My 19yr old son is back in town, and he and my 10yr old son and i will be starting a new 3.5 campaign. We will only be using the core and the complete adventurer, so we are nice and limited. We have been playing forever, but are really just not that good compared to most COPs.
The 10yr old is a barbarian half orc, chaotic neutral. The 19yr old is a scout. I will likely be 'forced' to take a spellcaster and probably a cleric. I usually play the skillmonkey/multiclasser so am leaning a bit, but might avoid my usual lyrist tendencies (since we will likely never play to the point of using lyrist effectively). I can barely see building a character without my skills. . . but i KNOW that a battle cleric is a thing to behold.
I would consider bard all the way, but these kids just aren't good enough to play without a cleric (heh).
So what about rogue1 or bard1 and cleric the rest of the way? or is that just dumb? and what's your favorite handbook for mid level clerics?
What are the 'best' domains to get? why?
AAAANNNNNDDD . . .
Does it make sense for a neutral cleric to take positive energy (healing), yet destruction domain (harm)?
The question is; how good are high level harm spells? because destruction domain could let me convert all spells to harm spells, right? and, is there a way for a cleric to deliver spontaneous harm spells at ranged touch?