Q 125: What are some good combat forms for a Cleric 5/Landforged Walker 5 to take with plant wildshape? What about for maneuverability?
ftfy.
Q 126: I'm advancing a Rage Drake (MM3) to 16 HD, which increases its CR from 9 to 10, gives it one feat, and gives it a stat boost. The example Fiendish Rage Drake (21 HD) has increased its Str from 27 to 28, and its Con from 23 to 24. It picked up the feats Cleave, Improved Toughness, and via the errata (because they missed one...) Great Cleave.
If you were making this, would you rather increase its Strength, or its Con (increasing from 200 to 216 HP's), and is the Leap Attack feat just too dirty? The Rage Drake has Pounce, Rake, and a +33 Jump modifier...
Q 127: A little confusion on the Rage Drake's Pounce, Rake, and Worry abilities:
Improved Grab (Ex): To use this ability, a rage drake must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking attacks of opportunity. If it wins the grapple check, it establishes a hold and can use both its rake and worry attacks against the held foe.
Pounce (Ex): If a rage drake charges, it can make a full attack, including its two rake attacks and one worry attack if it grabs its foe.
Rake (Ex): Attack bonus +16 melee, damage 1d8+13, including adjustment for using Power Attack feat. Usable in the round after it starts a grapple.
Worry (Ex): Whenever a rage drake grabs a foe at least one size category smaller than itself in its mouth, it instinctively shakes the foe, stunning and disorienting its victim. Anyone grabbed by a rage drake must succeed on a DC 25 Fortitude saving throw or be stunned for 1 round. A rage drake can only use this ability in the first round after it grabs a foe. The save DC is Strength-based.
So, if I'm understanding this all correctly, under normal circumstances the Rake Drake cannot use either rake or worry unless it starts its turn already in a grapple. However, both abilities ignore this restriction when the Rage Drake pounces?
So in one turn he can pounce, get a full attack (including two rakes), start a grapple (if his bite hits) and worry? All in one turn?