Author Topic: Adept vs monk: the final nail in the coffin  (Read 218148 times)

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veekie

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Re: Adept vs monk: the final nail in the coffin
« Reply #320 on: July 01, 2011, 12:30:50 AM »
Just use zombie hamster ball engines to power water pumps and you can even make the ball a sealed globe.


Thousand of years later people forget why those balls revolve.
The mind transcends the body.
It's also a little cold because of that.
Please get it a blanket.

I wish I could read your mind,
I can barely read mine.

"Skynet begins to learn at a geometric rate. It becomes self-aware at 2:14 a.m. Eastern time, August 29th. At 2:15, it begins rolling up characters."

[spoiler]
"Just what do you think the moon up in the sky is? Everyone sees that big, round shiny thing and thinks there must be something round up there, right? That's just silly. The truth is much more awesome than that. You can almost never see the real Moon, and its appearance is death to humans. You can only see the Moon when it's reflected in things. And the things it reflects in, like water or glass, can all be broken, right? Since the moon you see in the sky is just being reflected in the heavens, if you tear open the heavens it's easy to break it~"
-Ibuki Suika, on overkill

To sumbolaion diakoneto moi, basilisk ouranionon.
Epigenentheto, apoleia keraune hos timeis pteirei.
Hekatonkatis kai khiliakis astrapsato.
Khiliarkhou Astrape!
[/spoiler]

There is no higher price than 'free'.

"I won't die. I've been ordered not to die."

Bauglir

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Re: Adept vs monk: the final nail in the coffin
« Reply #321 on: July 01, 2011, 02:02:51 AM »
Just use zombie hamster ball engines to power water pumps and you can even make the ball a sealed globe.


Thousand of years later people forget why those balls revolve.

Campaign setting stolen.
So you end up stuck in an endless loop, unable to act, forever.

In retrospect, much like Keanu Reeves.

X-Codes

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Re: Adept vs monk: the final nail in the coffin
« Reply #322 on: July 01, 2011, 03:45:53 AM »
Just put them on a treadmill and order them to advance.
Where is a treadmill powered anything in any sourcebook?

Anything.

Solo

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Re: Adept vs monk: the final nail in the coffin
« Reply #323 on: July 01, 2011, 03:57:27 AM »
It's in the book with the acid breathing sharks.

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

veekie

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Re: Adept vs monk: the final nail in the coffin
« Reply #324 on: July 01, 2011, 04:19:59 AM »
Just use zombie hamster ball engines to power water pumps and you can even make the ball a sealed globe.


Thousand of years later people forget why those balls revolve.

Campaign setting stolen.
If you're going that way, you even have varying power source sizes, ratballs for personal rotary power supply, T-Rexballs for industrial use...
The mind transcends the body.
It's also a little cold because of that.
Please get it a blanket.

I wish I could read your mind,
I can barely read mine.

"Skynet begins to learn at a geometric rate. It becomes self-aware at 2:14 a.m. Eastern time, August 29th. At 2:15, it begins rolling up characters."

[spoiler]
"Just what do you think the moon up in the sky is? Everyone sees that big, round shiny thing and thinks there must be something round up there, right? That's just silly. The truth is much more awesome than that. You can almost never see the real Moon, and its appearance is death to humans. You can only see the Moon when it's reflected in things. And the things it reflects in, like water or glass, can all be broken, right? Since the moon you see in the sky is just being reflected in the heavens, if you tear open the heavens it's easy to break it~"
-Ibuki Suika, on overkill

To sumbolaion diakoneto moi, basilisk ouranionon.
Epigenentheto, apoleia keraune hos timeis pteirei.
Hekatonkatis kai khiliakis astrapsato.
Khiliarkhou Astrape!
[/spoiler]

There is no higher price than 'free'.

"I won't die. I've been ordered not to die."

Lycanthromancer

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Re: Adept vs monk: the final nail in the coffin
« Reply #325 on: July 01, 2011, 05:12:31 AM »
Just use zombie hamster ball engines to power water pumps and you can even make the ball a sealed globe.


Thousand of years later people forget why those balls revolve.

Campaign setting stolen.
If you're going that way, you even have varying power source sizes, ratballs for personal rotary power supply, T-Rexballs for industrial use...
I saw a campaign based entirely around the tarrasque once. They chopped it up for all sorts of uses. Food, housing... They even fermented its blood for an alcoholic beverage.
[spoiler]Masculine men like masculine things. Masculine men are masculine. Therefore, liking masculine men is masculine.

I dare anyone to find a hole in that logic.
______________________________________
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X-Codes

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Re: Adept vs monk: the final nail in the coffin
« Reply #326 on: July 01, 2011, 06:01:52 AM »
It's in the book with the acid breathing sharks.
Dungeonscape is a some 150 page book.  Be more specific.

Kajhera

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Re: Adept vs monk: the final nail in the coffin
« Reply #327 on: July 01, 2011, 12:06:40 PM »
Just use zombie hamster ball engines to power water pumps and you can even make the ball a sealed globe.


Thousand of years later people forget why those balls revolve.

Campaign setting stolen.

+1.

Midnight_v

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Re: Adept vs monk: the final nail in the coffin
« Reply #328 on: July 01, 2011, 12:52:36 PM »
This is a thread I'd like to unsubscribe from.    :twitch What are you even talking about? I'm not going back to read the last 2 pages if it resultst in zombie hamsters powering the world.
Somewhere your d&d has taken a wrong turn.
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snakeman830

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Re: Adept vs monk: the final nail in the coffin
« Reply #329 on: July 01, 2011, 12:56:03 PM »
I guess that technically we're still on topic.  The Adept can change the world with a technological revolution using class features.  The Monk can't :p
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

Quotes:[spoiler]
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That explains so much about my life.
hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
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Solo

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Re: Adept vs monk: the final nail in the coffin
« Reply #330 on: July 01, 2011, 04:37:43 PM »
This is a thread I'd like to unsubscribe from.    :twitch What are you even talking about? I'm not going back to read the last 2 pages if it resultst in zombie hamsters powering the world.
Somewhere your d&d has taken a wrong turn.
I mentioned that Animate Dead could be used to start off some sort of industrial revolution, which means the Adept is useful both on and off the battlefield.

