you have not made a Bad choice in choosing
Elocator...... but you need to work with you decision better, especially with the Feat Choices it locks you into..... the "Spring Attack" tree
since you
dont plan on using
Metamorphosis... fine that give an additional direction that we can approach this with
Human
Str:15
Dex:15
Con:12
Int:15(17 with +2 racial)
Wis:10
Cha:10
i would redo the attributes .... you are trying to address too many attributes... focus on 2(
Int for Manifesting powers, and either Str or Dex for combat.... since you are forced into the spring attack tree, but want too Trip.... focus on
Str) ....like this:
16 Str(14+2 racial)
14 Dex
12 Con
14 Int
13 Wis
8 Cha
all level boosts go to Int, except the last one.. it goes to Dex
for feats...... try this:
Ranger 1 .................. Dodge, Track(ranger bonus), Mobility(human Bonus)
Psion 1 .................... Psicrystal Affinity(psion bonus)
Psion 2 .................... Exotic Weapon(Spiked Chain)
Psion 3
Psion 4 .................... Toughness(piazo version)
Psion 5 .................... Psionic Weapon(psion Bonus)
Psion 6 .................... Imp Trip(Piazo version)
Slayer 1
Slayer 2 .................... Psionic Meditation
Slayer 3
Slayer 4 .................... Combat reflexes
Slayer 5
Slayer 6 .................... Spring Attack
Slayer 7
Slayer 8 .................... Quicken Power
Slayer 9
Slayer 10 .................... Knock Down
Elocator 1 ................... Sidestep Charge
Elocator 2 .................... Hold the Line
Elocator 3
HOLD THE LINE [GENERAL]Prerequisites: Combat Reflexes, base attack bonus +2.
Benefit: You may make an attack of opportunity against a charging opponent who enters an area you threaten. Your attack of opportunity happens immediately before the charge attack is resolved.
Normal: You only get an attack of opportunity against a character that exits a square you threaten.
KNOCK-DOWN [GENERAL]Prerequisites: Base attack bonus +2, Improved Trip, Str 15.
Benefit: Whenever you deal 10 or more points of damage to your opponent in melee, you make a trip attack as a free action against the same target.