Author Topic: Advice needed for building Swordsage focused on homebrew disciplines  (Read 1940 times)

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Sachiru

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First off, disciplines in question:

http://www.giantitp.com/forums/showthread.php?t=137838
http://www.giantitp.com/forums/showthread.php?p=5408276
(First discipline not really necessary, any discipline, homebrew or not, with a lot of boosts, to take advantage of SS capstone ability, is acceptable)

Now, for mechanics:

Must be Swordsage, and then Master of Nine.

Must use this version of VoP:
http://www.giantitp.com/forums/showthread.php?t=140428

Game will be using this swordsage epic progression:
http://www.giantitp.com/forums/showthread.php?t=95516
Experience: Enough to reach Level 21.
Wealth: 1,000,000gp.
Ability Scores: 50pb.
Hitpoints/Health: Max hit points.
Fractional BAB and Saves: Yes
Retroactive Skill Points: Yes
Maximum of four classes, racial hit die and LA inclusive.
Bonus feat every 5 levels.

Concept-wise, this swordsage calls weapons forth from his own soul energy, and uses them to fling forth bolts of electricity and make psychic attacks.

So, can anyone please help me?
« Last Edit: October 17, 2011, 12:36:51 PM by Sachiru »

Endarire

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Re: Advice needed for building Swordsage focused on homebrew disciplines
« Reply #1 on: October 18, 2011, 03:43:45 AM »
Desert Wind has a buncha boosts.

What do you most want to do with this character?
Hood - My first answer to all your build questions; past, present, and future.

Speaking of which:
Don't even need TO for this.  Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu].
Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"

Sachiru

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Re: Advice needed for building Swordsage focused on homebrew disciplines
« Reply #2 on: October 18, 2011, 05:00:59 AM »
Desert Wind has a buncha boosts.

What do you most want to do with this character?

Thanks, but I'd rather lean more towards homebrew disciplines. Fire damage is easily resistable.

My goal for this character is a monk slash psionicist striker, one who is great at out of combat teleportation and movement, and is a decent skillmonkey. For combat, I plan on using Shadow Hand maneuvers to teleport though many enemies, then use a decisive strike from the homebrew disciplines, along with many boosts from the Swordsage capston ability, to incapacitate or kill the biggest targets. This is a level 21 game, so I don't expect to take the spotlight often, due to *cough* allpartymembersarecasters *cough*, but I'd like to be able to imprison an enemy or two in limbo, or knock out its vitals, once in a while.

So, any tips on how to do that?

Sachiru

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Re: Advice needed for building Swordsage focused on homebrew disciplines
« Reply #3 on: October 18, 2011, 05:56:14 AM »
BTW, DM approved this instead of the first discipline:

http://www.giantitp.com/forums/showthread.php?t=138037

Sachiru

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Re: Advice needed for building Swordsage focused on homebrew disciplines
« Reply #4 on: October 20, 2011, 01:20:25 AM »
Bumping for greatness.

Sachiru

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Re: Advice needed for building Swordsage focused on homebrew disciplines
« Reply #5 on: October 21, 2011, 11:22:32 AM »
Can anyone else help with maneuver selection, too? Tentative sheet here:

http://www.myth-weavers.com/sheetview.php?sheetid=338626