Gelatinous Rust monster. AKA Squish.
HD: 5D10+20 (47)
init +3
Speed 20ft
AC 16 (+3dex +3 nat) Touch 13 Flat Footed 13
Base att/ grp +3 +3
Attack: Antenne Touch +3 Melee (rust) +1d4 acid
Full Attack : Antenne +3 (Rust)+acid 1d4 Slam +1 (rust+acid) (1d6+1d4) Bite+acid -2 (1d3+1d4)
Space 5ft
Special Attacks Rust, Acid (1d4)
SQ Dark Vision, Rust, Acid, BlindSight, Resilient, Immunities,
Abilities s10 d13 c19 int 1 wis 9 cha4
Saves f7 r3 W2
Skills Listen 5 Spot 7 hide 9
feats Alertness, track
Cr5 .
No treasure.
Probably Enough to make a Party Of adventurers Either Cry, run away, or let the party archer/Blaster deal with it.
(or in my case, let the monk deal with it. )