I've been working on a build last week or so, which I'm pretty proud of so far... but I'm sure the folks here can help improve it, and I wanted to get an extra set of eyes to review it before I brought it in game.
Stipulations:
[spoiler]Our DM is pretty open minded, and allows nearly all books and cross-setting builds (we play a homebrew setting), but on a case-by-case basis. This build uses
Player's Handbook
Complete Divine
Unearthed Arcana
Oriental Adventures
Faiths of Eberron
Spell Compendium
Tome of Battle
Races of Stone[/spoiler]
Vanara Monk 1/Cleric 4/Monk +1/Witch Hunter 2/Argent Fist 2/Sacred Fist 10
Flaw: Inattentive
Feats:
1. Combat Casting, Monastic Training (Cleric), Combat Reflexes (monk bonus: Invisible Eye variant)
2. Extend Spell (cleric bonus: Planning domain)
3. Track
6. Superior Unarmed Strike, Stunning Fist
9. Persistent Spell
12. Divine Metamagic
15. Practiced Spellcaster
18. Imp. Natural Attack
Domains: Planning and Strength
Spells of note:
Persisted: Divine Power
Extended-all-day: Girallon's Blessing (OK, only 5 1/2 hours), Greater Magic Weapon +3, Magic Vestments +3
Combat: Enlarge Person at low levels. Righteous Might & Earth Hammer later on.
So what do we have?
[spoiler]Lots! I really liked this build the more I worked on it. Heavy armor with WIS and monk AC, +20F/+11R/+13W and CHA to saves, 7th level cleric spells and 17th CL, 17 BaB (+2 attacks, highest bonus, Girallon's Blessing), 4d8 base unarmed strike (6d8 Enlarge/Righteous, 8d8 Earth Hammer), not to mention some neat class abilities to boot! I get a nostalgic image of being a young kid watching Lion King in theaters and the baboon surprises everyone with his martial arts (OK, I'm a little corny)
He is a little MAD. Stat importance is WIS > CHA > STR=CON in my opinion, since I can largely make up for physical stats with buffing and healing. Also, he'd be fun to play outside of combat. A paladin-esque adventurer with a slight inclination to act like curious george. He'd fit right into any sitcom (I'm picturing Vanaran in Charge).[/spoiler]
Disclaimers:
[spoiler]OK. I did cheat... you can't technically get into witch hunter with +4 BaB... but its not that unreasonable. I
could take PrC Paladin and do it RAW with mounted combat instead of track, but I really don't want to be a kung fu monkey riding a knightly steed, although that might be your thing. Also, this build assumes that your DM will be awesome enough to allow Witch Hunter to stack for the Argent Fist's ascetic knight ability. If he doesn't you do 3d6 unarmed... not a big loss. I'm just breaking rules left and right, aren't I? They aren't
that big a leap, though... the Hunter is basically a Paladin with a little eastern flavor.
So, lets just take OA out of the picture altogether. Play a human and take 2 levels of paladin, now there's no rules broken and you've only used one setting! Yay! Note, however, you lose a caster level of cleric without either witch hunter or PrC paladin, which is your 7th lvl spell.[/spoiler]
Hope this build interests some people, and thank you ahead of time for taking a look at it!