Orc Ftr 2 / Bbn 4 / FB 2 - damage monkey, pure and simple

EDIT: 8th level, 50000 starting gold
« Last Edit: August 02, 2008, 01:08:13 PM by Flash_Plasma »

awaken DM golem

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Re: Help in a game without many options
« Reply #1 on: August 02, 2008, 05:44:45 PM »
Don't be the Bard, don't be the Fighter.
Cleric or Wizard 6/8 caster levels will do just fine. Can you say Divine Power or Polymorph?
Core has lots of fun/borkny. Completes add to the fun/borkny.
Leadership feat is a failsafe pick at level 6.
Somebody in the party must be a Trapfinder, but it could be your cohort.

TM20's Wizard handbook is on the Handbooks link clicky.
http://brilliantgameologists.com/boards/index.php?topic=394.0
Mage Of The Arcane Order (MotAO) is always a good choice.
Initiate of the Seven Fold Veil is always a good choice.

Cleric Handbook is on the same page.

« Last Edit: August 02, 2008, 05:48:30 PM by awaken DM golem »

ninjarabbit

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Re: Help in a game without many options
« Reply #2 on: August 02, 2008, 06:03:30 PM »
monk1/druid7 or druid8 if you can get a monk's belt

Sunic_Flames

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Re: Help in a game without many options
« Reply #3 on: August 02, 2008, 07:14:33 PM »
Well, he is giving almost double starting gold, so maybe it won't be too bad.

Shame MIC isn't on your list, as it really helps with the usable stuff that isn't just +x to y stat.

Seconding a full spell caster either pure classed or (for non druids) PRCing into anything with full casting advancement depending on what you want to do with your character. Those work fine under those limitations, whereas a non caster would still have a hard time without PHB2 and ToB, at the least. Wizard, Cleric, Druid, it's all good.
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Mister_Sinister

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Re: Help in a game without many options
« Reply #4 on: August 02, 2008, 08:12:58 PM »
I hate to say this, but druid 8 would work very well too - they are very strong in this kind of environment.

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Flash_Plasma

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Re: Help in a game without many options
« Reply #5 on: August 02, 2008, 08:45:15 PM »
thanks for the advice, it helps quite a bit. I've found out it's 38 pt buy, yet another nice boost. I'm thinking a druid would work nice with that monk's belt, especially an old human one, I'll have to do a bit more research into how wildshape works in the core rules, IIRC they altered polymorph-like effects in PHB 2 but that';s out the window since PHB 2 is disallowed.

BowenSilverclaw

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Re: Help in a game without many options
« Reply #6 on: August 02, 2008, 08:57:12 PM »
Make sure to check the errata for the PHB on the WotC site, that combined with the PHB should be enough :)

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Blade2718

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Re: Help in a game without many options
« Reply #7 on: August 02, 2008, 11:31:36 PM »
Usually, the online SRDs have all the new errata incorporated, so be sure to check that out.  I concur with Druid.  If you won't be advancing to really high levels, then it doesn't hurt so much to multiclass with Monk, but if you want to use this character again in another game, I wouldn't.  You could also go for Master of Many Forms for tanking ability.  Monk 1/Druid/MoMF would be powerful without being overpowering.

DaveTheMagicWeasel

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Re: Help in a game without many options
« Reply #8 on: August 03, 2008, 06:14:59 PM »
That party looks light on skills and arcane magic to me.  Some sort of Arcane Trickster perhaps?

AndyJames

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Re: Help in a game without many options
« Reply #9 on: August 03, 2008, 06:27:22 PM »
That isn't his party, Dave. That's his options :)

In that environment, Druid with Monk's Belt is definitely up there. What level do you expect to get up to?

Blade2718

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Re: Help in a game without many options
« Reply #10 on: August 03, 2008, 06:30:37 PM »
That isn't his party, Dave. That's his options :)

In that environment, Druid with Monk's Belt is definitely up there. What level do you expect to get up to?
Furthermore, what is your party look like?

carnivore

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Re: Help in a game without many options
« Reply #11 on: August 03, 2008, 06:34:24 PM »
do i have this right:

8th lvl.... ECL 8
38 pt buy
core and the completes, psionics are offlimits
50000gp to spend


if so ... will get something back later
 :D

AndyJames

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Re: Help in a game without many options
« Reply #12 on: August 03, 2008, 08:41:48 PM »
You know, it might be fun to run a Holy Word Bomb Cleric in such a situation... :D

Flash_Plasma

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Re: Help in a game without many options
« Reply #13 on: August 03, 2008, 08:48:09 PM »
do i have this right:

8th lvl.... ECL 8
38 pt buy
core and the completes, psionics are offlimits
50000gp to spend


if so ... will get something back later
 :D

correct

carnivore

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Re: Help in a game without many options
« Reply #14 on: August 03, 2008, 09:26:54 PM »
are you allowed to Play Pixies..... if so... try this:

Pixie

Ranger 2/ Fighter 2

38 pt buy

10 Str (14-4 racial)
32 Dex(17+8 racial +1 level +6 Gloves)
14 Con(14)
20 Int(14+6 racial)
18 Wis(14 +4 racial)
15 Cha(9+ 6 racial)

Feats:
Weapon Finnesse(pixie bonus)
Alertness(pixie bonus)
Dodge(pixie bonus)
Track(ranger bonus)
TWF(ranger bonus)
Point Blank Shot(fighter bonus)
Rapid Shot(fighter bonus)
1st lvl: Flyby Attack
3rd lvl: Improved Flight(Good>Perfect)(RoW).. if allowed, otherwise Precise Shot

works great with Thrown Weapons..... Alchemical Splash Weapons(ranged Touch Attacks)
works pretty good with a Rapier also

items:
32000gp +6 gloves of Dex
13000gp Monks Belt


you will have :
Constant Greater Invisibility
AC 27
DR 10/Cold Iron
SR 19
Fly 60(perfect) or (Good) if Imp Flight not allowed
Spell-like abilities... including Dispel Magic @ 8th lvl caster

this make for a great Scout/secondary combat character..... great Skills, very tough

 :D
« Last Edit: August 03, 2008, 09:28:32 PM by carnivore »

Flash_Plasma

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Re: Help in a game without many options
« Reply #15 on: August 04, 2008, 01:07:29 PM »
unfortunately it's core races only, but I'm working on an old human druid right now. I plan on having him in wildshape all the time, and since the torc of wildspeech is out, I won't be speaking much. Anyway, I'm wondering, with the wildshaping focus, am I better off with a monk's belt or with some wild armor?

DaveTheMagicWeasel

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Re: Help in a game without many options
« Reply #16 on: August 04, 2008, 04:29:43 PM »
That isn't his party, Dave. That's his options :)

In that environment, Druid with Monk's Belt is definitely up there. What level do you expect to get up to?

Oh, right.

In that case, what's the rest of the party?

Flash_Plasma

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Re: Help in a game without many options
« Reply #17 on: August 04, 2008, 08:56:04 PM »
I actually don't know, so far I think a sorcerer, a wizard, and either a druid or a cleric, but I don't have any certain information

AndyJames

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Re: Help in a game without many options
« Reply #18 on: August 04, 2008, 09:39:08 PM »
unfortunately it's core races only, but I'm working on an old human druid right now. I plan on having him in wildshape all the time, and since the torc of wildspeech is out, I won't be speaking much. Anyway, I'm wondering, with the wildshaping focus, am I better off with a monk's belt or with some wild armor?
Monk's Belt. It costs less and you get about the same AC.