Okay I'm trying to make a 15th level Artificer, and I have previously have never made one of any level except level 1 so I'm a little lost on how to optimize it.
Race: I'm thinking Human,Warforged, or Whisper Gnome. Dragonborn if needed.
Class:Artificer 15, of Artificer 14 if the extra exp is needed. We will start with exp half way to the next level so 8,000 exp base plus half of the crafting reserve total of level 1-14, and full for level 14. For a total of 11,800exp for crafting purposes.
200,000gp to start with.
All most all 3.5 books are open, and certain 3.0 stuff as well. Savage species, is open, A&EG I think is open, but Strongholder Build's Guild is closed.
Current Feat Progression
Artificer's crafting feats:As normal
Flaw Apprentice(Craftsman)
Flaw
1 Extend Spell
3 Magical Artisan(Wonderous item)
6 Persist Spell
9 Twin Spell
12 Favored in the Guild(Arcane)
15 Empower Spell
Artificer Bonus Feats
4 Extraordinary Artisan
8 Legendary Artisan
12 Extra rings.
One thing I'm going to try to do it get a few CL 25 scrolls of Shapechange and use the Metamagic Completion ability to Persist it when needed. It only takes getting a UMD mod of +55.
Items: This is the part where I am the most lost.