Hello....I am trying to create a character for a campaign that starts in about 2 weeks. I know we are starting around 10th, possibly will go a bit longer than level 10, our DM typically will go to around lvl 30 at the very least, so a possible lvl 30 build would be nice just so I have a basis of what to go from.
I am not looking for complicated I am trying to figure out a simple build using HANKS ENERGY BOW from the Archery Handbook. Most materials are allowed as long as I have a refference to them. My DM typically allows other settings in his campaigns to make things somewhat more interesting.
I have no idea the best race except a high Dex and Str would be best. I considered a half ogre Barbarian with the bow that goes into warhulk but that would just be for the +str every lvl.
Considered a halforc or a full blown orc to make a character like the orc from Lord of the Rings Fellowship of the rings, you know the orc who tried to kill Aragon with that kick butt bow ?
Stats are 12, 18, 17, 18, 16, 17.
I am more inclined for damage, so not sure if to take a template JUST for the stat bonuses I am not sure if thats good or bad.
I am trying to stay away from Caster classes and too much optimization to the point I dont know nor understand whats there is usually a bad idea.
I think that orc from LOTR, may have been a Fighter, Peerless Archer. Not many PRCs out there that bodes well for Archers, so not sure of the Initiate order of the bow PRC will be good or not. Deepwood Sniper is possible but that requires some ranger stuff.
I Did consider making a Warforged Archer type, more for the awesomeness of it, They cant sleep, combine with Ranger to get spot and Listen then grab the Warforged paragon level 1 to get darkvision, then grat the Essence of the Gaurd Faceplates to get more out of it.
So In essence, I am looking for Simple. Fighter/Ranger or something. I dont understand the Swift hunter thing so I am trying to stay away from it. Already had Cleric Reccommended to me as an Archer but I dont like the idea of keeping track of spells, Im more Simple and to the point. Which means I rather take Fighter then take sorcerer for 1 lvl and go into Dragon Disciple (Only for an example, not for real).
So nice, straight, Simple as much as possible and to the point is preffered, try to leave the buffing up to others, I am a single minded type player, which means if I fire off a arrow then thats what I do. I cant buff myself then fire off arrows, that just confuses me and causes me to have a headache......
While im thinking about it, the Group make up is........Kreen Blender (Concentrating on Natural claw attacks and is doing around 5d6 or 6d6 damage with each claw, a Bard who is an archer and from what I hear is a insanely good one, and a Second character thats a Cleric thats being played by my brother because its summer and not many people are around. So my brother is dealing decent damage to out rageous Damage.
We also have rules about hybriding or something Dont ask me I dont understand it but a decent amount of 3rd party stuff is permitted. Maybe Ill play a Kreen Fighter, weilding 2 of hanks energy bows and use my money to increase the amusement like splitting enhancement.
Any thoughts or suggestions?