Author Topic: Anyone want to run an All-Wizard game?  (Read 21651 times)

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sirpercival

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Anyone want to run an All-Wizard game?
« on: October 02, 2011, 07:24:16 PM »
dna1 expressed some interest... I have some ideas for a premise and storyline, but I want to play a conjurer or diviner, not run.  :)

So, who's gonna run it??
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DrHorrible

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Re: Anyone want to run an All-Wizard game?
« Reply #1 on: October 02, 2011, 07:31:07 PM »
I'd be in to play if we start at mid-high level (9+).

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dna1

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Re: Anyone want to run an All-Wizard game?
« Reply #2 on: October 02, 2011, 07:31:53 PM »
I will probly run the game  :D Im just trying to get a significant plot going before I was going to post a thread about it.  :smirk

It would be between 4-6 players. 32 pt buy, standard wealth. Starting ECL 6. Any caster class is fine, but it is a wizard game so be prepared to level up in a full casting progression non-divine class/prc

Thats what I was thinking so far... Didnt want to start the level to high because it can get pretty crazy with all the optimization in the higher levels. So I figure if we star alittle lower it would make it easier on my self
:D

Thoughts? Im open to reworking the house rules etc..
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Monotremeancer

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Re: Anyone want to run an All-Wizard game?
« Reply #3 on: October 02, 2011, 07:35:44 PM »
What optimization level did you have in mind? I would be interested in joining with a Necromancer but haven't really played enough arcane casters to trust myself in a high op campaign.
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dna1

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Re: Anyone want to run an All-Wizard game?
« Reply #4 on: October 02, 2011, 07:49:56 PM »
I always prefer to run a Medium optimization level. That way I dont have to keep to many notes on players, and I can focus more time on the actual game play. How ever if I had a Co-DM I might be willing to start at higher level, or allow crazy optimization.
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DrHorrible

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Re: Anyone want to run an All-Wizard game?
« Reply #5 on: October 02, 2011, 08:22:47 PM »
I always prefer to run a Medium optimization level. That way I dont have to keep to many notes on players, and I can focus more time on the actual game play. How ever if I had a Co-DM I might be willing to start at higher level, or allow crazy optimization.

Well, I'm not a crazy optimizer so I guess you want have to worry about that.

Even if it's an ECL 6 game I'll be in, probably playing a future version of my PC in sirpercival's campaign even though I've been dying to play an artificer.

Oh well, to be more precise I've been dying to play like... 20 different kinds of PCs.  :lmao
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The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
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Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
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Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

sirpercival

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Re: Anyone want to run an All-Wizard game?
« Reply #7 on: October 02, 2011, 09:29:01 PM »
Like I said, I'm in with a conjurer.  I like optimization, but I'm not super duper good at it.

dna1, did you like my ideas?  I have more if you'd like them.  :)

EDIT: Is a Lesser Cansin kosher?  If not, I can go with a Fire Grey Elf.
« Last Edit: October 02, 2011, 10:10:55 PM by sirpercival »
Burn all the microfiche!  Firebomb all the 8-tracks!

I'm not just a druid -- I'm a singing, dancing, Broadway druid.

[spoiler]
Quote from: PhaedrusXY
"You... saved me? So I was dismantled? I... thank you, then. I will not incinerate you."

There's only one character concept worth having, and that's the one you've thrown darts at.
[/spoiler]

dna1

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Re: Anyone want to run an All-Wizard game?
« Reply #8 on: October 03, 2011, 12:26:47 AM »
very interesting, i will probly pm you back tonight or tmrw with some feedback for more brainstorming
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Flay Crimsonwind

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Re: Anyone want to run an All-Wizard game?
« Reply #9 on: October 03, 2011, 12:39:25 AM »
Care to make things more interesting? :p
I might just have to take you up on that, Prime.  :D If not playing a manipulative bastard illusionist, I might have to make Red Mage. Hell, maybe I'll combine the two.
« Last Edit: October 03, 2011, 02:04:02 AM by Flay Crimsonwind »

PhaedrusXY

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Re: Anyone want to run an All-Wizard game?
« Reply #10 on: October 03, 2011, 01:21:32 AM »
I played in one of these a while back, and it was great fun. I just don't think I have time for another game... So many fun-looking games starting up all of a sudden lately...  :lmao
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A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
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Flay Crimsonwind

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Re: Anyone want to run an All-Wizard game?
« Reply #11 on: October 03, 2011, 05:25:36 AM »
Wow, I've totally got a character..... now I just need to find a way to build him....

Monotremeancer

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Re: Anyone want to run an All-Wizard game?
« Reply #12 on: October 03, 2011, 08:57:29 AM »
I always prefer to run a Medium optimization level. That way I dont have to keep to many notes on players, and I can focus more time on the actual game play. How ever if I had a Co-DM I might be willing to start at higher level, or allow crazy optimization.
This sounds good, I'll probably do some slight modifications to a Dread Necro I had to retire a short while back and submit him if there are no objections. He'll probably be up in a few hours

Edit: Would you be okay with me being a Necropolitan or should I just go Tomb Tainted Soul?
« Last Edit: October 03, 2011, 09:20:35 AM by Monotremeancer »
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DrHorrible

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Re: Anyone want to run an All-Wizard game?
« Reply #13 on: October 03, 2011, 11:20:36 AM »
Seeing as I always wanted to play an Artificer, is it cool if I play crafting oriented abjurer?
It wouldn't be an optimal crafter but it wouldn't be bad either. I guess, I never played one.

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sirpercival

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Re: Anyone want to run an All-Wizard game?
« Reply #14 on: October 03, 2011, 11:45:34 AM »
very interesting, i will probly pm you back tonight or tmrw with some feedback for more brainstorming

I'm willing to Co-DM as long as I get to play.  :)
Burn all the microfiche!  Firebomb all the 8-tracks!