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

SorO_Lost

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Re: Adept vs monk: the final nail in the coffin
« Reply #331 on: July 01, 2011, 05:13:35 PM »
This is a thread I'd like to unsubscribe from.    :twitch What are you even talking about? I'm not going back to read the last 2 pages if it resultst in zombie hamsters powering the world.
Somewhere your d&d has taken a wrong turn.
I mentioned that Animate Dead could be used to start off some sort of industrial revolution, which means the Adept is useful both on and off the battlefield.

See Also: Eberron and semifriendly turned hateful elementals bound and enslaved against their will to power machines, like flying boats and magnetic trains.

Wait... Which one is an evil act again?
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
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Bauglir

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Re: Adept vs monk: the final nail in the coffin
« Reply #332 on: July 01, 2011, 06:31:44 PM »
This is a thread I'd like to unsubscribe from.    :twitch What are you even talking about? I'm not going back to read the last 2 pages if it resultst in zombie hamsters powering the world.
Somewhere your d&d has taken a wrong turn.
I mentioned that Animate Dead could be used to start off some sort of industrial revolution, which means the Adept is useful both on and off the battlefield.

See Also: Eberron and semifriendly turned hateful elementals bound and enslaved against their will to power machines, like flying boats and magnetic trains.

Wait... Which one is an evil act again?

But zombies are eeeeevul! They're all gross and rotty and scary! Whereas a giant pile of animate fire is nice and cuddly!
So you end up stuck in an endless loop, unable to act, forever.

In retrospect, much like Keanu Reeves.

Sobolev

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Re: Adept vs monk: the final nail in the coffin
« Reply #333 on: July 01, 2011, 07:11:25 PM »
Just use zombie hamster ball engines to power water pumps and you can even make the ball a sealed globe.


Thousand of years later people forget why those balls revolve.

Campaign setting stolen.

+1.

Does that make me +2?
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weenog

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Re: Adept vs monk: the final nail in the coffin
« Reply #334 on: July 01, 2011, 08:30:12 PM »
Just use zombie hamster ball engines to power water pumps and you can even make the ball a sealed globe.


Thousand of years later people forget why those balls revolve.

Campaign setting stolen.

Don't forget husk globe databases... and didn't somebody work out a way to turn the commoner railgun into an internet?
"We managed to make an NPC puke an undead monster."
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Littha

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Re: Adept vs monk: the final nail in the coffin
« Reply #335 on: July 01, 2011, 08:32:00 PM »
Just use zombie hamster ball engines to power water pumps and you can even make the ball a sealed globe.


Thousand of years later people forget why those balls revolve.

Campaign setting stolen.

Don't forget husk globe databases... and didn't somebody work out a way to turn the commoner railgun into an internet?

Would be relatively easy by passing notes, instant transmission speed is awesome...

weenog

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Re: Adept vs monk: the final nail in the coffin
« Reply #336 on: July 01, 2011, 08:33:49 PM »
So with an Adept and enough time, you can pretty much play D20 modern as a hideous necromantic horrorshow of which the inhabitants are blissfully unaware..?
"We managed to make an NPC puke an undead monster."
"That sounds like a victory to me."

Bauglir

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Re: Adept vs monk: the final nail in the coffin
« Reply #337 on: July 01, 2011, 08:39:27 PM »
So you end up stuck in an endless loop, unable to act, forever.

In retrospect, much like Keanu Reeves.

veekie

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The mind transcends the body.
It's also a little cold because of that.
Please get it a blanket.

I wish I could read your mind,
I can barely read mine.

"Skynet begins to learn at a geometric rate. It becomes self-aware at 2:14 a.m. Eastern time, August 29th. At 2:15, it begins rolling up characters."

[spoiler]
"Just what do you think the moon up in the sky is? Everyone sees that big, round shiny thing and thinks there must be something round up there, right? That's just silly. The truth is much more awesome than that. You can almost never see the real Moon, and its appearance is death to humans. You can only see the Moon when it's reflected in things. And the things it reflects in, like water or glass, can all be broken, right? Since the moon you see in the sky is just being reflected in the heavens, if you tear open the heavens it's easy to break it~"
-Ibuki Suika, on overkill

To sumbolaion diakoneto moi, basilisk ouranionon.
Epigenentheto, apoleia keraune hos timeis pteirei.
Hekatonkatis kai khiliakis astrapsato.
Khiliarkhou Astrape!
[/spoiler]

There is no higher price than 'free'.

"I won't die. I've been ordered not to die."

JaronK

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Re: Adept vs monk: the final nail in the coffin
« Reply #339 on: July 02, 2011, 10:10:14 PM »
I'm not against order undead to walk in a hamster ball. However, I did post the correction to someone's misquote. Stronghold Builder's guide requires Clerics (arguably anyone capable of commanding them) to be present the entire time as a descriptive rule.

That's for making a building, which presumably requires the undead to do a variety of tasks (for example, you don't want an undead critter to keep mindlessly bringing stone to the work site after you don't need more of them).  In that situation, you need to have a Cleric (or Adept) to be there to change their orders as needed.

If you're just having them do the same thing over and over forever, such as constantly turning a wheel or even always cutting any block placed in front of them in a specified way, no supervision is needed, as per the rules in Animate Dead.  They just follow orders.

JaronK