Author Topic: Need a few suggestions for a 12th level Gestalt Cleric // Wizard  (Read 2069 times)

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Bill Bisco: Eloquent Elf

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Need a few suggestions for a 12th level Gestalt Cleric // Wizard
« on: September 11, 2011, 03:02:11 PM »
Dear all,

I will be trying to enter a game here.  My idea for my concept is a Necropolitan  that's a ruler of a nation.  I really wanna focus on being powerful and undead.  I'm thinking of the following:

Race: Necropolitan Illumian with appropriate sigils to persist 2 arcane spells
Class: Cleric 11 (Chameleon 1) // Wizard 11 (Chameleon 2)

1: Extend Spell (Domain), Persistent Spell
3: Divine Metamagic: Persistent Spell
5: Acquire Familiar
7: Leadership
9: ?
11: ?

Allowed Books: Stronghold builders guide, Complete series, Races Series, Dragon Magic, Dragonomicon, Spell Compendium, Arms and Equipment guide, City Builders Guide, Heroes of Battle, Libris Mortis, Heroes of Horror, Magic Item Compendium, Dungeonscape

My character will be a Chameleon as well for the floating feat to craft.  My character will have to craft all items himself.  I need some suggestions on tactics to make my undead awesome with the allowed books, (All completes, all races, dragon magic, and spell compendium, and all Pathfinder).  Pathfinder is the primary source.

Questions:

1. What items should I buy?  I plan on making everything so cost should be reduced at least by half: I have 108,000 GP

2. What tactics should I use to bolster my Undead?  These are Pathfinder Rules which means command undead is nerfed to 7th level and you have to take a feat to command undead as a cleric and they still get to make will saves.

3.  What should my spell selection as a wizard and cleric be to control the battlefield especially since pathfinder nerfed a lot of spells and I need replacement save or dies.

4.  What spells should I use to become nearly invincible and to be a truly great paranoid wizard?

5. What other feats do you think I should take to boost my character?

6. What advice does anyone have on playing a wizard and cleric with access to 6th level spells?

7. Are there any good spells that rely ranged touch attack, cone, line, or ray spells, I'm considering being a Gunslinger and being able to shoot spells through the gun with these effects for a +5 DC, anything that's worth using that for?

8.  I'm thinking of having a Bard/Diresinger cohort who never stops singing.  Any suggestions?

Lo77o

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Re: Need a few suggestions for a 12th level Gestalt Cleric // Wizard
« Reply #1 on: September 12, 2011, 06:33:08 AM »
You could just skip chameleon if its only for the floating feat, and then cast alter self/polymorph etc and turn into a human. They gain a bonus feat as a racial trait. You can use that to pick up crafting feats.
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PhaedrusXY

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Re: Need a few suggestions for a 12th level Gestalt Cleric // Wizard
« Reply #2 on: September 12, 2011, 12:38:20 PM »
You could just skip chameleon if its only for the floating feat, and then cast alter self/polymorph etc and turn into a human. They gain a bonus feat as a racial trait. You can use that to pick up crafting feats.
Doesn't the Midguard Dwarf get a ton of crafting feats as racial bonus feats, also?
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JaronK

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Re: Need a few suggestions for a 12th level Gestalt Cleric // Wizard
« Reply #3 on: September 12, 2011, 06:27:25 PM »
In general, I feel that Archivist//Wizard is much better than Cleric//Wizard, for the MAD.  Sacred Exorcist can give you turning with a one level dip.

Note there's a UA Necromancer variant for Wizards that gets +2 HP/HD on all undead you make, which stacks with Corpse Crafter.

JaronK

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Re: Need a few suggestions for a 12th level Gestalt Cleric // Wizard
« Reply #4 on: September 12, 2011, 08:33:08 PM »
" ... suggestions ... "

Let the Wookies win (on occasion).
 :D


You could just skip chameleon if its only for the floating feat, and then cast alter self/polymorph etc and turn into a human. They gain a bonus feat as a racial trait. You can use that to pick up crafting feats.
Doesn't the Midguard Dwarf get a ton of crafting feats as racial bonus feats, also?

Yep. Arms+Armor and there's a level by-pass trick built in. Nice to have.
I forget who cheesed it, but Battlesmith PrC and the Moi Dwarven PrC were the start.

kremti

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Re: Need a few suggestions for a 12th level Gestalt Cleric // Wizard
« Reply #5 on: September 13, 2011, 12:30:42 PM »
Also remember the Bead of Karma works for any spell, not just Divine ones!

-K