I'm not just a druid -- I'm a singing, dancing, Broadway druid.

[spoiler]
Quote from: PhaedrusXY
"You... saved me? So I was dismantled? I... thank you, then. I will not incinerate you."

There's only one character concept worth having, and that's the one you've thrown darts at.
[/spoiler]

Flay Crimsonwind

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Re: Anyone want to run an All-Wizard game?
« Reply #15 on: October 03, 2011, 12:07:29 PM »
Seeing as I always wanted to play an Artificer, is it cool if I play crafting oriented abjurer?
It wouldn't be an optimal crafter but it wouldn't be bad either. I guess, I never played one.


Technically, it's spellcrafting isn't optimal. It will be an excellent crafter, pretty much out of the box.

archangel.arcanis

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Re: Anyone want to run an All-Wizard game?
« Reply #16 on: October 03, 2011, 12:19:39 PM »
I may be interested if there is still room. I really want to play an "effective blaster". I was considering the whole Master Spellthief & Red Wizard circle magic ideal to jack up the CL on everything, though without the nodes as I don't have those books and it was confusing trying to figure that out. Yes I know being a blaster gimps me compared to the other casters but if I throw enough broken stuff at it I think I can keep up, and provide the party a source of damage to end the fight after they have taken absolute control of it.
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DrHorrible

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Re: Anyone want to run an All-Wizard game?
« Reply #17 on: October 03, 2011, 12:26:59 PM »
Seeing as I always wanted to play an Artificer, is it cool if I play crafting oriented abjurer?
It wouldn't be an optimal crafter but it wouldn't be bad either. I guess, I never played one.


Technically, it's spellcrafting isn't optimal. It will be an excellent crafter, pretty much out of the box.

It's pretty expensive as far as feats go, but that aside it could be pretty useful. It obviously couldn't be compared to an Artificer.

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sirpercival

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Re: Anyone want to run an All-Wizard game?
« Reply #18 on: October 03, 2011, 12:46:57 PM »
I may be interested if there is still room. I really want to play an "effective blaster". I was considering the whole Master Spellthief & Red Wizard circle magic ideal to jack up the CL on everything, though without the nodes as I don't have those books and it was confusing trying to figure that out. Yes I know being a blaster gimps me compared to the other casters but if I throw enough broken stuff at it I think I can keep up, and provide the party a source of damage to end the fight after they have taken absolute control of it.

An Ultimate Magus build might work well as a blaster.  Specialize in Sonic & Force effects, tack on fun stuff like Explosive Spell on large AoEs, and use one side's slots to power metamagic on the other.  Something like Sorc 1/Wiz 4/UM 10/Incantatrix 5 for some extra metamagic awesome.  Use Practiced Spellcaster to fix your progressions.

You might also be able to do something really crazy with a sorc with Arcane Preparation and Knight of the Weave into UM... use the lower-level slots in KotW to power metamagic.  Because of how the KotW CL works, it will always be higher than sorcerer, so you could do Sorc 6/KotW1/UM10/Full-casting PrC 3 (UM will progress KotW casting 7 times, granting you 6th-level spells).  You only lose 1 sorc level, so you still get 9th-level spells.  You get Cha-spellcasting on both, so you can free persist stuff if you want, or at least free quicken or twin.

EDIT:  You can also get into KotW with wizard if you take the Spontaneous Divination ACF or the Alacritous Cogitation feat, which gets you into stuff 1 level earlier.  This also allows you to actually use the "Expanded Spell Knowledge" class feature...

EDIT: How about Evoker 3/Master Specialist 2/KotW 1/UM 10/MS +4?  You'll have a CL for evocation wizard spells of 24, for KotW spells of 36, and you can add Miracle to your spellbook at 19th level.
« Last Edit: October 03, 2011, 01:44:17 PM by sirpercival »
Burn all the microfiche!  Firebomb all the 8-tracks!

I'm not just a druid -- I'm a singing, dancing, Broadway druid.

[spoiler]
Quote from: PhaedrusXY
"You... saved me? So I was dismantled? I... thank you, then. I will not incinerate you."

There's only one character concept worth having, and that's the one you've thrown darts at.
[/spoiler]

dna1

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Re: Anyone want to run an All-Wizard game?
« Reply #19 on: October 03, 2011, 01:34:10 PM »
I always prefer to run a Medium optimization level. That way I dont have to keep to many notes on players, and I can focus more time on the actual game play. How ever if I had a Co-DM I might be willing to start at higher level, or allow crazy optimization.
This sounds good, I'll probably do some slight modifications to a Dread Necro I had to retire a short while back and submit him if there are no objections. He'll probably be up in a few hours

Edit: Would you be okay with me being a Necropolitan or should I just go Tomb Tainted Soul?

Either works fine for me, though if you did go necropolitan I would expect you to start at the -1 level from the template. So its up to you.


very interesting, i will probly pm you back tonight or tmrw with some feedback for more brainstorming

I'm willing to Co-DM as long as I get to play.  :)

Sounds good, I will pm you here shortly with some ideas.


I may be interested if there is still room. I really want to play an "effective blaster". I was considering the whole Master Spellthief & Red Wizard circle magic ideal to jack up the CL on everything, though without the nodes as I don't have those books and it was confusing trying to figure that out. Yes I know being a blaster gimps me compared to the other casters but if I throw enough broken stuff at it I think I can keep up, and provide the party a source of damage to end the fight after they have taken absolute control of it.


No players have been chosen yet besides the Co-DM who will also be playing. The good thing about starting ECL 6 is around those levels a Blaster could be one of the more usefull members of the party  :D
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