Archus - Felisia
[spoiler]
Archus
The black wolf lowers his head and takes an aggressive stance, it slowly walkes along beside you taking a step only when you do. As you are about to walk further down the ramp towards the entrance to the tunnel you notice a bright shinning light coming from over to your left. You glance back to see the glowing outline of a female. You cant really make out to many details of her as the light is pretty contrasting to the dark misty hill side. You do however notice The Lady Scavenger standing off behind the glowing figure, she has her whip in hand and looks very nervous.
You can hear some muffled shouting or something coming from inside the dug out shaft. A small one foot in height layer of mist creeps up out of the mine. The full moon is continueing its rise and a cold breeze starts blowing through the area your in.
((david I need a initiative roll please, also follow along with other peoples storys as well. in a previous post I asked you for a spot check, and a initiative roll. you must of not noticed them. i dont need the spot i just assumed you made it, it was to notice josh.. and his PC is glowing atm so it isnt hard to see him. i do need the initiative roll. so please try to take notice of when i lump you into another description text
))
Felisia
The caretaker and his wolf are approaching the entrance to the mines. The young girl behind you gives a slight gasp as your magic starts to activate.
"Theres the old man down there... I hope his wolves are nice..."Both of You-
The Lady Scavenger steps forward and shouts down to the old caretaker.
"Hey old timer!! Wait for us!! She steps around the glowing figure(josh) and in a run so fast she appears like a blurred streak through the air, she stops about 8ft infront of Archus. She looks at you(archus) silently for a moment.
"Can I help?" She seems to honestly want to help.((roll sense motive,dc-15))
A silver crossbow bolt flys through the air and skips off of Archus shoulder plating.
attack/damage-xbow (1d20+4=19, 1d6+1=3) You notice most all of the skeletons are defeated and in piles, but one archer skeleton apparently has managed to down one of the wolf's. You see a silver x-bow bolt sticking out of his throat, and as it lays dieing at the skele's feet you see it slowly shifting into a humanoid form. This one was indeed a werewolf.
((there is 1 archer skele, 4 normal skeles left. one of the werewolf's died, there is 4 wolves left. including the large black one that is currently beside Archus))
((k both of you feel free to do incharacter talking or any free actions at any time, but for actual turns we will be moving in iniative. I just went, now its the two of your turns. Josh rolled a 3, david we are waiting on your roll))
((
initiative (1d20=13)))[/spoiler]
Aurix
[spoiler]
You fling a stone far down through the forest. Your not sure if it struck on target or not. Continuing on your journey you dont come across any travellors. You constantly hear wolves in the forests around you. The full moon is out tonight so the forest is particularily alive tonight. Spindlewine suggested you make it to the temple grounds as soon as possible. Its about a 5-6 hour walk from where you are. But if you hurried you could cut that time down quiete a bit. You are familiar with a small semi-friendly were-wolf den in this area.. if only you could remember where it was exactly you might be able to take shelter there for the night if you didnt want to travel all the way to the shrine. ((knowledge local or survival check dc-20, or int check dc-17))
((your turn))[/spoiler]
Brett - Castren
[spoiler]
Your both standing in the moon light, no sign of the creature to return yet. Although Minerva does sense that it is in the area, also she sense another very similar entity forming somewhere in the ice below.
The group of Elves/Undead that lead you here definetaly knew what they were doing bringing you through here. From what you can tell they are on there way towards the holy BloodMoon Shrine.. they have some time on you now though
((your actions, out of initiative at the moment. The shrine is aways still from you but you could make it there this evening if you hustle. or you can make a knowledge local or survival check dc-18 to find a safe spot to shelter for the night))[/spoiler]