As the thread title suggests, I believe that Tome feats are really powerful. A lot of them seem like they add up to granting benefits that are generally more powerful than Tome class features. Is that too much? I know that many people look at the Tome Fighter and call it overpowered for its class features; however, I've heard players of Tome games complain that the Fighter is too powerful because of all of his bonus feats.
For example, let's look at a Human Warrior 6 with Tome feats, plugged into a non-Tome, standard 3.5 game and given PC wealth.
Human Warrior 6
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Abilities (28pt buy)
Str 17 Dex 13 Con 15 Int 8 Wis 10 Cha 8
Vitals
HP: 36, AC 25, Fort +7, Ref +3, Will +2
Tome Feats
Combat SchoolB (1st), Elusive Target (1st), Murderous Intent (3rd), Two-Weapon Fighting (6th)
This nets +2 to attack and damage, melee save or Daze on every hit, +2 to AC, enemies can't flank or gain higher ground or power attack bonuses, coup de grace as a standard action, +2 morale to attack and damage for 1 minute after killing an enemy, a once per round AoO against a flat-footed target, perfect two-weapon fighting, an extra AoO per round with off-hand, and +2 shield AC with two weapons.
Attacks
+1 Longsword +12/+7 melee, 1d8+6, Fort DC 16 vs Dazed for 1 round; and +1 Shortsword +12/+7, 1d6+6, Fort DC 16 vs Dazed for 1 round.
Equipment
+1 Longsword, +1 Shortsword, +1 Full Plate, Ring of Protection +1, Cloak of Resistance +1
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With the Tome feats, that Warrior 6 seems just about the equal of a Warblade 6 without them. Does anyone else find that odd but me? Are Tome feats too powerful if they end up being more powerful than class features, especially Tome class features?
EDIT: I forgot about the 6th level feat, now the Warrior NPC with Tome feats seems more powerful than the Warblade 6 without them.