Hello folks
Well, to make a not-so-long story not-so-much-shorter, I decided to join this
http://brilliantgameologists.com/boards/index.php?topic=1199.0 fun PbP.
Having some last few minor tweaks.
Here's the chacter as it is now:
Basic Stuff
[spoiler]Leonardo Scarletti, "The Deadly Dancer"
Male Human Fighter 4/Bard 2//Scout 4/Ranger 1/Dervish 1; Neutral Good
Medium Humanoid
HD: 10+3d10+1d8+1d10+12, 44 HP rolled.
Init +3; Spd 40ft.;
AC 19 (+6 armor, +2 dex, +1 misc. from Dervish), touch 13, flat-footed 17.
Base attack +5; Grp +5; Melee +5; Ranged +7
SV Fort 8, Ref 11, Will 5[/spoiler]
Stats
[spoiler]Strenght:11 +0
Dexterity:14 +2
Constitution:14 +2
Intelligence: 14 +2
Wisdom:10 +0
Charisma:18 +4 (ability raise at 4th level)[/spoiler]
Assortment of Feats:
[spoiler]Feats:
Human 1 - Expeditious dodge
Fighter 1 - Combat Expertise
Fighter 2- Weapon Focus (scimitar)
Fighter 4 - Mobility
Scout 4 - Swift Hunter
Levels:
1 - Able Learner
3 - Snowflake Wardance
6 - Improved SKirmish[/spoiler]
Spells:
Bard Spells Known (5/2)
0 - Detect Magic, Prestidigtation, Light, Mage Hand, Ghost Sound
1 - to be picked, suggestions?
Spells per Day:
0 - 4
1 - 1
Here's were you come in.
Good suggestions of lvl 1 spells?
Should I change my cantrips?
Skills
[spoiler]Balance 5
Bluff 6
Disable Device 8
Diplomacy 8
Knowledge (nature) 5
Listen 5
Move Silently 5
Open Lock 1
Preform (Dance) 9
Preform (Sing) 4
Search 8
Sense Motive 5
Spot 8
Survival 6
Tumble 8
Use Magic Device 5[/spoiler]
Equipment and gold:
[spoiler]Mithral Chainmail +1 5050 gp
3 Quaal's Feather Token, Tree 1,200 gp
Dust of Dryness 850 gp
Heward's Handy Haversack 2000 gp
Wand of Lesser Vigor (50) 750 gp
Everlasting Rations 350 gp
Cloak of Resistance +1 1000 gp
Bag of tricks, Grey 900 gp
1 Scimitar 15 gp
1 Masterworked Scimitar 315 gp
Shortbow 30 gp
40 arrows 2 gp
Bedroll 1 sp
Blanket, Winter 5 sp
10 pieces of chalk 1 sp
flint and steel 1 gp
Lantern, bullseye 12 gp
Mirror, small steel 10 gp
5 pints of oil 5 sp
100 feet of hempen rope 2 gp
Thieves Tool's, Masterworked 100 gp
Spell Component Pouch 5 gp
2 lb soap 1 gp
Waterskin 1 gp
Whetstone 2 cp
Dancing-prefomance instruments 100gp
Money:
Assorted gems for 165 gp
27 gp
27 sp
18 cp[/spoiler]
So, spellcasting is my first inquiry.
Second, AndyJames have modified the ranger class to have the druids Animal Companion progression.
My thoughts are:
Is a AC worth it here?
Are there any alternative class features (within the classified books, check link) that I should take instead?
If I should have one, what should it be?
I admit this is one part of my concept that I'm not sure what to pick.
Oh, and just so that you'll get the full 20 level progression so you get a clear picture:
Fighter 4/Bard 16//Scout 4/Ranger 6/Dervish 10
Feats not mentioned allready:
Melodic Casting
Practised Spellcaster
Deadly Defense
open slot
In some order I will find later. Leveling won't be very fast (which I like by the way, more enjoyment from each level) so I haven't decided what to pick.
2w-fighting and imp. 2w-fighting from ranger levels.
Pre-made FAQ:
1. Yes, I know this is sub-par for Gestalt, having no full casting. I don't care.
This is a hybrid skillmonkey, party face, mobility damage-dealer-thingie.
With 2 Warblade/Wizards, one who looks like going into Shadowcraft Mage and one to... Io7V I guess, I think we have enough full arcane spellcasting.
2. Yes, I'll try to get Slippers of Battledancing, eventually.
But that'll take some serious time until then, so that's a later headace.
Suggestions, ideas, nitpicks, thoughts or otherwise would be nice.