Currently active buffs go here, especially Sammy's. Remind me to update it whenever someone gets a long-duration one.
Heroes' Feast: Immune to poison and fear; 1d8+10 (14.5?) temp hp; +1 Morale bonus to hit and will saves. CL 20, duration 12 hours.
Undetectable Alignment: What it says on the tin. CL 20, duration 24 hours.
Greater Status: Monitor relative position to and condition of target; cast 0-2nd level spells through link. CL 20, duration 20 hours.
Chain of Eyes: Use target's senses, can be passed on. CL 20, duration 20 hours.
Favorable Sacrifice: DR 20/magic; Resistance to all energy 20; SR 30. CL 20, duration 20 hours.
Deeper Darkvision: See 90 ft. in total darkness; ignore concealment from shadowy illumination. CL 20, duration 20 hours.
Superior Darkvision: Darkvision at infinite range. CL 20, duration 20 hours.
Disobedience: (PCs only) Supress mental control, would-be controller must make Will save or believe it worked. CL 20, duration 20 hours.
Greater Mage Armor: +6 Armor bonus to AC. CL 20, duration 20 hours.
Superior Resistance: +6 Resistance bonus to all saves. CL 20, duration 24 hours.
Statue: ?? (Supposed to be Status? If so, rendered obsolete by Greater Status)
Mind Blank: Immunity to mind-affecting effects and attempts to gather information with Divinations. CL 20, duration 24 hours.
Delay Poison: Suppress poisons for spell's duration. CL 20, duration 20 hours.
Protection from Arrows: DR 10/magic vs. ranged weapons; Discharged when 100 damage have been absorbed (rendered obsolete by Favorable Sacrifice). CL 20, duration 20 hours.
Scent: Gain Scent. CL 20, duration 200 minutes.
Sense Weakness: Discharge to automatically confirm a single critical threat. CL 20, duration 24 hours.
Wind at Back: Double overland speed. CL 20, duration 12 hours.
Divine Insight: Discharge for +15 Insight bonus to one skill check. CL 20, duration 20 hours.
Nondetection: Caster must make CL check vs. DC 31 to detect subject with divination spells like Clairvoyance. CL 20, duration 20 hours.
Iron Silence: No ACP on Hide and Move Silently. CL 20, duration 20 hours.
False Life: 1d10+10 (15.5?) temp hp. CL 20, duration 20 hours.
Pass Without Trace: Impossible to track nonmagically. CL 20, duration 20 hours.
Cloud Wings: +30 ft. fly speed. CL 20, duration 20 hours.
Freedom of Movement: The one and only. CL 20, duration 200 minutes.
Benediction: +2 Luck bonus to saves; discharge to reroll an attack, save, skill, or ability check. CL 20, duration 200 minutes.
Keen Edge: Double threat range on piercing or slashing weapons. CL 20, duration 200 minutes.
Loyal Vassal: +3 sacred bonus to saves vs. mind-affecting; orders to attack caster count as suicidal (rendered obsolete by Mind Blank). CL 20, duration 200 minutes.
Spell Immunity: Immune to 5 specified spells (4th level or lower). CL 20, duration 200 minutes.
Stoneskin: DR 10/adamantine, discharged when 150 points of damage have been absorbed. CL 20, duration 200 minutes.
Find the Path: Find the shortest, most direct route to specified target. CL 20, duration 200 minutes.
Tremorsense: Tremorsense out to 30 ft. CL 20, duration 200 minutes.
Superior Invisibility: As Greater Invisibility, but fuck Glitterdust. CL 20, duration 20 minutes.
True Seeing: The one and only. CL 20, duration 20 minutes.
Message: Whisper messages to each other without being overheard. CL 20, duration 200 minutes.
Fly: Fly speed 60 ft., good maneuverability. CL 20, duration 20 minutes.