« Reply #45 on: August 20, 2011, 03:38:17 AM »
Bit of a derail, but I really really hate FC II for cramming this crap into D&D. The whole evil = going to Baator thing flies in the face of every element of D&D cosmology.
It's a shame, too, because I really like a lot of the fluff otherwise. It's just the blatant Christian bias that pisses me off.
Uhh... souls have always gone to the plane that matches their alignment in D&D cosmology. Did this really change that somehow? It wouldn't be a surprise if it was biased towards Baator, as it is a book about Baator, right?
It's not that, it's the 'cast deathwatch a few times, be damned forever regardless of what you do'.
+2
Debates on Alignment jumped from stupid-retarded trolling to almost four levels below that.
"Good Liches and using Evil for Good? Those are
variant rules, the
real rules say you're damned within a minute using [whatever]."
On the other hand, Cleric's will have a use outside of walking bandage. The just need Profession(apology letter writer) ranks and to stock pile Atonement spells. Or you know, just join Team Evil. We kick ass and barely ask questions about your motives and there is no such thing as a moral complication to us.
Logged
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]